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B/W / Items

Items

Pokémon Black and White Items

Item descriptions, categories, machines, and obtainability for Black and White.

Displaying 372 of 628 items.

Pocket

Location

Description

  • Master Ball

    Poké Balls

    Gift from Professor Juniper

    -

    The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.

  • Poké Balls

    Poké Mart (later cities)

    1,200

    An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.

  • Poké Balls

    Poké Mart

    600

    A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.

  • Poké Balls

    Poké Mart

    200

    A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.

  • Poké Balls

    Castelia City

    1,000

    A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.

  • Poké Balls

    Undella Town

    1,000

    A somewhat different Poké Ball that works especially well on Pokémon that live underwater.

  • Poké Balls

    Castelia City

    1,000

    A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.

  • Poké Balls

    Driftveil City

    1,000

    A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.

  • Poké Balls

    Castelia City

    1,000

    A somewhat different Ball that becomes progressively better the more turns there are in a battle.

  • Poké Balls

    Black City

    1,000

    A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.

  • Poké Balls

    Free with 10+ Poké Balls at any Poké Mart

    20

    A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.

  • Poké Balls

    Castelia City

    1,000

    A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.

  • Poké Balls

    Route 3 (from Nursery kids)

    300

    A remedial Poké Ball that restores the caught Pokémon’s HP and eliminates any status problem.

  • Poké Balls

    Castelia City

    1,000

    A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.

  • Medicine

    Poké Mart

    300

    A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points.

  • Medicine

    Poké Mart

    200

    A spray-type medicine. It lifts the effect of poison from one Pokémon.

  • Medicine

    Poké Mart

    250

    A spray-type medicine. It heals a single Pokémon that is suffering from a burn.

  • Medicine

    Poké Mart

    250

    A spray-type medicine. It defrosts a Pokémon that has been frozen solid.

  • Medicine

    Poké Mart

    250

    A spray-type medicine. It awakens a Pokémon from the clutches of sleep.

  • Medicine

    Poké Mart

    200

    A spray-type medicine. It eliminates paralysis from a single Pokémon.

  • Medicine

    Route 8 (from Bianca)

    3,000

    A medicine that fully restores the HP and heals any status problems of a single Pokémon.

  • Medicine

    Poké Mart

    2,500

    A spray-type medicine for wounds. It completely restores the HP of a single Pokémon.

  • Medicine

    Poké Mart

    1,200

    A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points.

  • Medicine

    Route 3 (from Cheren)

    700

    A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Poké Mart

    600

    A spray-type medicine. It heals all the status problems of a single Pokémon.

  • Medicine

    Poké Mart

    1,500

    A medicine that revives a fainted Pokémon. It restores half the Pokémon’s maximum HP.

  • Medicine

    Route 10 (from Bianca)

    4,000

    A medicine that revives a fainted Pokémon. It fully restores the Pokémon’s HP.

  • Medicine

    Striaton City Gym (gift)

    200

    Water with a high mineral content. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Castelia City (vending)

    300

    A fizzy soda drink. It restores the HP of one Pokémon by 60 points.

  • Medicine

    Castelia City (vending)

    400

    A very sweet drink. It restores the HP of one Pokémon by 80 points.

  • Medicine

    Driftveil City

    600

    Milk with a very high nutrition content. It restores the HP of one Pokémon by 100 points.

  • Medicine

    Driftveil City (herb shop)

    500

    A very bitter medicine powder. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Driftveil City (herb shop)

    1,200

    A very bitter root. It restores the HP of one Pokémon by 200 points.

  • Medicine

    Driftveil City (herb shop)

    300

    A very bitter medicine powder. It heals all the status problems of a single Pokémon.

  • Medicine

    Driftveil City (herb shop)

    2,800

    A very bitter medicinal herb. It revives a fainted Pokémon, fully restoring its HP.

  • Medicine

    Route 4 (hidden)

    1,200

    It restores the PP of a Pokémon’s selected move by a maximum of 10 points.

  • Medicine

    Route 3 (hidden)

    2,000

    It fully restores the PP of a single selected move that has been learned by the target Pokémon.

  • Medicine

    Route 1 (hidden)

    3,000

    It restores the PP of all the moves learned by the targeted Pokémon by 10 points each.

  • Medicine

    Route 18 (hidden)

    4,500

    It fully restores the PP of all the moves learned by the targeted Pokémon.

  • Medicine

    Royal Unova ship, Castelia City

    350

    Lavaridge Town’s local specialty. It heals all the status problems of one Pokémon.

  • Medicine

    Black City (shop)

    200

    A 100% pure juice made of Berries. It restores the HP of one Pokémon by just 20 points.

