Pokémon Black and White Items
Item descriptions, categories, machines, and obtainability for Black and White.
Displaying 415 of 630 items.
| Description | |||
|---|---|---|---|
![]() Master Ball | Poké Balls | 0 | The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail. |
![]() Ultra Ball | Poké Balls | 800 | An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball. |
![]() Great Ball | Poké Balls | 600 | A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball. |
![]() Poké Ball | Poké Balls | 200 | A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system. |
![]() Safari Ball | Poké Balls | 0 | A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern. |
![]() Net Ball | Poké Balls | 1000 | A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon. |
![]() Dive Ball | Poké Balls | 1000 | A somewhat different Poké Ball that works especially well on Pokémon that live underwater. |
![]() Nest Ball | Poké Balls | 1000 | A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild. |
![]() Repeat Ball | Poké Balls | 1000 | A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught. |
![]() Timer Ball | Poké Balls | 1000 | A somewhat different Ball that becomes progressively better the more turns there are in a battle. |
![]() Luxury Ball | Poké Balls | 3000 | A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly. |
![]() Premier Ball | Poké Balls | 20 | A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort. |
![]() Dusk Ball | Poké Balls | 1000 | A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves. |
![]() Heal Ball | Poké Balls | 300 | A remedial Poké Ball that restores the caught Pokémon’s HP and eliminates any status problem. |
![]() Quick Ball | Poké Balls | 1000 | A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter. |
![]() Cherish Ball | Poké Balls | 0 | A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort. |
![]() Potion | Medicine | 200 | A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points. |
![]() Antidote | Medicine | 200 | A spray-type medicine. It lifts the effect of poison from one Pokémon. |
![]() Burn Heal | Medicine | 200 | A spray-type medicine. It heals a single Pokémon that is suffering from a burn. |
![]() Ice Heal | Medicine | 200 | A spray-type medicine. It defrosts a Pokémon that has been frozen solid. |
![]() Awakening | Medicine | 200 | A spray-type medicine. It awakens a Pokémon from the clutches of sleep. |
![]() Paralyze Heal | Medicine | 200 | A spray-type medicine. It eliminates paralysis from a single Pokémon. |
![]() Full Restore | Medicine | 3000 | A medicine that fully restores the HP and heals any status problems of a single Pokémon. |
![]() Max Potion | Medicine | 2500 | A spray-type medicine for wounds. It completely restores the HP of a single Pokémon. |
![]() Hyper Potion | Medicine | 1500 | A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points. |
![]() Super Potion | Medicine | 700 | A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points. |
![]() Full Heal | Medicine | 400 | A spray-type medicine. It heals all the status problems of a single Pokémon. |
![]() Revive | Medicine | 2000 | A medicine that revives a fainted Pokémon. It restores half the Pokémon’s maximum HP. |
![]() Max Revive | Medicine | 4000 | A medicine that revives a fainted Pokémon. It fully restores the Pokémon’s HP. |
![]() Fresh Water | Medicine | 200 | Water with a high mineral content. It restores the HP of one Pokémon by 50 points. |
![]() Soda Pop | Medicine | 300 | A fizzy soda drink. It restores the HP of one Pokémon by 60 points. |
![]() Lemonade | Medicine | 400 | A very sweet drink. It restores the HP of one Pokémon by 80 points. |
![]() Moomoo Milk | Medicine | 600 | Milk with a very high nutrition content. It restores the HP of one Pokémon by 100 points. |
![]() Energy Powder | Medicine | 500 | A very bitter medicine powder. It restores the HP of one Pokémon by 50 points. |
![]() Energy Root | Medicine | 1200 | A very bitter root. It restores the HP of one Pokémon by 200 points. |
![]() Heal Powder | Medicine | 300 | A very bitter medicine powder. It heals all the status problems of a single Pokémon. |
![]() Revival Herb | Medicine | 2800 | A very bitter medicinal herb. It revives a fainted Pokémon, fully restoring its HP. |
![]() Ether | Medicine | 1200 | It restores the PP of a Pokémon’s selected move by a maximum of 10 points. |
![]() Max Ether | Medicine | 2000 | It fully restores the PP of a single selected move that has been learned by the target Pokémon. |
![]() Elixir | Medicine | 3000 | It restores the PP of all the moves learned by the targeted Pokémon by 10 points each. |
![]() Max Elixir | Medicine | 4500 | It fully restores the PP of all the moves learned by the targeted Pokémon. |
