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Bulk Up

Fighting-type status move in Pokémon Black and White.

FightingStatus

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM08

TM08

PokémonTypeLevel

Timburr

#38

Fighting
28

Combusken

#256

FireFighting
28

Blaziken

#257

FireFighting
28

Gurdurr

#39

Fighting
29

Conkeldurr

#40

Fighting
29

Throh

#44

Fighting
33

Sawk

#45

Fighting
33

Groudon

#383

Ground
60
PokémonTypeMethod

Emboar

#6

FireFighting
TM/HM

Timburr

#38

Fighting
TM/HM

Gurdurr

#39

Fighting
TM/HM

Conkeldurr

#40

Fighting
TM/HM

Throh

#44

Fighting
TM/HM

Sawk

#45

Fighting
TM/HM

Mankey

#56

Fighting
TM/HM

Primeape

#57

Fighting
TM/HM

Krookodile

#59

GroundDark
TM/HM

Darmanitan Standard

#61

Fire
TM/HM

Darmanitan Zen

#61

FirePsychic
TM/HM

Poliwrath

#62

WaterFighting
TM/HM

Scraggy

#65

DarkFighting
TM/HM

Scrafty

#66

DarkFighting
TM/HM

Machop

#66

Fighting
TM/HM

Machoke

#67

Fighting
TM/HM

Machamp

#68

Fighting
TM/HM

Hitmonlee

#106

Fighting
TM/HM

Hitmonchan

#107

Fighting
TM/HM

Beartic

#120

Ice
TM/HM

Mienfoo

#125

Fighting
TM/HM

Mienshao

#126

Fighting
TM/HM

Pinsir

#127

Bug
TM/HM

Rufflet

#133

NormalFlying
TM/HM

Braviary

#134

NormalFlying
TM/HM

Tornadus Incarnate

#147

Flying
TM/HM

Thundurus Incarnate

#148

ElectricFlying
TM/HM

Mewtwo

#150

Psychic
TM/HM

Landorus Incarnate

#151

GroundFlying
TM/HM

Mew

#151

Psychic
TM/HM

Snubbull

#209

Normal
TM/HM

Granbull

#210

Normal
TM/HM

Teddiursa

#216

Normal
TM/HM

Ursaring

#217

Normal
TM/HM

Tyrogue

#236

Fighting
TM/HM

Hitmontop

#237

Fighting
TM/HM

Combusken

#256

FireFighting
TM/HM

Blaziken

#257

FireFighting
TM/HM

Breloom

#286

GrassFighting
TM/HM

Slakoth

#287

Normal
TM/HM

Vigoroth

#288

Normal
TM/HM

Slaking

#289

Normal
TM/HM

Makuhita

#296

Fighting
TM/HM

Hariyama

#297

Fighting
TM/HM

Meditite

#307

FightingPsychic
TM/HM

Medicham

#308

FightingPsychic
TM/HM

Groudon

#383

Ground
TM/HM

Rayquaza

#384

DragonFlying
TM/HM

Chimchar

#390

Fire
TM/HM

Monferno

#391

FireFighting
TM/HM

Infernape

#392

FireFighting
TM/HM

Buizel

#418

Water
TM/HM

Floatzel

#419

Water
TM/HM

Riolu

#447

Fighting
TM/HM

Lucario

#448

FightingSteel
TM/HM

Croagunk

#453

PoisonFighting
TM/HM

Toxicroak

#454

PoisonFighting
TM/HM

Gallade

#475

PsychicFighting
TM/HM

Dialga

#483

SteelDragon
TM/HM

Palkia

#484

WaterDragon
TM/HM

Frenzy Plant

Grass

Bounce

Flying
FightingStatus

Bulk Up

Fighting-type move

Move #

339

Introduced

Generation III

Power

-

Accuracy

-

PP

20

Priority

0

Machine

TM08

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100204

The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

90-2010

The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.

Brick BreakFightingPhysical
TM31
7510015220

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

Circle ThrowFightingPhysical

-

6090106

The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.

Close CombatFightingPhysical

-

120100526

The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

CounterFightingPhysical

-

-1002055

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080512

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--531

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

301003029

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

75100109

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050516

The user punches the target with full, concentrated power. It confuses the target if it hits.

Final GambitFightingSpecial

-

-100517

The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.

Focus BlastFightingSpecial120705151

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

Focus PunchFightingPhysical

-

1501002023

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Force PalmFightingPhysical

-

601001010

The target is attacked with a shock wave. It may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901031

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095108

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100258

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002025

A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Low SweepFightingPhysical601002077

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

Mach PunchFightingPhysical

-

40100309

The user throws a punch at blinding speed. It is certain to strike first.

Quick GuardFightingStatus

-

--1514

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

RevengeFightingPhysical

-

601001035

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001534

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical4010015370

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085154

The user lashes out with a quick, spinning kick. It may also make the target flinch.

Sacred SwordFightingPhysical

-

90100204

The user attacks by slicing with its long horns. The target’s stat changes don’t affect this attack’s damage.

Secret SwordFightingSpecial

-

85100101

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Seismic TossFightingPhysical

-

-1002014

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590156

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

40100101

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080257

The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.

SuperpowerFightingPhysical

-

120100526

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100305

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-108

The user attacks last. In return, this throw move is guaranteed not to miss.