  • Medicine

    Route 3 (hidden)

    9,800

    A nutritious drink for Pokémon. It raises the base HP of a single Pokémon.

  • Medicine

    Cold Storage (hidden)

    9,800

    A nutritious drink for Pokémon. It raises the base Attack stat of a single Pokémon.

  • Medicine

    Chargestone Cave (hidden)

    9,800

    A nutritious drink for Pokémon. It raises the base Defense stat of a single Pokémon.

  • Medicine

    Victory Road (hidden)

    9,800

    A nutritious drink for Pokémon. It raises the base Speed stat of a single Pokémon.

  • Medicine

    Victory Road (hidden)

    9,800

    A nutritious drink for Pokémon. It raises the base Sp. Atk (Special Attack) stat of a single Pokémon.

  • Medicine

    Route 2 (hidden)

    10,000

    A candy that is packed with energy. It raises the level of a single Pokémon by one.

  • Medicine

    Wellspring Cave (hidden)

    10,000

    It slightly raises the maximum PP of a selected move that has been learned by the target Pokémon.

  • Medicine

    Route 5 (hidden)

    9,800

    A nutritious drink for Pokémon. It raises the base Sp. Def (Special Defense) stat of a single Pokémon.

  • Medicine

    Castelia City (hidden)

    10,000

    It maximally raises the top PP of a selected move that has been learned by the target Pokémon.

  • Medicine

    Dragonspiral Tower (gift)

    350

    Old Chateau’s hidden specialty. It heals all the status problems of a single Pokémon.

  • Battle Items

    Route 9 (Shopping Mall Nine)

    700

    An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after use.

  • Battle Items

    Route 9 (Shopping Mall Nine)

    650

    It raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn.

  • Battle Items

    Route 9 (Shopping Mall Nine)

    500

    An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Route 9 (Shopping Mall Nine)

    550

    An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Route 9 (Shopping Mall Nine)

    350

    An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Route 9 (Shopping Mall Nine)

    950

    An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Route 9 (Shopping Mall Nine)

    350

    An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Route 9 (Shopping Mall Nine)

    2,000

    An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Items

    Black City (shop)

    300

    A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.

  • Items

    Black City (shop)

    100

    An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.

  • Items

    Route 13 (treasure hunter)

    20

    A toy flute made from black glass. A maniac will buy it for a high price.

  • Items

    Route 13

    20

    A toy flute made from white glass. A maniac will buy it for a high price.

  • Items

    Poké Mart shelves

    500

    An item that prevents weak wild Pokémon from appearing for 200 steps after its use.

  • Items

    Poké Mart shelves

    700

    An item that prevents weak wild Pokémon from appearing for 250 steps after its use.

  • Items

    Wellspring Cave

    550

    A long, durable rope. Use it to escape instantly from a cave or a dungeon.

  • Items

    Route 3 or the Dreamyard

    350

    An item that prevents weak wild Pokémon from appearing for 100 steps after its use.

  • Items

    Relic Castle

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun.

  • Items

    Gift from Lenora

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky.

  • Items

    Castelia City reward

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is colored orange.

  • Items

    Route 9

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern.

  • Items

    Castelia City reward

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue.

  • Items

    Route 6

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern.

  • Items

    Route 6 (hidden)

    500

    A small and rare mushroom. It is sought after by collectors.

  • Items

    Routes 1, 6, and 12

    5,000

    A large and rare mushroom. It is sought after by collectors.

  • Items

    Route 1

    2,000

    A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.

  • Items

    Routes 17 and 18

    8,000

    A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.

  • Items

    Route 13

    3,000

    Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.

  • Items

    Pinwheel Forest (daily)

    12,000

    A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.

  • Items

    Nimbasa City

    10,000

    A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.

  • Items

    Black City

    5,000

    A bone that is extremely valuable for Pokémon archeology. It can be sold for a high price to shops.

  • Items

    Route 6

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light.

  • Items

    Route 10

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be.

  • Items

    Route 10

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes.

  • Items

    Challenger's Cave

    2,000

    A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.

  • Items

    Marvelous Bridge (gift)

    -

    A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon-​ and Steel-type moves.

  • Items

    Marvelous Bridge (gift)

    -

    A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon-​ and Water-type moves.

  • Berries

    Route 6

    80

    If held by a Pokémon, it recovers from paralysis.

  • Berries

    Pinwheel Forest

    80

    If held by a Pokémon, it recovers from sleep.

  • Berries

    Castelia City studio, daily berry swap

    80

    If held by a Pokémon, it recovers from poison.

