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Dunsparce

#206 in the Black and White Pokédex • Land Snake Pokémon

Pokémon Black

It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.

Pokémon White

It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.

Pokédexes

-

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

1 HP

Gender Ratio

50% male / 50% female

Capture Rate

190

Base Experience

145
PokémonRequiresEvolution
Dunsparce

Dunsparce

#206

knowing Hyper Drill

Dudunsparce

Dudunsparce

#982

Pokémon Black

LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in tall grass or a cave484%

-

Route 12

Road 12

Walking in tall grass or a cave481%

-

Route 12

Road 12

Walking in dark grass594%

-

Route 12

Road 12

Walking in dark grass591%

-

Pokémon White

LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in tall grass or a cave484%

-

Route 12

Road 12

Walking in tall grass or a cave481%

-

Route 12

Road 12

Walking in dark grass594%

-

Route 12

Road 12

Walking in dark grass591%

-

Forretress

Gligar

Dunsparce normal sprite

Normal

Shiny Dunsparce sprite

Shiny

Dunsparce

Land Snake Pokémon

#206
Normal

Height

1.5 m

Weight

14 kg

Base XP

145

Abilities

Serene GraceRun AwayRattled

HP

100

Attack

70

Defense

70

Sp. Atk

65

Sp. Def

65

Speed

45

Total

415

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartRageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

4Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

8YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

12GlareNormalStatus-9030

The user intimidates the target with the pattern on its belly to cause paralysis.

16RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

20SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

24PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

28ScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

33RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

38Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

43CoilPoisonStatus--20

The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

48Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

53DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

58EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

63FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Class
Description
AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

HexGhostSpecial5010010

This relentless attack does massive damage to a target affected by status problems.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Secret PowerNormalPhysical7010020

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Trump CardNormalSpecial--5

The fewer PP this move has, the greater its attack power.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user, the greater the damage.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Serene Grace

Ability Slot 1

Boosts the likelihood of added effects appearing.

Doubles the chance of moves' extra effects occurring.

Run Away

Ability Slot 2

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Rattled

Hidden Ability

Some move types scare it and boost its Speed.

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Dunsparce

Dunsparce

#206 in the Black and White Pokédex • Land Snake Pokémon

Pokémon Black

It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.

Pokémon White

It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.

Pokédexes

-

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

1 HP

Gender Ratio

50% male / 50% female

Capture Rate

190

Base Experience

145
PokémonRequiresEvolution
Dunsparce

Dunsparce

#206

knowing Hyper Drill

Dudunsparce

Dudunsparce

#982

Pokémon Black

LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in tall grass or a cave484%

-

Route 12

Road 12

Walking in tall grass or a cave481%

-

Route 12

Road 12

Walking in dark grass594%

-

Route 12

Road 12

Walking in dark grass591%

-

Pokémon White

LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in tall grass or a cave484%

-

Route 12

Road 12

Walking in tall grass or a cave481%

-

Route 12

Road 12

Walking in dark grass594%

-

Route 12

Road 12

Walking in dark grass591%

-

Forretress

Gligar

Dunsparce normal sprite

Normal

Shiny Dunsparce sprite

Shiny

Dunsparce

Land Snake Pokémon

#206
Normal

Height

1.5 m

Weight

14 kg

Base XP

145

Abilities

Serene GraceRun AwayRattled

HP

100

Attack

70

Defense

70

Sp. Atk

65

Sp. Def

65

Speed

45

Total

415

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartRageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

4Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

8YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

12GlareNormalStatus-9030

The user intimidates the target with the pattern on its belly to cause paralysis.

16RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

20SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

24PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

28ScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

33RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

38Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

43CoilPoisonStatus--20

The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

48Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

53DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

58EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

63FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Class
Description
AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

HexGhostSpecial5010010

This relentless attack does massive damage to a target affected by status problems.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Secret PowerNormalPhysical7010020

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Trump CardNormalSpecial--5

The fewer PP this move has, the greater its attack power.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user, the greater the damage.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Serene Grace

Ability Slot 1

Boosts the likelihood of added effects appearing.

Doubles the chance of moves' extra effects occurring.

Run Away

Ability Slot 2

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Rattled

Hidden Ability

Some move types scare it and boost its Speed.

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.