![]() Lava Cookie | Medicine | 350 | Lavaridge Town’s local specialty. It heals all the status problems of one Pokémon. |
![]() Berry Juice | Medicine | 200 | A 100% pure juice made of Berries. It restores the HP of one Pokémon by just 20 points. |
![]() Sacred Ash | Medicine | 50000 | It revives all fainted Pokémon. In doing so, it also fully restores their HP. |
![]() HP Up | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base HP of a single Pokémon. |
![]() Protein | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base Attack stat of a single Pokémon. |
![]() Iron | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base Defense stat of a single Pokémon. |
![]() Carbos | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base Speed stat of a single Pokémon. |
![]() Calcium | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base Sp. Atk (Special Attack) stat of a single Pokémon. |
![]() Rare Candy | Medicine | 10000 | A candy that is packed with energy. It raises the level of a single Pokémon by one. |
![]() PP Up | Medicine | 10000 | It slightly raises the maximum PP of a selected move that has been learned by the target Pokémon. |
![]() Zinc | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base Sp. Def (Special Defense) stat of a single Pokémon. |
![]() PP Max | Medicine | 10000 | It maximally raises the top PP of a selected move that has been learned by the target Pokémon. |
![]() Old Gateau | Medicine | 350 | Old Chateau’s hidden specialty. It heals all the status problems of a single Pokémon. |
![]() Guard Spec. | Battle Items | 1500 | An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after use. |
![]() Dire Hit | Battle Items | 1000 | It raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn. |
![]() X Attack | Battle Items | 1000 | An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
![]() X Defense | Battle Items | 2000 | An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
![]() X Speed | Battle Items | 1000 | An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
![]() X Accuracy | Battle Items | 1000 | An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
![]() X Sp. Atk | Battle Items | 1000 | An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
![]() X Sp. Def | Battle Items | 2000 | An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
![]() Poké Doll | Items | 300 | A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon. |
![]() Fluffy Tail | Items | 100 | An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon. |
![]() Black Flute | Items | 20 | A toy flute made from black glass. A maniac will buy it for a high price. |
![]() White Flute | Items | 20 | A toy flute made from white glass. A maniac will buy it for a high price. |
![]() Super Repel | Items | 700 | An item that prevents weak wild Pokémon from appearing for 200 steps after its use. |
![]() Max Repel | Items | 900 | An item that prevents weak wild Pokémon from appearing for 250 steps after its use. |
![]() Escape Rope | Items | 300 | A long, durable rope. Use it to escape instantly from a cave or a dungeon. |
![]() Repel | Items | 400 | An item that prevents weak wild Pokémon from appearing for 100 steps after its use. |
![]() Sun Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun. |
![]() Moon Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky. |
![]() Fire Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It is colored orange. |
![]() Thunder Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern. |
![]() Water Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue. |
![]() Leaf Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern. |
![]() Tiny Mushroom | Items | 500 | A small and rare mushroom. It is sought after by collectors. |
![]() Big Mushroom | Items | 5000 | A large and rare mushroom. It is sought after by collectors. |
![]() Pearl | Items | 2000 | A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops. |
![]() Big Pearl | Items | 8000 | A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops. |
![]() Stardust | Items | 3000 | Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops. |
![]() Star Piece | Items | 12000 | A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops. |
![]() Nugget | Items | 10000 | A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops. |
![]() Rare Bone | Items | 5000 | A bone that is extremely valuable for Pokémon archeology. It can be sold for a high price to shops. |
![]() Shiny Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light. |
![]() Dusk Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be. |
![]() Dawn Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes. |
![]() Oval Stone | Items | 2000 | A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg. |
![]() Adamant Orb | Items | 0 | A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves. |