  • Berries

    Castelia City studio, daily berry swap

    80

    If held by a Pokémon, it recovers from a burn.

  • Berries

    Route 7

    80

    If held by a Pokémon, it defrosts it.

  • Berries

    Village Bridge, daily berry swap

    80

    If held by a Pokémon, it restores a move’s PP by 10.

  • Berries

    Gift from Cheren at the Trainers' School

    80

    If held by a Pokémon, it heals the user by just 10 HP.

  • Berries

    Route 3 item, plus Village Bridge daily

    80

    If held by a Pokémon, it recovers from any status problem.

  • Berries

    Rare held item on wild Audino

    80

    If held by a Pokémon, it heals the user’s HP a little.

  • Berries

    Union Room Spin Trade

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Union Room Spin Trade

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Union Room Spin Trade

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Union Room Spin Trade

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Union Room Spin Trade

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Union Room Spin Trade (5 players)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base HP.

  • Berries

    Union Room Spin Trade (5 players)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Attack stat.

  • Berries

    Union Room Spin Trade (5 players)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Defense stat.

  • Berries

    Union Room Spin Trade (5 players)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Atk stat.

  • Berries

    Union Room Spin Trade (5 players)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Def stat.

  • Berries

    Union Room Spin Trade (5 players)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Speed stat.

  • Berries

    Held by wild Pansage

    80

    Weakens a supereffective Fire-type attack against the holding Pokémon.

  • Berries

    Held by wild Pansear

    80

    Weakens a supereffective Water-type attack against the holding Pokémon.

  • Berries

    Held by wild Buizel (Surf)

    80

    Weakens a supereffective Electric-type attack against the holding Pokémon.

  • Berries

    Held by wild Panpour

    80

    Weakens a supereffective Grass-type attack against the holding Pokémon.

  • Berries

    Gift from Iris in Castelia City

    80

    Weakens a supereffective Ice-type attack against the holding Pokémon.

  • Berries

    Held by wild Shroomish (swarm)

    80

    Weakens a supereffective Poison-type attack against the holding Pokémon.

  • Berries

    Held by wild Rapidash (Route 12)

    80

    Weakens a supereffective Ground-type attack against the holding Pokémon.

  • Berries

    Held by wild Sunkern

    80

    Weakens a supereffective Flying-type attack against the holding Pokémon.

  • Berries

    Held by wild Mankey (swarm)

    80

    Weakens a supereffective Psychic-type attack against the holding Pokémon.

  • Berries

    Held by wild Swellow

    80

    Weakens a supereffective Rock-type attack against the holding Pokémon.

  • Berries

    Held by wild Chimecho

    80

    Weakens a supereffective Dark-type attack against the holding Pokémon.

  • Berries

    Held by wild Raticate

    80

    Weakens a Normal-type attack against the Pokémon holding this berry.

  • Berries

    Battle Subway streak reward

    80

    If held by a Pokémon, it raises its critical-hit ratio in a pinch.

  • Berries

    Battle Subway streak reward

    80

    If held by a Pokémon, it sharply raises one of its stats in a pinch.

  • Items

    Chargestone Cave

    4,000

    An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent’s accuracy.

  • Items

    Gear Station shop

    4,000

    An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.

  • Items

    Nimbasa City

    3,000

    An item to be held by a Pokémon. It is a stiff and heavy brace that promotes strong growth but lowers Speed.

  • Items

    Castelia City

    -

    An item to be held by a Pokémon. The holder gets a share of a battle’s Exp. Points without battling.

  • Items

    Skyarrow Bridge

    4,000

    An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.

  • Items

    Nimbasa City

    4,000

    An item to be held by a Pokémon. It is a bell with a comforting chime that calms the holder and makes it friendly.

  • Items

    Held by wild Sewaddle line

    4,000

    An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.

  • Items

    Battle Subway (48 BP)

    4,000

    An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one of its moves.

  • Items

    Route 13

    5,000

    An item to be held by a Pokémon. When the holder inflicts damage, the target may flinch.

  • Items

    Pinwheel Forest

    1,000

    An item to be held by a Pokémon. It is a shiny, silver powder that ups the power of Bug-type moves.

  • Items

    Castelia City (gift)

    10,000

    An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.

  • Items

    Icirrus City

    5,000

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.

  • Items

    Route 13

    2,000

    An item to be held by Clamperl. A fang that gleams a sharp silver, it raises the Sp. Atk stat.

  • Items

    Route 13

    2,000

    An item to be held by Clamperl. A scale that shines a faint pink, it raises the Sp. Def stat.

  • Items

    Castelia City

    4,000

    An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.

