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Persian

#53 in the Black and White Pokédex • Classy Cat Pokémon

Pokémon Black

A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.

Pokémon White

A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.

Pokédexes

-

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Spe

Gender Ratio

50% male / 50% female

Capture Rate

90

Base Experience

154
PokémonRequiresEvolution
Meowth

Meowth

#52

High friendship

Persian

Persian

#53

Meowth

Meowth

#52

Level 28

Perrserker

Perrserker

#863

Meowth Galar

Persian Alola

Persian normal sprite

Normal

Shiny Persian sprite

Shiny

Persian

Classy Cat Pokémon

#53
Normal

Height

1 m

Weight

32 kg

Base XP

154

Abilities

LimberTechnicianUnnerve

HP

65

Attack

70

Defense

60

Sp. Atk

65

Sp. Def

65

Speed

115

Total

440

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Quick ClawQuick Claw
Pokémon Black: 5%
Pokémon White: 5%
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

StartFake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

StartSwitcherooDarkStatus-10010

The user trades held items with the target faster than the eye can follow.

6BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

9Fake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

14Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes for two to five times in quick succession.

17ScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

22Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

25TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

32Power GemRockSpecial7010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

37SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

44Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

49AssuranceDarkPhysical5010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

56CaptivateNormalStatus-10020

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

61Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

68FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM63EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Limber

Ability Slot 1

The Pokémon is protected from paralysis.

Prevents paralysis.

Technician

Ability Slot 2

Powers up the Pokémon’s weaker moves.

Strengthens moves of 60 base power or less to 1.5× their power.

Unnerve

Hidden Ability

Makes the foe nervous and unable to eat Berries.

Prevents opposing Pokémon from eating held Berries.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Persian

Persian

#53 in the Black and White Pokédex • Classy Cat Pokémon

Pokémon Black

A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.

Pokémon White

A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.

Pokédexes

-

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Spe

Gender Ratio

50% male / 50% female

Capture Rate

90

Base Experience

154
PokémonRequiresEvolution
Meowth

Meowth

#52

High friendship

Persian

Persian

#53

Meowth

Meowth

#52

Level 28

Perrserker

Perrserker

#863

Meowth Galar

Persian Alola

Persian normal sprite

Normal

Shiny Persian sprite

Shiny

Persian

Classy Cat Pokémon

#53
Normal

Height

1 m

Weight

32 kg

Base XP

154

Abilities

LimberTechnicianUnnerve

HP

65

Attack

70

Defense

60

Sp. Atk

65

Sp. Def

65

Speed

115

Total

440

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Quick ClawQuick Claw
Pokémon Black: 5%
Pokémon White: 5%
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

StartFake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

StartSwitcherooDarkStatus-10010

The user trades held items with the target faster than the eye can follow.

6BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

9Fake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

14Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes for two to five times in quick succession.

17ScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

22Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

25TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

32Power GemRockSpecial7010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

37SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

44Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

49AssuranceDarkPhysical5010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

56CaptivateNormalStatus-10020

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

61Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

68FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM63EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Limber

Ability Slot 1

The Pokémon is protected from paralysis.

Prevents paralysis.

Technician

Ability Slot 2

Powers up the Pokémon’s weaker moves.

Strengthens moves of 60 base power or less to 1.5× their power.

Unnerve

Hidden Ability

Makes the foe nervous and unable to eat Berries.

Prevents opposing Pokémon from eating held Berries.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.