![]() Lustrous Orb | Items | 0 | A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves. |
![]() Cheri Berry | Berries | 80 | If held by a Pokémon, it recovers from paralysis. |
![]() Chesto Berry | Berries | 80 | If held by a Pokémon, it recovers from sleep. |
![]() Pecha Berry | Berries | 80 | If held by a Pokémon, it recovers from poison. |
![]() Rawst Berry | Berries | 80 | If held by a Pokémon, it recovers from a burn. |
![]() Aspear Berry | Berries | 80 | If held by a Pokémon, it defrosts it. |
![]() Leppa Berry | Berries | 80 | If held by a Pokémon, it restores a move’s PP by 10. |
![]() Oran Berry | Berries | 80 | If held by a Pokémon, it heals the user by just 10 HP. |
![]() Persim Berry | Berries | 80 | If held by a Pokémon, it recovers from confusion. |
![]() Lum Berry | Berries | 80 | If held by a Pokémon, it recovers from any status problem. |
![]() Sitrus Berry | Berries | 80 | If held by a Pokémon, it heals the user’s HP a little. |
![]() Figy Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste. |
![]() Wiki Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste. |
![]() Mago Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste. |
![]() Aguav Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste. |
![]() Iapapa Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste. |
![]() Pomeg Berry | Berries | 80 | Using it on a Pokémon makes it more friendly, but it also lowers its base HP. |
![]() Kelpsy Berry | Berries | 80 | Using it on a Pokémon makes it more friendly, but it also lowers its base Attack stat. |
![]() Qualot Berry | Berries | 80 | Using it on a Pokémon makes it more friendly, but it also lowers its base Defense stat. |
![]() Hondew Berry | Berries | 80 | Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Atk stat. |
![]() Grepa Berry | Berries | 80 | Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Def stat. |
![]() Tamato Berry | Berries | 80 | Using it on a Pokémon makes it more friendly, but it also lowers its base Speed stat. |
![]() Occa Berry | Berries | 80 | Weakens a supereffective Fire-type attack against the holding Pokémon. |
![]() Passho Berry | Berries | 80 | Weakens a supereffective Water-type attack against the holding Pokémon. |
![]() Wacan Berry | Berries | 80 | Weakens a supereffective Electric-type attack against the holding Pokémon. |
![]() Rindo Berry | Berries | 80 | Weakens a supereffective Grass-type attack against the holding Pokémon. |
![]() Yache Berry | Berries | 80 | Weakens a supereffective Ice-type attack against the holding Pokémon. |
![]() Chople Berry | Berries | 80 | Weakens a supereffective Fighting-type attack against the holding Pokémon. |
![]() Kebia Berry | Berries | 80 | Weakens a supereffective Poison-type attack against the holding Pokémon. |
![]() Shuca Berry | Berries | 80 | Weakens a supereffective Ground-type attack against the holding Pokémon. |
![]() Coba Berry | Berries | 80 | Weakens a supereffective Flying-type attack against the holding Pokémon. |
![]() Payapa Berry | Berries | 80 | Weakens a supereffective Psychic-type attack against the holding Pokémon. |
![]() Tanga Berry | Berries | 80 | Weakens a supereffective Bug-type attack against the holding Pokémon. |
![]() Charti Berry | Berries | 80 | Weakens a supereffective Rock-type attack against the holding Pokémon. |
![]() Kasib Berry | Berries | 80 | Weakens a supereffective Ghost-type attack against the holding Pokémon. |
![]() Haban Berry | Berries | 80 | Weakens a supereffective Dragon-type attack against the holding Pokémon. |
![]() Colbur Berry | Berries | 80 | Weakens a supereffective Dark-type attack against the holding Pokémon. |
![]() Babiri Berry | Berries | 80 | Weakens a supereffective Steel-type attack against the holding Pokémon. |
![]() Chilan Berry | Berries | 80 | Weakens a Normal-type attack against the Pokémon holding this berry. |
![]() Liechi Berry | Berries | 80 | If held by a Pokémon, it raises its Attack stat in a pinch. |
![]() Ganlon Berry | Berries | 80 | If held by a Pokémon, it raises its Defense stat in a pinch. |
![]() Salac Berry | Berries | 80 | If held by a Pokémon, it raises its Speed stat in a pinch. |
![]() Petaya Berry | Berries | 80 | If held by a Pokémon, it raises its Sp. Atk stat in a pinch. |
![]() Apicot Berry | Berries | 80 | If held by a Pokémon, it raises its Sp. Def stat in a pinch. |
![]() Lansat Berry | Berries | 80 | If held by a Pokémon, it raises its critical-hit ratio in a pinch. |
![]() Starf Berry | Berries | 80 | If held by a Pokémon, it sharply raises one of its stats in a pinch. |
![]() Enigma Berry | Berries | 80 | If held by a Pokémon, it restores its HP if it is hit by any supereffective attack. |
![]() Micle Berry | Berries | 80 | If held by a Pokémon, it raises the accuracy of a move just once in a pinch. |