  • Items

    Castelia City

    3,000

    An item to be held by a Pokémon. The Pokémon holding this peculiar stone is prevented from evolving.

  • Items

    Gear Station shop

    4,000

    An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.

  • Items

    Chargestone Cave (gift)

    10,000

    An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.

  • Items

    Castelia City

    4,000

    An item to be held by a Pokémon. It is a lens that boosts the holder’s critical-hit ratio.

  • Items

    Route 13

    2,000

    An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.

  • Items

    Village Bridge (hidden)

    4,000

    An item to be held by a Pokémon. The holder’s HP is gradually restored during battle.

  • Items

    Route 13

    2,000

    A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.

  • Items

    Desert Resort

    1,000

    An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.

  • Items

    Mistralton Cave

    1,000

    An item to be held by a Pokémon. It is an unbreakable stone that ups the power of Rock-type moves.

  • Items

    Nacrene City (gift)

    1,000

    An item to be held by a Pokémon. It is a seed imbued with life that ups the power of Grass-type moves.

  • Items

    Desert Resort

    1,000

    An item to be held by a Pokémon. It is a shady-looking pair of glasses that boosts Dark-type moves.

  • Items

    Challenger's Cave

    1,000

    An item to be held by a Pokémon. It is a belt that boosts determination and Fighting-type moves.

  • Items

    Chargestone Cave

    1,000

    An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

  • Items

    Wellspring Cave

    1,000

    An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves.

  • Items

    Mistralton City

    1,000

    An item to be held by a Pokémon. It is a long, sharp beak that boosts the power of Flying-type moves.

  • Items

    Route 8

    1,000

    An item to be held by a Pokémon. It is a small, poisonous barb that ups the power of Poison-type moves.

  • Items

    Cold Storage

    1,000

    An item to be held by a Pokémon. It is a piece of ice that repels heat and boosts Ice-type moves.

  • Items

    Celestial Tower

    1,000

    An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves.

  • Items

    Dreamyard

    1,000

    An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves.

  • Items

    Route 16

    1,000

    An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.

  • Items

    Dragonspiral Tower

    1,000

    An item to be held by a Pokémon. It is a hard and sharp fang that ups the power of Dragon-type moves.

  • Items

    Route 6

    1,000

    An item to be held by a Pokémon. It is a sumptuous scarf that boosts the power of Normal-type moves.

  • Items

    Route 13

    2,000

    A transparent device filled with all sorts of data. It was produced by Silph Co.

  • Items

    Driftveil City

    4,000

    An item to be held by a Pokémon. The holder’s HP is restored a little every time it inflicts damage.

  • Items

    Driftveil City (shop)

    2,000

    An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves.

  • Items

    Driftveil City (shop)

    5,000

    An item to be held by a Pokémon. The tricky aroma of this incense may make attacks miss the holder.

  • Items

    Route 13

    1,000

    An item to be held by Chansey. It is a pair of gloves that boosts Chansey’s critical-hit ratio.

  • Items

    Route 13

    1,000

    An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.

  • Items

    Route 13

    1,000

    An item to be held by Cubone or Marowak. It is a hard bone of some sort that boosts the Attack stat.

  • Items

    Route 13

    1,000

    An item to be held by Farfetch’d. It is a very long and stiff stalk of leek that boosts the critical-hit ratio.

  • Items

    Castelia City

    4,000

    An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.

  • Items

    Gear Station (shop)

    4,000

    An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.

  • Items

    Gear Station (shop)

    4,000

    An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.

  • Items

    Driftveil Market reward

    4,000

    An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.

  • Items

    Held by wild Golett

    4,000

    A Pokémon held item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.

  • Items

    Gear Station (shop)

    4,000

    An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.

  • Items

    Gear Station (shop)

    4,000

    A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.

  • Items

    Gear Station (shop)

    4,000

    An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.

  • Items

    Gear Station (shop)

    4,000

    An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.

  • Items

    Held by wild Ditto

    1,000

    An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.

  • Items

    Gear Station (shop)

    4,000

    An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.

  • Items

    Castelia City

    4,000

    An item to be held by a Pokémon. If the holder moves after its target, its accuracy will be boosted.

  • Items

    Held by wild Kricketune

    4,000

    A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.

  • Items

    Gear Station (shop)

    4,000

    A Pokémon held item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves.

  • Items

    Held by wild Slowpoke

    4,000

    An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.

  • Items

    Opelucid City

    4,000

    A long, thin, bright-red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.

  • Items

    Held by wild Garbodor

    4,000

    A held item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.

