Faint Attack in Pokémon Black & White
Dark-type physical move in Pokémon Black and White.

PhysicalMove text
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
Move details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
Learners
![]() Purrloin #15 | ![]() | Egg |
![]() Liepard #16 | ![]() | Prior evolution: egg |
![]() Pidgey #16 | ![]() ![]() | Egg |
![]() Pidgeotto #17 | ![]() ![]() | Prior evolution: egg |
![]() Pidgeot #18 | ![]() ![]() | Prior evolution: egg |
![]() Spearow #21 | ![]() ![]() | Egg |
![]() Fearow #22 | ![]() ![]() | Prior evolution: egg |
![]() Vulpix #37 | ![]() | Egg |
![]() Ninetales #38 | ![]() | Prior evolution: egg |
![]() Jigglypuff #39 | ![]() | Prior evolution: egg |
![]() Wigglytuff #40 | ![]() | Prior evolution: egg |
![]() Zubat #41 | ![]() ![]() | Egg |
![]() Golbat #42 | ![]() ![]() | Prior evolution: egg |
![]() Diglett #50 | ![]() | Egg |
![]() Dugtrio #51 | ![]() | Prior evolution: egg |
![]() Scraggy #65 | ![]() ![]() | Egg |
![]() Doduo #84 | ![]() ![]() | Egg |
![]() Dodrio #85 | ![]() ![]() | Prior evolution: egg |
![]() Karrablast #94 | ![]() | Egg |
![]() Escavalier #95 | ![]() ![]() | Prior evolution: egg |
![]() Joltik #101 | ![]() ![]() | Egg |
![]() Galvantula #102 | ![]() ![]() | Prior evolution: egg |
![]() Druddigon #127 | ![]() | Egg |
![]() Pinsir #127 | ![]() | Egg |
![]() Heatmor #137 | ![]() | Egg |
![]() Durant #138 | ![]() ![]() | Egg |
![]() Hoothoot #163 | ![]() ![]() | Egg |
![]() Noctowl #164 | ![]() ![]() | Prior evolution: egg |
![]() Crobat #169 | ![]() ![]() | Prior evolution: egg |
![]() Igglybuff #174 | ![]() | Egg |
![]() Natu #177 | ![]() ![]() | Egg |
![]() Xatu #178 | ![]() ![]() | Prior evolution: egg |
![]() Yanma #193 | ![]() ![]() | Egg |
![]() Murkrow #198 | ![]() ![]() | Egg |
![]() Snubbull #209 | ![]() | Egg |
![]() Granbull #210 | ![]() | Prior evolution: egg |
![]() Vigoroth #288 | ![]() | Prior evolution: level-up |
![]() Nincada #290 | ![]() ![]() | Egg |
![]() Ninjask #291 | ![]() ![]() | Prior evolution: egg |
![]() Shedinja #292 | ![]() ![]() | Prior evolution: egg |
![]() Makuhita #296 | ![]() | Egg |
![]() Hariyama #297 | ![]() | Prior evolution: egg |
![]() Delcatty #301 | ![]() | Prior evolution: level-up |
![]() Duskull #355 | ![]() | Egg |
![]() Dusclops #356 | ![]() | Prior evolution: egg |
![]() Absol #359 | ![]() | Egg |
![]() Honchkrow #430 | ![]() ![]() | Prior evolution: level-up |
![]() Skorupi #451 | ![]() ![]() | Egg |
![]() Drapion #452 | ![]() ![]() | Prior evolution: egg |
![]() Yanmega #469 | ![]() ![]() | Prior evolution: egg |
![]() Dusknoir #477 | ![]() | Prior evolution: egg |
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Assurance If the target has already taken some damage in the same turn, this attack’s power is doubled. | ![]() | ![]() | - | 50 | 100 | 10 | 59 |
| Beat Up The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | ![]() | ![]() | - | - | 100 | 10 | 30 |
| Bite The target is bitten with viciously sharp fangs. It may make the target flinch. | ![]() | ![]() | - | 60 | 100 | 25 | 120 |
| Crunch The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat. | ![]() | ![]() | - | 80 | 100 | 15 | 111 |
| Dark Pulse The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ![]() | ![]() | - | 80 | 100 | 15 | 106 |
| Dark Void Opposing Pokémon are dragged into a world of total darkness that makes them sleep. | ![]() | ![]() | - | - | 80 | 10 | 1 |
| Embargo It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | ![]() | ![]() | - | 100 | 15 | 71 | |
| Fake Tears The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ![]() | ![]() | - | - | 100 | 20 | 65 |
| Flatter Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 100 | 15 | 23 |
| Fling The user flings its held item at the target to attack. Its power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 | 263 | |
| Foul Play The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. | ![]() | ![]() | - | 95 | 100 | 15 | 82 |
| Hone Claws The user sharpens its claws to boost its Attack stat and accuracy. | ![]() | ![]() | - | - | 15 | 145 | |
| Knock Off The user slaps down the target’s held item, preventing that item from being used in the battle. | ![]() | ![]() | - | 20 | 100 | 20 | 177 |
| Memento The user faints when using this move. In return, it harshly lowers the target’s Attack and Sp. Atk. | ![]() | ![]() | - | - | 100 | 10 | 38 |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | ![]() | ![]() | - | - | - | 20 | 66 |
| Night Daze The user lets loose a pitch-black shock wave at its target. It may also lower the target’s accuracy. | ![]() | ![]() | - | 85 | 95 | 10 | 2 |
| Night Slash The user slashes the target the instant an opportunity arises. Critical hits land more easily. | ![]() | ![]() | - | 70 | 100 | 15 | 63 |
| Payback If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 | 189 | |
| Punishment This attack’s power increases the more the target has powered up with stat changes. | ![]() | ![]() | - | - | 100 | 5 | 28 |
| Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. | ![]() | ![]() | - | 40 | 100 | 20 | 127 |
| Quash The user suppresses the target and makes its move go last. | ![]() | ![]() | - | 100 | 15 | 18 | |
| Snarl The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. | ![]() | ![]() | 55 | 95 | 15 | 55 | |
| Snatch The user steals the effects of any healing or stat-changing move the opponent attempts to use. | ![]() | ![]() | - | - | - | 10 | 115 |
| Sucker Punch This move enables the user to attack first. It fails if the target is not readying an attack, however. | ![]() | ![]() | - | 80 | 100 | 5 | 101 |
| Switcheroo The user trades held items with the target faster than the eye can follow. | ![]() | ![]() | - | - | 100 | 10 | 18 |
| Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 | 197 | |
| Thief The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. | ![]() | ![]() | 40 | 100 | 10 | 277 | |
| Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. | ![]() | ![]() | - | 100 | 15 | 146 |




























































































































