![]() Custap Berry | Berries | 80 | If held by a Pokémon, it gets to move first just once in a pinch. |
![]() Jaboca Berry | Berries | 80 | If held by a Pokémon and a physical attack lands, the attacker also takes damage. |
![]() Rowap Berry | Berries | 80 | If held by a Pokémon and a special attack lands, the attacker also takes damage. |
![]() Bright Powder | Items | 4000 | An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent’s accuracy. |
![]() White Herb | Items | 4000 | An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once. |
![]() Macho Brace | Items | 3000 | An item to be held by a Pokémon. It is a stiff and heavy brace that promotes strong growth but lowers Speed. |
![]() Exp. Share | Items | 0 | An item to be held by a Pokémon. The holder gets a share of a battle’s Exp. Points without battling. |
![]() Quick Claw | Items | 4000 | An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally. |
![]() Soothe Bell | Items | 4000 | An item to be held by a Pokémon. It is a bell with a comforting chime that calms the holder and makes it friendly. |
![]() Mental Herb | Items | 4000 | An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once. |
![]() Choice Band | Items | 4000 | An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one of its moves. |
![]() King’s Rock | Items | 5000 | An item to be held by a Pokémon. When the holder inflicts damage, the target may flinch. |
![]() Silver Powder | Items | 1000 | An item to be held by a Pokémon. It is a shiny, silver powder that ups the power of Bug-type moves. |
![]() Amulet Coin | Items | 10000 | An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in. |
![]() Cleanse Tag | Items | 5000 | An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party. |
![]() Soul Dew | Items | 0 | A wondrous orb to be held by Latios or Latias. It raises both the Sp. Atk and Sp. Def stats. |
![]() Deep Sea Tooth | Items | 2000 | An item to be held by Clamperl. A fang that gleams a sharp silver, it raises the Sp. Atk stat. |
![]() Deep Sea Scale | Items | 2000 | An item to be held by Clamperl. A scale that shines a faint pink, it raises the Sp. Def stat. |
![]() Smoke Ball | Items | 4000 | An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail. |
![]() Everstone | Items | 3000 | An item to be held by a Pokémon. The Pokémon holding this peculiar stone is prevented from evolving. |
![]() Focus Band | Items | 4000 | An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP. |
![]() Lucky Egg | Items | 10000 | An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle. |
![]() Scope Lens | Items | 4000 | An item to be held by a Pokémon. It is a lens that boosts the holder’s critical-hit ratio. |
![]() Metal Coat | Items | 2000 | An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves. |
![]() Leftovers | Items | 4000 | An item to be held by a Pokémon. The holder’s HP is gradually restored during battle. |
![]() Dragon Scale | Items | 2000 | A thick and tough scale. Dragon-type Pokémon may be holding this item when caught. |
![]() Light Ball | Items | 1000 | An item to be held by Pikachu. It is a puzzling orb that raises the Attack and Sp. Atk stat. |
![]() Soft Sand | Items | 1000 | An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves. |
![]() Hard Stone | Items | 1000 | An item to be held by a Pokémon. It is an unbreakable stone that ups the power of Rock-type moves. |
![]() Miracle Seed | Items | 1000 | An item to be held by a Pokémon. It is a seed imbued with life that ups the power of Grass-type moves. |
![]() Black Glasses | Items | 1000 | An item to be held by a Pokémon. It is a shady-looking pair of glasses that boosts Dark-type moves. |
![]() Black Belt | Items | 1000 | An item to be held by a Pokémon. It is a belt that boosts determination and Fighting-type moves. |
![]() Magnet | Items | 1000 | An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves. |
![]() Mystic Water | Items | 1000 | An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves. |
![]() Sharp Beak | Items | 1000 | An item to be held by a Pokémon. It is a long, sharp beak that boosts the power of Flying-type moves. |
![]() Poison Barb | Items | 1000 | An item to be held by a Pokémon. It is a small, poisonous barb that ups the power of Poison-type moves. |
![]() Never-Melt Ice | Items | 1000 | An item to be held by a Pokémon. It is a piece of ice that repels heat and boosts Ice-type moves. |
![]() Spell Tag | Items | 1000 | An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves. |
![]() Twisted Spoon | Items | 1000 | An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves. |
![]() Charcoal | Items | 1000 | An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves. |
![]() Dragon Fang | Items | 1000 | An item to be held by a Pokémon. It is a hard and sharp fang that ups the power of Dragon-type moves. |