  • Items

    Route 8

    4,000

    A Pokémon held item that extends the duration of the move Hail used by the holder.

  • Items

    Route 8

    4,000

    A Pokémon held item that extends the duration of the move Sandstorm used by the holder.

  • Items

    Route 8

    4,000

    A Pokémon held item that extends the duration of the move Sunny Day used by the holder.

  • Items

    Route 8

    4,000

    A Pokémon held item that extends the duration of the move Rain Dance used by the holder.

  • Items

    Held by wild Sneasel

    4,000

    A Pokémon held item that extends the duration of multiturn attacks like Bind and Wrap.

  • Items

    Castelia City (gift)

    4,000

    An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one of its moves.

  • Items

    Held by wild Ferroseed

    4,000

    A held item that damages the holder on every turn. It may latch on to foes and allies that touch the holder.

  • Items

    Gear Station shop

    3,000

    A Pokémon held item that promotes Attack gain on leveling, but reduces the Speed stat.

  • Items

    Gear Station shop

    3,000

    A Pokémon held item that promotes Defense gain on leveling, but reduces the Speed stat.

  • Items

    Gear Station shop

    3,000

    A Pokémon held item that promotes Sp. Atk gain on leveling, but reduces the Speed stat.

  • Items

    Gear Station shop

    3,000

    A Pokémon held item that promotes Sp. Def gain on leveling, but reduces the Speed stat.

  • Items

    Gear Station shop

    3,000

    A Pokémon held item that promotes Speed gain on leveling, but reduces the Speed stat.

  • Items

    Gear Station shop

    3,000

    A Pokémon held item that promotes HP gain on leveling, but reduces the Speed stat.

  • Items

    Held by wild Scraggy

    4,000

    A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.

  • Items

    Pinwheel Forest

    4,000

    A Pokémon held item that boosts the power of HP-stealing moves to let the holder recover more HP.

  • Items

    Battle Subway (48 BP)

    4,000

    An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk but allow the use of only one of its moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fire-type moves.

  • Items

    Route 13

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Water-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Electric-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Grass-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ice-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fighting-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Poison-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ground-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Flying-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Psychic-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Bug-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Rock-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ghost-type moves.

  • Items

    Route 13

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dragon-type moves.

  • Items

    Abyssal Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dark-type moves.

  • Items

    Undersea Ruins

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Steel-type moves.

  • Items

    Driftveil City (shop)

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Psychic-type moves.

  • Items

    Driftveil City (shop)

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Rock-type moves.

  • Items

    Driftveil City (shop)

    5,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that makes the holder bloated and slow moving.

  • Items

    Driftveil City (shop)

    2,000

    An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves.

  • Items

    Driftveil City (shop)

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Grass-type moves.

  • Items

    Driftveil City (shop)

    11,000

    An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.

  • Items

    Driftveil City (shop)

    6,000

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.

  • Items

    Route 11 or Route 13

    2,000

    A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.

  • Items

    Route 13

    2,000

    A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.

  • Items

    Route 13

    2,000

    A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.

  • Items

    Route 13 or P2 Laboratory

    2,000

    A transparent device overflowing with dubious data. Its producer is unknown.

  • Items

    Route 13 or Route 14

    2,000

    A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.

  • Items

    Route 13 or Gear Station

    5,000

    An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder’s critical-hit ratio.

  • Items

    Route 13 or Gear Station

    5,000

    An item to be held by a Pokémon. It may make foes and allies flinch when the holder inflicts damage.

  • TMs and HMs

    Cold Storage (gift)

    40,000

    The user sharpens its claws to boost its Attack stat and accuracy.

  • TMs and HMs

    Victory Road (3F)

    1,000

    The user slashes the target with huge, sharp claws.

  • TMs and HMs

    Giant Chasm

    50,000

    The user materializes an odd psychic wave to attack the target. This attack does physical damage.

  • TMs and HMs

    Relic Castle (gift)

    50,000

    The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

  • TMs and HMs

    Route 10

    50,000

    The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

  • TMs and HMs

    Route 17

    1,000

    A move that leaves the target badly poisoned. Its poison damage worsens every turn.

  • TMs and HMs

    Mistralton City (Poké Mart)

    1,000

    Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.

  • TMs and HMs

    Route 14 (gift)

    50,000

    The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

  • TMs and HMs

    Route 15 (gift)

    50,000

    The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

  • TMs and HMs

    Nuvema Town (Prof. Juniper)

    1,000

    A unique attack that varies in type and intensity depending on the Pokémon using it.

  • TMs and HMs

    Mistralton City (Poké Mart)

    1,000

    The user intensifies the sun for five turns, powering up Fire-type moves.

