Throh
#44 in the Black and White Pokédex • Judo Pokémon
Pokémon Black
When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.
Pokémon White
When they encounter foes bigger than themselves, they try to throw them. They always travel in packs of five.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience

Throh
#44
No evolutions
Pokémon Black
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Pinwheel Forest Pinwheel Forest (outside) | Walking in rustling grass | 15 | 4% | - |
Pinwheel Forest Pinwheel Forest (outside) | Walking in rustling grass | 15 | 1% | - |
Route 10 Road 10 | Walking in rustling grass | 36 | 4% | - |
Route 10 Road 10 | Walking in rustling grass | 36 | 1% | - |
Route 10 Road 10 (Victory Road gate) | Walking in rustling grass | 36 | 4% | - |
Route 10 Road 10 (Victory Road gate) | Walking in rustling grass | 36 | 1% | - |
Route 15 Road 15 | Walking in rustling grass | 50 | 5% | - |
Route 18 Road 18 | Walking in rustling grass | 31 | 4% | - |
Route 18 Road 18 | Walking in rustling grass | 31 | 1% | - |
Pokémon White
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Pinwheel Forest Pinwheel Forest (outside) | Walking in tall grass or a cave | 12 | 5% | - |
Pinwheel Forest Pinwheel Forest (outside) | Walking in tall grass or a cave | 15 | 4% | - |
Pinwheel Forest Pinwheel Forest (outside) | Walking in tall grass or a cave | 15 | 1% | - |
Pinwheel Forest Pinwheel Forest (outside) | Walking in dark grass | 14 | 5% | - |
Pinwheel Forest Pinwheel Forest (outside) | Walking in dark grass | 17 | 4% | - |
Pinwheel Forest Pinwheel Forest (outside) | Walking in dark grass | 17 | 1% | - |
Route 10 Road 10 | Walking in tall grass or a cave | 33 | 5% | - |
Route 10 Road 10 | Walking in tall grass or a cave | 36 | 4% | - |
Route 10 Road 10 | Walking in tall grass or a cave | 36 | 1% | - |
Route 10 Road 10 | Walking in dark grass | 38 | 5% | - |
Route 10 Road 10 | Walking in dark grass | 41 | 4% | - |
Route 10 Road 10 | Walking in dark grass | 41 | 1% | - |
Route 10 Road 10 (Victory Road gate) | Walking in tall grass or a cave | 33 | 5% | - |
Route 10 Road 10 (Victory Road gate) | Walking in tall grass or a cave | 36 | 4% | - |
Route 10 Road 10 (Victory Road gate) | Walking in tall grass or a cave | 36 | 1% | - |
Route 10 Road 10 (Victory Road gate) | Walking in dark grass | 38 | 5% | - |
Route 10 Road 10 (Victory Road gate) | Walking in dark grass | 41 | 4% | - |
Route 10 Road 10 (Victory Road gate) | Walking in dark grass | 41 | 1% | - |
Route 15 Road 15 | Walking in tall grass or a cave | 48 | 10% | - |
Route 15 Road 15 | Walking in tall grass or a cave | 49 | 5% | - |
Route 15 Road 15 | Walking in dark grass | 58 | 10% | - |
Route 15 Road 15 | Walking in dark grass | 59 | 5% | - |
Route 18 Road 18 | Walking in tall grass or a cave | 29 | 5% | - |
Route 18 Road 18 | Walking in tall grass or a cave | 31 | 4% | - |
Route 18 Road 18 | Walking in tall grass or a cave | 31 | 1% | - |
Route 18 Road 18 | Walking in dark grass | 33 | 5% | - |
Route 18 Road 18 | Walking in dark grass | 35 | 4% | - |
Route 18 Road 18 | Walking in dark grass | 35 | 1% | - |

Normal

Shiny
Throh
Judo Pokémon

HP
120
Attack
100
Defense
85
Sp. Atk
30
Sp. Def
85
Speed
45
Total
465
Type Chart
Weaknesses
Takes 2× from


Resistances
Takes 0.5× from



| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Bind | ![]() | Physical | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Start | Leer | ![]() | Status | - | 100 | 30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. |
| 5 | Bide | ![]() | Physical | - | - | 10 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| 9 | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| 13 | Seismic Toss | ![]() | Physical | - | 100 | 20 | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| 17 | Vital Throw | ![]() | Physical | 70 | - | 10 | The user attacks last. In return, this throw move is guaranteed not to miss. |
| 21 | Revenge | ![]() | Physical | 60 | 100 | 10 | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. |
| 25 | Storm Throw | ![]() | Physical | 40 | 100 | 10 | The user strikes the target with a fierce blow. This attack always results in a critical hit. |
| 29 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
| 33 | Bulk Up | ![]() | Status | - | - | 20 | The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
| 37 | Circle Throw | ![]() | Physical | 60 | 90 | 10 | The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| 41 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| 45 | Wide Guard | ![]() | Status | - | - | 10 | The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. |
| 49 | Superpower | ![]() | Physical | 120 | 100 | 5 | The user attacks the target with great power. However, it also lowers the user’s Attack and Defense. |
| 53 | Reversal | ![]() | Physical | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM08 | Bulk Up | ![]() | Status | - | - | 20 | The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes those around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM47 | Low Sweep | ![]() | Physical | 60 | 100 | 20 | The user attacks the target’s legs swiftly, reducing the target’s Speed stat. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. Its power and effects depend on the item. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user moves after the target, this attack’s power will be doubled. |
| TM67 | Retaliate | ![]() | Physical | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM71 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM83 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. |
Guts
Ability Slot 1
Boosts Attack if there is a status problem.
Increases Attack to 1.5× with a major status ailment.
Inner Focus
Ability Slot 2
The Pokémon is protected from flinching.
Prevents flinching.
Mold Breaker
Hidden Ability
Moves can be used regardless of Abilities.
Bypasses targets' abilities if they could hinder or prevent a move.























Physical
Status
Special