![]() Silk Scarf | Items | 1000 | An item to be held by a Pokémon. It is a sumptuous scarf that boosts the power of Normal-type moves. |
![]() Upgrade | Items | 2000 | A transparent device filled with all sorts of data. It was produced by Silph Co. |
![]() Shell Bell | Items | 4000 | An item to be held by a Pokémon. The holder’s HP is restored a little every time it inflicts damage. |
![]() Sea Incense | Items | 2000 | An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves. |
![]() Lax Incense | Items | 5000 | An item to be held by a Pokémon. The tricky aroma of this incense may make attacks miss the holder. |
![]() Lucky Punch | Items | 1000 | An item to be held by Chansey. It is a pair of gloves that boosts Chansey’s critical-hit ratio. |
![]() Metal Powder | Items | 1000 | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat. |
![]() Thick Club | Items | 1000 | An item to be held by Cubone or Marowak. It is a hard bone of some sort that boosts the Attack stat. |
![]() Leek | Items | 1000 | An item to be held by Farfetch’d. It is a very long and stiff stalk of leek that boosts the critical-hit ratio. |
![]() Wide Lens | Items | 4000 | An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves. |
![]() Muscle Band | Items | 4000 | An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves. |
![]() Wise Glasses | Items | 4000 | An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves. |
![]() Expert Belt | Items | 4000 | An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves. |
![]() Light Clay | Items | 4000 | A Pokémon held item that extends the duration of barrier moves like Light Screen and Reflect used by the holder. |
![]() Life Orb | Items | 4000 | An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit. |
![]() Power Herb | Items | 4000 | A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn. |
![]() Toxic Orb | Items | 4000 | An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle. |
![]() Flame Orb | Items | 4000 | An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle. |
![]() Quick Powder | Items | 1000 | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat. |
![]() Focus Sash | Items | 4000 | An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP. |
![]() Zoom Lens | Items | 4000 | An item to be held by a Pokémon. If the holder moves after its target, its accuracy will be boosted. |
![]() Metronome | Items | 4000 | A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used. |
![]() Iron Ball | Items | 4000 | A Pokémon held item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves. |
![]() Lagging Tail | Items | 4000 | An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual. |
![]() Destiny Knot | Items | 4000 | A long, thin, bright-red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too. |
![]() Black Sludge | Items | 4000 | A held item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types. |
![]() Icy Rock | Items | 4000 | A Pokémon held item that extends the duration of the move Hail used by the holder. |
![]() Smooth Rock | Items | 4000 | A Pokémon held item that extends the duration of the move Sandstorm used by the holder. |
![]() Heat Rock | Items | 4000 | A Pokémon held item that extends the duration of the move Sunny Day used by the holder. |
![]() Damp Rock | Items | 4000 | A Pokémon held item that extends the duration of the move Rain Dance used by the holder. |
![]() Grip Claw | Items | 4000 | A Pokémon held item that extends the duration of multiturn attacks like Bind and Wrap. |
![]() Choice Scarf | Items | 4000 | An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one of its moves. |
![]() Sticky Barb | Items | 4000 | A held item that damages the holder on every turn. It may latch on to foes and allies that touch the holder. |
![]() Power Bracer | Items | 3000 | A Pokémon held item that promotes Attack gain on leveling, but reduces the Speed stat. |
![]() Power Belt | Items | 3000 | A Pokémon held item that promotes Defense gain on leveling, but reduces the Speed stat. |
![]() Power Lens | Items | 3000 | A Pokémon held item that promotes Sp. Atk gain on leveling, but reduces the Speed stat. |
![]() Power Band | Items | 3000 | A Pokémon held item that promotes Sp. Def gain on leveling, but reduces the Speed stat. |
![]() Power Anklet | Items | 3000 | A Pokémon held item that promotes Speed gain on leveling, but reduces the Speed stat. |
![]() Power Weight | Items | 3000 | A Pokémon held item that promotes HP gain on leveling, but reduces the Speed stat. |
![]() Shed Shell | Items | 4000 | A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle. |
![]() Big Root | Items | 4000 | A Pokémon held item that boosts the power of HP-stealing moves to let the holder recover more HP. |
![]() Choice Specs | Items | 4000 | An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk but allow the use of only one of its moves. |