  • TMs and HMs

    Victory Road

    50,000

    The target is taunted into a rage that allows it to use only attack moves for three turns.

  • TMs and HMs

    Giant Chasm

    10,000

    The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

  • TMs and HMs

    Icirrus City (Poké Mart)

    1,000

    A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

  • TMs and HMs

    Shopping Mall Nine

    1,000

    The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

  • TMs and HMs

    Nimbasa City (Poké Mart)

    1,000

    A wondrous wall of light is put up to suppress damage from special attacks for five turns.

  • TMs and HMs

    Nuvema Town (Professor Juniper)

    10,000

    It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

  • TMs and HMs

    Mistralton City (Poké Mart)

    10,000

    The user summons a heavy rain that falls for five turns, powering up Water-type moves.

  • TMs and HMs

    Route 18

    10,000

    The user makes the target float with its psychic power. The target is easier to hit for three turns.

  • TMs and HMs

    Nimbasa City (Poké Mart)

    100,000

    The user creates a protective field that prevents status problems for five turns.

  • TMs and HMs

    Nimbasa City (Poké Mart)

    1,000

    A full-power attack that grows more powerful the less the user likes its Trainer.

  • TMs and HMs

    Pinwheel Forest

    1,000

    A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

  • TMs and HMs

    Battle Subway (36 BP)

    10,000

    The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

  • TMs and HMs

    P2 Laboratory

    1,000

    A strong electric blast is loosed at the target. It may also leave the target with paralysis.

  • TMs and HMs

    Icirrus City (Poké Mart)

    10,000

    A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

  • TMs and HMs

    Relic Castle

    1,000

    The user sets off an earthquake that strikes every Pokémon around it.

  • TMs and HMs

    Nimbasa City (Poké Mart)

    1,000

    A full-power attack that grows more powerful the more the user likes its Trainer.

  • TMs and HMs

    Route 4

    100,000

    The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

  • TMs and HMs

    Route 13

    1,000

    The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

  • TMs and HMs

    Relic Castle

    1,000

    The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

  • TMs and HMs

    Icirrus City

    1,000

    The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

  • TMs and HMs

    Route 18 (gift)

    10,000

    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

  • TMs and HMs

    Nimbasa City (Poké Mart)

    10,000

    A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

  • TMs and HMs

    Battle Subway (48 BP)

    10,000

    It swamps the area around the user with a giant sludge wave. It may also poison those hit.

  • TMs and HMs

    Abundant Shrine

    10,000

    The target is scorched with an intense blast of fire. It may also leave the target with a burn.

  • TMs and HMs

    Route 8

    1,000

    Unsanitary sludge is hurled at the target. It may also poison the target.

  • TMs and HMs

    Mistralton City (Poké Mart)

    1,000

    A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

  • TMs and HMs

    Icirrus City (Poké Mart)

    1,000

    The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

  • TMs and HMs

    Desert Resort

    1,000

    Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

  • TMs and HMs

    Mistralton City (runway)

    1,000

    The user confounds the target with speed, then slashes. The attack lands without fail.

  • TMs and HMs

    Route 4

    10,000

    The user torments and enrages the target, making it incapable of using the same move twice in a row.

  • TMs and HMs

    Route 8

    1,000

    An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

  • TMs and HMs

    Tubeline Bridge

    1,000

    The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.

  • TMs and HMs

    Castelia City (gift)

    100,000

    The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

  • TMs and HMs

    Castelia City (gift)

    1,000

    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

  • TMs and HMs

    Wellspring Cave

    30,000

    The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

  • TMs and HMs

    Wellspring Cave

    1,000

    The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

  • TMs and HMs

    Battle Subway (36 BP)

    1,000

    The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

  • TMs and HMs

    Nimbasa City (Musical Hall)

    1,000

    The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

  • TMs and HMs

    Route 11

    10,000

    The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

  • TMs and HMs

    Battle Subway (48 BP)

    1,000

    The user teleports using a strange power and switches its place with one of its allies.

  • TMs and HMs

    Wellspring Cave

    100,000

    The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

  • TMs and HMs

    Route 12

    1,000

    The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

  • TMs and HMs

    Nuvema Town (Prof. Juniper gift)

    1,000

    A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

  • TMs and HMs

    Cold Storage

    10,000

    The user shoots boiling hot water at its target. It may also leave the target with a burn.

  • TMs and HMs

    Tubeline Bridge

    1,000

    The user flings its held item at the target as an attack. Its power and effects depend on the item.

