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Croagunk

#453 in the Black and White Pokédex • Toxic Mouth Pokémon

Pokémon Black

It rarely fights fairly, but that is strictly to ensure survival. It is popular as a mascot.

Pokémon White

It rarely fights fairly, but that is strictly to ensure survival. It is popular as a mascot.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

2,560

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

140

Base Experience

60
PokémonRequiresEvolution
Croagunk

Croagunk

#453

Level 37

Toxicroak

Toxicroak

#454

Drapion

Toxicroak

Croagunk normal sprite

Normal

Shiny Croagunk sprite

Shiny

Croagunk

Toxic Mouth Pokémon

#453
PoisonFighting

Height

0.7 m

Weight

23 kg

Base XP

60

Abilities

AnticipationDry SkinPoison Touch

HP

48

Attack

61

Defense

40

Sp. Atk

61

Sp. Def

40

Speed

50

Total

300

Type Chart

Weaknesses

Takes 4× from

Psychic

Takes 2× from

GroundFlying

Resistances

Takes 0.25× from

Bug

Takes 0.5× from

GrassFightingPoisonRockDark
Black SludgeBlack Sludge
Pokémon Black: 5%
Pokémon White: 5%
Class
Description
StartAstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

3Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

8Poison StingPoisonPhysical1510035

The user stabs the target with a poisonous stinger. This may also poison the target.

10TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

15PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

17Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

22RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

24SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

29Mud BombGroundSpecial658510

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

31Sucker PunchDarkPhysical801005

This move enables the user to attack first. It fails if the target is not readying an attack, however.

36VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

38Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

43Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

45Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

50FlatterDarkStatus-10015

Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat.

Class
Description
AcupressureNormalStatus--30

The user applies pressure to stress points, sharply boosting one of its stats.

Bullet PunchSteelPhysical4010030

The user strikes the target with tough punches as fast as bullets. This move always goes first.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical100805

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. It confuses the target if it hits.

Fake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.

HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

Me FirstNormalStatus--20

The user tries to cut ahead of the target to steal and use the target’s intended move with greater power.

MeditatePsychicStatus--40

The user meditates to awaken the power deep within its body and raise its Attack stat.

Smelling SaltsNormalPhysical6010010

This attack inflicts double damage on a target with paralysis. It also cures the target’s paralysis, however.

Vacuum WaveFightingSpecial4010030

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Wake-Up SlapFightingPhysical6010010

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Sludge WavePoisonSpecial9510010

It swamps the area around the user with a giant sludge wave. It may also poison those hit.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM63EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Anticipation

Ability Slot 1

Senses a foe’s dangerous moves.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Dry Skin

Ability Slot 2

Reduces HP if it is hot. Water restores HP.

Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.

Poison Touch

Hidden Ability

May poison targets when a Pokémon makes contact.

Has a 30% chance of poisoning target Pokémon upon contact.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Croagunk

Croagunk

#453 in the Black and White Pokédex • Toxic Mouth Pokémon

Pokémon Black

It rarely fights fairly, but that is strictly to ensure survival. It is popular as a mascot.

Pokémon White

It rarely fights fairly, but that is strictly to ensure survival. It is popular as a mascot.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

2,560

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

140

Base Experience

60
PokémonRequiresEvolution
Croagunk

Croagunk

#453

Level 37

Toxicroak

Toxicroak

#454

Drapion

Toxicroak

Croagunk normal sprite

Normal

Shiny Croagunk sprite

Shiny

Croagunk

Toxic Mouth Pokémon

#453
PoisonFighting

Height

0.7 m

Weight

23 kg

Base XP

60

Abilities

AnticipationDry SkinPoison Touch

HP

48

Attack

61

Defense

40

Sp. Atk

61

Sp. Def

40

Speed

50

Total

300

Type Chart

Weaknesses

Takes 4× from

Psychic

Takes 2× from

GroundFlying

Resistances

Takes 0.25× from

Bug

Takes 0.5× from

GrassFightingPoisonRockDark
Black SludgeBlack Sludge
Pokémon Black: 5%
Pokémon White: 5%
Class
Description
StartAstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

3Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

8Poison StingPoisonPhysical1510035

The user stabs the target with a poisonous stinger. This may also poison the target.

10TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

15PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

17Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

22RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

24SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

29Mud BombGroundSpecial658510

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

31Sucker PunchDarkPhysical801005

This move enables the user to attack first. It fails if the target is not readying an attack, however.

36VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

38Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

43Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

45Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

50FlatterDarkStatus-10015

Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat.

Class
Description
AcupressureNormalStatus--30

The user applies pressure to stress points, sharply boosting one of its stats.

Bullet PunchSteelPhysical4010030

The user strikes the target with tough punches as fast as bullets. This move always goes first.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical100805

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. It confuses the target if it hits.

Fake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.

HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

Me FirstNormalStatus--20

The user tries to cut ahead of the target to steal and use the target’s intended move with greater power.

MeditatePsychicStatus--40

The user meditates to awaken the power deep within its body and raise its Attack stat.

Smelling SaltsNormalPhysical6010010

This attack inflicts double damage on a target with paralysis. It also cures the target’s paralysis, however.

Vacuum WaveFightingSpecial4010030

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Wake-Up SlapFightingPhysical6010010

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Sludge WavePoisonSpecial9510010

It swamps the area around the user with a giant sludge wave. It may also poison those hit.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM63EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Anticipation

Ability Slot 1

Senses a foe’s dangerous moves.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Dry Skin

Ability Slot 2

Reduces HP if it is hot. Water restores HP.

Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.

Poison Touch

Hidden Ability

May poison targets when a Pokémon makes contact.

Has a 30% chance of poisoning target Pokémon upon contact.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.