![]() Flame Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fire-type moves. |
![]() Splash Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Water-type moves. |
![]() Zap Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Electric-type moves. |
![]() Meadow Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Grass-type moves. |
![]() Icicle Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ice-type moves. |
![]() Fist Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fighting-type moves. |
![]() Toxic Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Poison-type moves. |
![]() Earth Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ground-type moves. |
![]() Sky Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Flying-type moves. |
![]() Mind Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Psychic-type moves. |
![]() Insect Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Bug-type moves. |
![]() Stone Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Rock-type moves. |
![]() Spooky Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ghost-type moves. |
![]() Draco Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dragon-type moves. |
![]() Dread Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dark-type moves. |
![]() Iron Plate | Items | 1000 | An item to be held by a Pokémon. It is a stone tablet that boosts the power of Steel-type moves. |
![]() Odd Incense | Items | 2000 | An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Psychic-type moves. |
![]() Rock Incense | Items | 2000 | An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Rock-type moves. |
![]() Full Incense | Items | 5000 | An item to be held by a Pokémon. It is an exotic-smelling incense that makes the holder bloated and slow moving. |
![]() Wave Incense | Items | 2000 | An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves. |
![]() Rose Incense | Items | 2000 | An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Grass-type moves. |
![]() Luck Incense | Items | 11000 | An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in. |
![]() Pure Incense | Items | 6000 | An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party. |
![]() Protector | Items | 2000 | A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon. |
![]() Electirizer | Items | 2000 | A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon. |
![]() Magmarizer | Items | 2000 | A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon. |
![]() Dubious Disc | Items | 2000 | A transparent device overflowing with dubious data. Its producer is unknown. |
![]() Reaper Cloth | Items | 2000 | A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon. |
![]() Razor Claw | Items | 5000 | An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder’s critical-hit ratio. |
![]() Razor Fang | Items | 5000 | An item to be held by a Pokémon. It may make foes and allies flinch when the holder inflicts damage. |
![]() TM01 ![]() Hone Claws | TMs and HMs | 40000 | The user sharpens its claws to boost its Attack stat and accuracy. |
![]() TM02 ![]() Dragon Claw | TMs and HMs | 1000 | The user slashes the target with huge, sharp claws. |
![]() TM03 ![]() Psyshock | TMs and HMs | 50000 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
![]() TM04 ![]() Calm Mind | TMs and HMs | 50000 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
![]() TM05 ![]() Roar | TMs and HMs | 50000 | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
![]() TM06 ![]() Toxic | TMs and HMs | 1000 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
![]() TM07 ![]() Hail | TMs and HMs | 1000 | Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice. |
![]() TM08 ![]() Bulk Up | TMs and HMs | 50000 | The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
![]() TM09 ![]() Venoshock | TMs and HMs | 50000 | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
![]() TM10 ![]() Hidden Power | TMs and HMs | 1000 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
![]() TM11 ![]() Sunny Day | TMs and HMs | 1000 | The user intensifies the sun for five turns, powering up Fire-type moves. |
![]() TM12 ![]() Taunt | TMs and HMs | 50000 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
![]() TM13 ![]() Ice Beam | TMs and HMs | 10000 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
![]() TM14 ![]() Blizzard | TMs and HMs | 1000 | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
![]() TM15 ![]() Hyper Beam | TMs and HMs | 1000 | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
![]() TM16 ![]() Light Screen | TMs and HMs | 1000 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
![]() TM17 ![]() Protect | TMs and HMs | 10000 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