  • TMs and HMs

    Route 7

    1,000

    The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

  • TMs and HMs

    Mistralton City

    1,000

    The user hurls the target into the air, then drops it on the second turn. The target cannot attack while in the air.

  • TMs and HMs

    Battle Subway (48 BP)

    100,000

    The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

  • TMs and HMs

    Battle Subway (48 BP)

    30,000

    The user suppresses the target and makes its move go last.

  • TMs and HMs

    Celestial Tower

    30,000

    The user shoots a sinister, bluish-white flame at the target to inflict a burn.

  • TMs and HMs

    Mistralton City Gym (reward)

    30,000

    The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

  • TMs and HMs

    Dragonspiral Tower

    50,000

    It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

  • TMs and HMs

    Battle Subway (48 BP)

    1,000

    The user explodes to inflict damage on those around it. The user faints upon using this move.

  • TMs and HMs

    Celestial Tower

    1,000

    The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

  • TMs and HMs

    Route 16

    30,000

    The user stores power, then attacks. If the user can use this attack after the target, its power is doubled.

  • TMs and HMs

    Nacrene City Gym (reward)

    30,000

    The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

  • TMs and HMs

    Shopping Mall Nine (Route 9)

    30,000

    The user charges at the target using every bit of its power. The user must rest on the next turn.

  • TMs and HMs

    Chargestone Cave (gift)

    1,000

    The user polishes its body to reduce drag. It sharply raises the Speed stat.

  • TMs and HMs

    Castelia City (hidden)

    50,000

    The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

  • TMs and HMs

    Challenger's Cave

    50,000

    The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

  • TMs and HMs

    Nimbasa City Gym (reward)

    50,000

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

  • TMs and HMs

    Nimbasa City (Poké Mart)

    1,000

    A weak electric charge is launched at the target. It causes paralysis if it hits.

  • TMs and HMs

    Nimbasa City (Poké Mart)

    1,000

    The user tackles the target with a high-speed spin. The slower the user, the greater the damage.

  • TMs and HMs

    Dreamyard (gift)

    1,000

    A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

  • TMs and HMs

    Castelia City Gym

    10,000

    Resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

  • TMs and HMs

    Battle Subway (48 BP)

    1,000

    The user hypnotizes itself into copying any stat change made by the target.

  • TMs and HMs

    Driftveil City Gym

    1,000

    The user stomps down on the ground and attacks everything in the area. The targets’ Speed stat is reduced.

  • TMs and HMs

    Icirrus City Gym

    1,000

    The user blows a cold breath on the target. This attack always results in a critical hit.

  • TMs and HMs

    Mistralton Cave

    1,000

    Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch.

  • TMs and HMs

    Route 7

    1,000

    The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

  • TMs and HMs

    Opelucid City Gym

    1,000

    The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

  • TMs and HMs

    Striaton City Gym

    100,000

    The user is roused, and its Attack and Sp. Atk stats increase.

  • TMs and HMs

    Route 6

    1,000

    The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

  • TMs and HMs

    Dreamyard

    1,000

    The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

  • TMs and HMs

    Pinwheel Forest

    1,000

    The user snares the target with grass and trips it. The heavier the target, the greater the damage.

  • TMs and HMs

    Battle Subway (36 BP)

    1,000

    The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

  • TMs and HMs

    Battle Subway (36 BP)

    20,000

    The user pecks the target. If the target is holding a Berry, the user plucks it and gains its effect.

  • TMs and HMs

    Route 13 (gift)

    20,000

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

  • TMs and HMs

    Twist Mountain (winter only)

    20,000

    The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

  • TMs and HMs

    Twist Mountain

    20,000

    The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

  • TMs and HMs

    Abundant Shrine

    100,000

    The user creates a bizarre space in which slower Pokémon get to move first for five turns.

  • TMs and HMs

    Striaton City (gift)

    -

    The target is cut with a scythe or claw. It can also be used to cut down thin trees.

  • TMs and HMs

    Driftveil City (from Bianca)

    -

    The user soars, then strikes on the second turn. It can also be used to fly to any familiar town.

  • TMs and HMs

    Twist Mountain (from Alder)

    -

    It swamps the area around the user with a giant wave. It can also be used for crossing water.

  • TMs and HMs

    Nimbasa City

    -

    The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.

  • TMs and HMs

    Route 18

    -

    The user charges the target at an awesome speed. It can also be used to climb a waterfall.

  • TMs and HMs

    Undella Town

    -

    Diving on the first turn, the user floats up and attacks on the second. It can be used for diving in the ocean.

  • Key Items

    Nuvema Town (gift)

    -

    A very convenient map that can be viewed anytime. It even shows your present location.

