Dig
Ground-type physical move in Pokémon Black and White.

PhysicalThe user burrows, then attacks on the second turn. It can also be used to exit dungeons.
| Pokémon | Type | Level |
|---|---|---|
![]() Drilbur #35 | ![]() | 19 |
![]() Excadrill #36 | ![]() ![]() | 19 |
![]() Hippopotas #449 | ![]() | 19 |
![]() Hippowdon #450 | ![]() | 19 |
![]() Sandile #57 | ![]() ![]() | 31 |
![]() Gible #443 | ![]() ![]() | 31 |
![]() Krokorok #58 | ![]() ![]() | 32 |
![]() Krookodile #59 | ![]() ![]() | 32 |
![]() Diglett #50 | ![]() | 34 |
![]() Dugtrio #51 | ![]() | 40 |
![]() Gabite #444 | ![]() ![]() | 40 |
![]() Garchomp #445 | ![]() ![]() | 40 |
![]() Durant #138 | ![]() ![]() | 41 |
![]() Trapinch #328 | ![]() | 41 |
![]() Nincada #290 | ![]() ![]() | 45 |
![]() Dunsparce #206 | ![]() | 53 |
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Bone Club | ![]() | Physical | - | 65 | 85 | 20 | 2 | The user clubs the target with a bone. It may also make the target flinch. |
| Bone Rush | ![]() | Physical | - | 25 | 90 | 10 | 4 | The user strikes the target with a hard bone two to five times in a row. |
| Bonemerang | ![]() | Physical | - | 50 | 90 | 10 | 2 | The user throws the bone it holds. The bone loops to hit the target twice, coming and going. |
| Bulldoze | ![]() | Physical | 60 | 100 | 20 | 218 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | |
| Drill Run | ![]() | Physical | - | 80 | 95 | 10 | 6 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| Earth Power | ![]() | Special | - | 90 | 100 | 10 | 29 | The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def. |
| Earthquake | ![]() | Physical | 100 | 100 | 10 | 203 | The user sets off an earthquake that strikes those around it. | |
| Fissure | ![]() | Physical | - | - | 30 | 5 | 23 | The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. |
| Magnitude | ![]() | Physical | - | - | 100 | 30 | 18 | The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
| Mud Bomb | ![]() | Special | - | 65 | 85 | 10 | 29 | The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy. |
| Mud Shot | ![]() | Special | - | 55 | 95 | 15 | 31 | The user attacks by hurling a blob of mud at the target. It also reduces the target’s Speed. |
| Mud Sport | ![]() | Status | - | - | - | 15 | 41 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| Mud-Slap | ![]() | Special | - | 20 | 100 | 10 | 46 | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Sand Attack | ![]() | Status | - | - | 100 | 15 | 71 | Sand is hurled in the target’s face, reducing its accuracy. |
| Sand Tomb | ![]() | Physical | - | 35 | 85 | 15 | 22 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
| Spikes | ![]() | Status | - | - | - | 20 | 18 | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |






































































































































































































































































































Special
Status