Revenge
Fighting-type physical move in Pokémon Black and White.
Flavor

PhysicalAn attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
Learners
| Pokémon | Type | Level |
|---|---|---|
![]() Hitmonlee #106 | ![]() | Start |
![]() Hitmonchan #107 | ![]() | Start |
![]() Hitmontop #237 | ![]() | Start |
![]() Cacturne #332 | ![]() ![]() | Start |
![]() Weavile #461 | ![]() ![]() | Start |
![]() Pinsir #127 | ![]() | 18 |
![]() Tornadus Incarnate #147 | ![]() | 19 |
![]() Thundurus Incarnate #148 | ![]() ![]() | 19 |
![]() Throh #44 | ![]() | 21 |
![]() Croagunk #453 | ![]() ![]() | 22 |
![]() Toxicroak #454 | ![]() ![]() | 22 |
![]() Oshawott #7 | ![]() | 25 |
![]() Machop #66 | ![]() | 25 |
![]() Machoke #67 | ![]() | 25 |
![]() Machamp #68 | ![]() | 25 |
![]() Regigigas #486 | ![]() | 25 |
![]() Bouffalant #132 | ![]() | 26 |
![]() Dewott #8 | ![]() | 28 |
![]() Samurott #9 | ![]() | 28 |
![]() Qwilfish #211 | ![]() ![]() | 29 |
![]() Druddigon #127 | ![]() | 35 |
![]() Stunfisk #124 | ![]() ![]() | 50 |
Learners
| Pokémon | Type | Method |
|---|---|---|
![]() Patrat #10 | ![]() | Egg |
![]() Rattata #19 | ![]() | Egg |
![]() Basculin Blue Striped #56 | ![]() | Egg |
![]() Basculin Red Striped #56 | ![]() | Egg |
![]() Mankey #56 | ![]() | Egg |
![]() Farfetch’d #83 | ![]() ![]() | Egg |
![]() Pawniard #130 | ![]() ![]() | Egg |
![]() Aipom #190 | ![]() | Egg |
![]() Pineco #204 | ![]() | Egg |
![]() Heracross #214 | ![]() ![]() | Egg |
![]() Makuhita #296 | ![]() | Egg |
![]() Starly #396 | ![]() ![]() | Egg |
![]() Hippopotas #449 | ![]() | Egg |

PhysicalRevenge
Fighting-type move
Move #
279
Introduced
Generation III
Power
60
Accuracy
100
PP
10
Priority
-4
Machine
-
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Arm Thrust | ![]() | Physical | - | 15 | 100 | 20 | 4 | The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. |
| Aura Sphere | ![]() | Special | - | 90 | - | 20 | 10 | The user looses a blast of aura power from deep within its body at the target. This move is certain to hit. |
| Brick Break | ![]() | Physical | 75 | 100 | 15 | 219 | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |
| Bulk Up | ![]() | Status | - | - | 20 | 60 | The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |
| Circle Throw | ![]() | Physical | - | 60 | 90 | 10 | 6 | The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| Close Combat | ![]() | Physical | - | 120 | 100 | 5 | 26 | The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def. |
| Counter | ![]() | Physical | - | - | 100 | 20 | 55 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Cross Chop | ![]() | Physical | - | 100 | 80 | 5 | 12 | The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
| Detect | ![]() | Status | - | - | - | 5 | 31 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Double Kick | ![]() | Physical | - | 30 | 100 | 30 | 29 | The target is quickly kicked twice in succession using both feet. |
| Drain Punch | ![]() | Physical | - | 75 | 100 | 10 | 9 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
| Dynamic Punch | ![]() | Physical | - | 100 | 50 | 5 | 16 | The user punches the target with full, concentrated power. It confuses the target if it hits. |
| Final Gambit | ![]() | Special | - | - | 100 | 5 | 17 | The user risks everything to attack its target. The user faints but does damage equal to the user’s HP. |
| Focus Blast | ![]() | Special | 120 | 70 | 5 | 150 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | |
| Focus Punch | ![]() | Physical | - | 150 | 100 | 20 | 23 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| Force Palm | ![]() | Physical | - | 60 | 100 | 10 | 10 | The target is attacked with a shock wave. It may also leave the target with paralysis. |
| Hammer Arm | ![]() | Physical | - | 100 | 90 | 10 | 31 | The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. |
| High Jump Kick | ![]() | Physical | - | 130 | 90 | 10 | 10 | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| Jump Kick | ![]() | Physical | - | 100 | 95 | 10 | 8 | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
| Karate Chop | ![]() | Physical | - | 50 | 100 | 25 | 8 | The target is attacked with a sharp chop. Critical hits land more easily. |
| Low Kick | ![]() | Physical | - | - | 100 | 20 | 25 | A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
| Low Sweep | ![]() | Physical | 60 | 100 | 20 | 77 | The user attacks the target’s legs swiftly, reducing the target’s Speed stat. | |
| Mach Punch | ![]() | Physical | - | 40 | 100 | 30 | 9 | The user throws a punch at blinding speed. It is certain to strike first. |
| Quick Guard | ![]() | Status | - | - | - | 15 | 14 | The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. |
| Reversal | ![]() | Physical | - | - | 100 | 15 | 34 | An all-out attack that becomes more powerful the less HP the user has. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | 369 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. | |
| Rolling Kick | ![]() | Physical | - | 60 | 85 | 15 | 4 | The user lashes out with a quick, spinning kick. It may also make the target flinch. |
| Sacred Sword | ![]() | Physical | - | 90 | 100 | 20 | 4 | The user attacks by slicing with its long horns. The target’s stat changes don’t affect this attack’s damage. |
| Secret Sword | ![]() | Special | - | 85 | 100 | 10 | 1 | The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. |
| Seismic Toss | ![]() | Physical | - | - | 100 | 20 | 14 | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| Sky Uppercut | ![]() | Physical | - | 85 | 90 | 15 | 6 | The user attacks the target with an uppercut thrown skyward with force. |
| Storm Throw | ![]() | Physical | - | 40 | 100 | 10 | 1 | The user strikes the target with a fierce blow. This attack always results in a critical hit. |
| Submission | ![]() | Physical | - | 80 | 80 | 25 | 7 | The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. |
| Superpower | ![]() | Physical | - | 120 | 100 | 5 | 26 | The user attacks the target with great power. However, it also lowers the user’s Attack and Defense. |
| Triple Kick | ![]() | Physical | - | 10 | 90 | 10 | 1 | A consecutive three-kick attack that becomes more powerful with each successive hit. |
| Vacuum Wave | ![]() | Special | - | 40 | 100 | 30 | 5 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Vital Throw | ![]() | Physical | - | 70 | - | 10 | 8 | The user attacks last. In return, this throw move is guaranteed not to miss. |
| Wake-Up Slap | ![]() | Physical | - | 60 | 100 | 10 | 26 | This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |











































































Special
Status