  • Key Items

    Nuvema Town (from Looker)

    -

    An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Nimbasa City (gift)

    -

    A folding Bicycle that enables much faster movement than the Running Shoes.

  • Items

    Marvelous Bridge (gift)

    -

    A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves.

  • Key Items

    Nacrene City (from Bianca)

    -

    It checks for unseen items in the area and makes noise and lights when it finds something.

  • Items

    P2 Laboratory (show Genesect)

    -

    A cassette to be held by Genesect. It changes Techno Blast to a Water-type move.

  • Items

    P2 Laboratory (show Genesect)

    -

    A cassette to be held by Genesect. It changes Techno Blast to an Electric-type move.

  • Items

    P2 Laboratory

    -

    A cassette to be held by Genesect. It changes Techno Blast to a Fire-type move.

  • Items

    P2 Laboratory

    -

    A cassette to be held by Genesect. It changes Techno Blast to an Ice-type move.

  • Medicine

    Feeling Check on the C-Gear

    3,000

    Very sweet chocolate. It restores the HP of one Pokémon by only 20 points.

  • Items

    Route 13 or Undella Town

    2,000

    A mysterious scale that evolves certain Pokémon. It shines in rainbow colors.

  • Items

    Castelia City

    4,000

    A mysterious evolutionary lump. When held, it raises the Defense and Sp. Def of a Pokémon that can still evolve.

  • Items

    Opelucid City

    4,000

    A very light stone. It reduces the weight of a Pokémon when held.

  • Items

    Cold Storage

    4,000

    If the holder of this item takes damage, the attacker will also be damaged upon contact.

  • Items

    Battle Subway (48 BP)

    4,000

    When held by a Pokémon, the Pokémon will float into the air. When the holder is attacked, this item will burst.

  • Items

    Gear Station shop

    4,000

    A card with a mysterious power. When the holder is struck by a foe, the attacker is removed from battle.

  • Items

    Opelucid City

    4,000

    Moves that would otherwise have no effect will land on the Pokémon that holds it.

  • Items

    Battle Subway (48 BP)

    4,000

    A band that increases the power of binding moves when held.

  • Items

    Battle Subway (32 BP)

    4,000

    A consumable bulb. If the holder is hit by a Water-type move, its Sp. Atk will rise.

  • Items

    Opelucid City

    4,000

    A consumable battery. If the holder is hit by an Electric-type move, its Attack will rise.

  • Items

    Gear Station shop

    4,000

    If the holder is hit by an attack, it will switch with another Pokémon in your party.

  • Medicine

    Driftveil Drawbridge (shadows)

    300

    An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon.

  • Medicine

    Driftveil Drawbridge (shadows)

    300

    An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon.

  • Medicine

    Marvelous Bridge (shadows)

    300

    An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.

  • Medicine

    Marvelous Bridge (shadows)

    300

    An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon.

  • Medicine

    Driftveil Drawbridge (shadow)

    300

    An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon.

  • Medicine

    Driftveil Drawbridge (shadows)

    300

    An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon.

  • Items

    Bridge shadows (sells for cash)

    1,000

    Though this feather is beautiful, it’s just a regular feather and has no effect on Pokémon.

  • Items

    Entralink mission reward

    200

    A mysterious orb containing the power of the Unova region, to be used when generating Pass Power.

  • Items

    Route 9 shop

    100

    An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.

  • Items

    Striaton City (hidden)

    15,000

    A rare mushroom which gives off a nice fragrance. A maniac will buy it for a high price.

  • Items

    Undella Town

    40,000

    A big nugget of pure gold that gives off a lustrous gleam. A maniac will buy it for a high price.

  • Items

    Route 13 (hidden)

    20,000

    Very large pearls that sparkle in a pretty silver color. A maniac will buy them for a high price.

  • Items

    Giant Chasm

    25,000

    A shard which fell to the ground when a comet approached. A maniac will buy it for a high price.

  • Items

    Abyssal Ruins

    -

    A copper coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Abyssal Ruins

    -

    A silver coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Abyssal Ruins

    60,000

    A gold coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Abyssal Ruins

    -

    A vase made in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Abyssal Ruins

    -

    A bracelet made in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Abyssal Ruins

    -

    A stone figure made in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Abyssal Ruins

    -

    A crown made in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Medicine

    Castelia City

    350

    Castelia City’s specialty, soft-serve ice cream. It heals all the status problems of a single Pokémon.

  • TMs and HMs

    Victory Road

    1,000

    The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

  • TMs and HMs

    Pinwheel Forest

    10,000

    The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

  • TMs and HMs

    Castelia City (gift)

    1,000

    The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

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