![]() TM18 ![]() Rain Dance | TMs and HMs | 10000 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
![]() TM19 ![]() Telekinesis | TMs and HMs | 10000 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
![]() TM20 ![]() Safeguard | TMs and HMs | 100000 | The user creates a protective field that prevents status problems for five turns. |
![]() TM21 ![]() Frustration | TMs and HMs | 1000 | A full-power attack that grows more powerful the less the user likes its Trainer. |
![]() TM22 ![]() Solar Beam | TMs and HMs | 1000 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
![]() TM23 ![]() Smack Down | TMs and HMs | 10000 | The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
![]() TM24 ![]() Thunderbolt | TMs and HMs | 1000 | A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
![]() TM25 ![]() Thunder | TMs and HMs | 10000 | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
![]() TM26 ![]() Earthquake | TMs and HMs | 1000 | The user sets off an earthquake that strikes every Pokémon around it. |
![]() TM27 ![]() Return | TMs and HMs | 1000 | A full-power attack that grows more powerful the more the user likes its Trainer. |
![]() TM28 ![]() Dig | TMs and HMs | 100000 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
![]() TM29 ![]() Psychic | TMs and HMs | 1000 | The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat. |
![]() TM30 ![]() Shadow Ball | TMs and HMs | 1000 | The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat. |
![]() TM31 ![]() Brick Break | TMs and HMs | 1000 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
![]() TM32 ![]() Double Team | TMs and HMs | 10000 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
![]() TM33 ![]() Reflect | TMs and HMs | 10000 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
![]() TM34 ![]() Sludge Wave | TMs and HMs | 10000 | It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
![]() TM35 ![]() Flamethrower | TMs and HMs | 10000 | The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
![]() TM36 ![]() Sludge Bomb | TMs and HMs | 1000 | Unsanitary sludge is hurled at the target. It may also poison the target. |
![]() TM37 ![]() Sandstorm | TMs and HMs | 1000 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
![]() TM38 ![]() Fire Blast | TMs and HMs | 1000 | The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
![]() TM39 ![]() Rock Tomb | TMs and HMs | 1000 | Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement. |
![]() TM40 ![]() Aerial Ace | TMs and HMs | 1000 | The user confounds the target with speed, then slashes. The attack lands without fail. |
![]() TM41 ![]() Torment | TMs and HMs | 10000 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
![]() TM42 ![]() Facade | TMs and HMs | 1000 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
![]() TM43 ![]() Flame Charge | TMs and HMs | 1000 | The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat. |
![]() TM44 ![]() Rest | TMs and HMs | 100000 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
![]() TM45 ![]() Attract | TMs and HMs | 1000 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
![]() TM46 ![]() Thief | TMs and HMs | 30000 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
![]() TM47 ![]() Low Sweep | TMs and HMs | 1000 | The user attacks the target’s legs swiftly, reducing the target’s Speed stat. |
![]() TM48 ![]() Round | TMs and HMs | 1000 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
![]() TM49 ![]() Echoed Voice | TMs and HMs | 1000 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
![]() TM50 ![]() Overheat | TMs and HMs | 10000 | The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat. |
![]() TM51 ![]() Ally Switch | TMs and HMs | 1000 | The user teleports using a strange power and switches its place with one of its allies. |
![]() TM52 ![]() Focus Blast | TMs and HMs | 100000 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
![]() TM53 ![]() Energy Ball | TMs and HMs | 1000 | The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def. |
![]() TM54 ![]() False Swipe | TMs and HMs | 1000 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
![]() TM55 ![]() Scald | TMs and HMs | 10000 | The user shoots boiling hot water at its target. It may also leave the target with a burn. |
![]() TM56 ![]() Fling | TMs and HMs | 1000 | The user flings its held item at the target as an attack. Its power and effects depend on the item. |
![]() TM57 ![]() Charge Beam | TMs and HMs | 1000 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
![]() TM58 ![]() Sky Drop | TMs and HMs | 1000 | The user hurls the target into the air, then drops it on the second turn. The target cannot attack while in the air. |
![]() TM59 ![]() Incinerate | TMs and HMs | 100000 | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
![]() TM60 ![]() Quash | TMs and HMs | 30000 | The user suppresses the target and makes its move go last. |