Wake-Up SlapFightingPhysical

-

601001026

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Moves

Bulk Up

Bulk Up

Fighting-type status move in Pokémon Black and White.

FightingStatus

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM08

TM08

PokémonTypeLevel

Timburr

#38

Fighting
28

Combusken

#256

FireFighting
28

Blaziken

#257

FireFighting
28

Gurdurr

#39

Fighting
29

Conkeldurr

#40

Fighting
29

Throh

#44

Fighting
33

Sawk

#45

Fighting
33

Groudon

#383

Ground
60
PokémonTypeMethod

Emboar

#6

FireFighting
TM/HM

Timburr

#38

Fighting
TM/HM

Gurdurr

#39

Fighting
TM/HM

Conkeldurr

#40

Fighting
TM/HM

Throh

#44

Fighting
TM/HM

Sawk

#45

Fighting
TM/HM

Mankey

#56

Fighting
TM/HM

Primeape

#57

Fighting
TM/HM

Krookodile

#59

GroundDark
TM/HM

Darmanitan Standard

#61

Fire
TM/HM

Darmanitan Zen

#61

FirePsychic
TM/HM

Poliwrath

#62

WaterFighting
TM/HM

Scraggy

#65

DarkFighting
TM/HM

Scrafty

#66

DarkFighting
TM/HM

Machop

#66

Fighting
TM/HM

Machoke

#67

Fighting
TM/HM

Machamp

#68

Fighting
TM/HM

Hitmonlee

#106

Fighting
TM/HM

Hitmonchan

#107

Fighting
TM/HM

Beartic

#120

Ice
TM/HM

Mienfoo

#125

Fighting
TM/HM

Mienshao

#126

Fighting
TM/HM

Pinsir

#127

Bug
TM/HM

Rufflet

#133

NormalFlying
TM/HM

Braviary

#134

NormalFlying
TM/HM

Tornadus Incarnate

#147

Flying
TM/HM

Thundurus Incarnate

#148

ElectricFlying
TM/HM

Mewtwo

#150

Psychic
TM/HM

Landorus Incarnate

#151

GroundFlying
TM/HM

Mew

#151

Psychic
TM/HM

Snubbull

#209

Normal
TM/HM

Granbull

#210

Normal
TM/HM

Teddiursa

#216

Normal
TM/HM

Ursaring

#217

Normal
TM/HM

Tyrogue

#236

Fighting
TM/HM

Hitmontop

#237

Fighting
TM/HM

Combusken

#256

FireFighting
TM/HM

Blaziken

#257

FireFighting
TM/HM

Breloom

#286

GrassFighting
TM/HM

Slakoth

#287

Normal
TM/HM

Vigoroth

#288

Normal
TM/HM

Slaking

#289

Normal
TM/HM

Makuhita

#296

Fighting
TM/HM

Hariyama

#297

Fighting
TM/HM

Meditite

#307

FightingPsychic
TM/HM

Medicham

#308

FightingPsychic
TM/HM

Groudon

#383

Ground
TM/HM

Rayquaza

#384

DragonFlying
TM/HM

Chimchar

#390

Fire
TM/HM

Monferno

#391

FireFighting
TM/HM

Infernape

#392

FireFighting
TM/HM

Buizel

#418

Water
TM/HM

Floatzel

#419

Water
TM/HM

Riolu

#447

Fighting
TM/HM

Lucario

#448

FightingSteel
TM/HM

Croagunk

#453

PoisonFighting
TM/HM

Toxicroak

#454

PoisonFighting
TM/HM

Gallade

#475

PsychicFighting
TM/HM

Dialga

#483

SteelDragon
TM/HM

Palkia

#484

WaterDragon
TM/HM

Frenzy Plant

Grass

Bounce

Flying
FightingStatus

Bulk Up

Fighting-type move

Move #

339

Introduced

Generation III

Power

-

Accuracy

-

PP

20

Priority

0

Machine

TM08

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100204

The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

90-2010

The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.

Brick BreakFightingPhysical
TM31
7510015220

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

Circle ThrowFightingPhysical

-

6090106

The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.

Close CombatFightingPhysical

-

120100526

The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

CounterFightingPhysical

-

-1002055

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080512

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--531

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

301003029

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

75100109

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050516

The user punches the target with full, concentrated power. It confuses the target if it hits.

Final GambitFightingSpecial

-

-100517

The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.

Focus BlastFightingSpecial120705151

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

Focus PunchFightingPhysical

-

1501002023

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Force PalmFightingPhysical

-

601001010

The target is attacked with a shock wave. It may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901031

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095108

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100258

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002025

A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Low SweepFightingPhysical601002077

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

Mach PunchFightingPhysical

-

40100309

The user throws a punch at blinding speed. It is certain to strike first.

Quick GuardFightingStatus

-

--1514

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

RevengeFightingPhysical

-

601001035

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001534

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical4010015370

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085154

The user lashes out with a quick, spinning kick. It may also make the target flinch.

Sacred SwordFightingPhysical

-

90100204

The user attacks by slicing with its long horns. The target’s stat changes don’t affect this attack’s damage.

Secret SwordFightingSpecial

-

85100101

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Seismic TossFightingPhysical

-

-1002014

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590156

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

40100101

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080257

The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.

SuperpowerFightingPhysical

-

120100526

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100305

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-108

The user attacks last. In return, this throw move is guaranteed not to miss.

Wake-Up SlapFightingPhysical

-

601001026

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.