![]() TM61 ![]() Will-O-Wisp | TMs and HMs | 30000 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
![]() TM62 ![]() Acrobatics | TMs and HMs | 30000 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
![]() TM63 ![]() Embargo | TMs and HMs | 50000 | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
![]() TM64 ![]() Explosion | TMs and HMs | 1000 | The user explodes to inflict damage on those around it. The user faints upon using this move. |
![]() TM65 ![]() Shadow Claw | TMs and HMs | 1000 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
![]() TM66 ![]() Payback | TMs and HMs | 30000 | The user stores power, then attacks. If the user can use this attack after the target, its power is doubled. |
![]() TM67 ![]() Retaliate | TMs and HMs | 30000 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
![]() TM68 ![]() Giga Impact | TMs and HMs | 30000 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
![]() TM69 ![]() Rock Polish | TMs and HMs | 1000 | The user polishes its body to reduce drag. It sharply raises the Speed stat. |
![]() TM70 ![]() Flash | TMs and HMs | 50000 | The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. |
![]() TM71 ![]() Stone Edge | TMs and HMs | 50000 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
![]() TM72 ![]() Volt Switch | TMs and HMs | 50000 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
![]() TM73 ![]() Thunder Wave | TMs and HMs | 1000 | A weak electric charge is launched at the target. It causes paralysis if it hits. |
![]() TM74 ![]() Gyro Ball | TMs and HMs | 1000 | The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
![]() TM75 ![]() Swords Dance | TMs and HMs | 1000 | A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. |
![]() TM76 ![]() Struggle Bug | TMs and HMs | 10000 | Resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. |
![]() TM77 ![]() Psych Up | TMs and HMs | 1000 | The user hypnotizes itself into copying any stat change made by the target. |
![]() TM78 ![]() Bulldoze | TMs and HMs | 1000 | The user stomps down on the ground and attacks everything in the area. The targets’ Speed stat is reduced. |
![]() TM79 ![]() Frost Breath | TMs and HMs | 1000 | The user blows a cold breath on the target. This attack always results in a critical hit. |
![]() TM80 ![]() Rock Slide | TMs and HMs | 1000 | Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch. |
![]() TM81 ![]() X-Scissor | TMs and HMs | 1000 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
![]() TM82 ![]() Dragon Tail | TMs and HMs | 1000 | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
![]() TM83 ![]() Work Up | TMs and HMs | 100000 | The user is roused, and its Attack and Sp. Atk stats increase. |
![]() TM84 ![]() Poison Jab | TMs and HMs | 1000 | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
![]() TM85 ![]() Dream Eater | TMs and HMs | 1000 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP. |
![]() TM86 ![]() Grass Knot | TMs and HMs | 1000 | The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
![]() TM87 ![]() Swagger | TMs and HMs | 1000 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
![]() TM88 ![]() Pluck | TMs and HMs | 20000 | The user pecks the target. If the target is holding a Berry, the user plucks it and gains its effect. |
![]() TM89 ![]() U-turn | TMs and HMs | 20000 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
![]() TM90 ![]() Substitute | TMs and HMs | 20000 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
![]() TM91 ![]() Flash Cannon | TMs and HMs | 20000 | The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat. |
![]() TM92 ![]() Trick Room | TMs and HMs | 100000 | The user creates a bizarre space in which slower Pokémon get to move first for five turns. |
![]() HM01 ![]() Cut | TMs and HMs | 0 | The target is cut with a scythe or claw. It can also be used to cut down thin trees. |
![]() HM02 ![]() Fly | TMs and HMs | 0 | The user soars, then strikes on the second turn. It can also be used to fly to any familiar town. |
![]() HM03 ![]() Surf | TMs and HMs | 0 | It swamps the area around the user with a giant wave. It can also be used for crossing water. |
![]() HM04 ![]() Strength | TMs and HMs | 0 | The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders. |
![]() HM05 ![]() Waterfall | TMs and HMs | 0 | The user charges the target at an awesome speed. It can also be used to climb a waterfall. |
![]() HM06 ![]() Dive | TMs and HMs | 0 | Diving on the first turn, the user floats up and attacks on the second. It can be used for diving in the ocean. |
![]() HM07 | TMs and HMs | 0 | The user charges the foe at an awesome speed. It can also be used to climb a waterfall. |
![]() HM08 | TMs and HMs | 0 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
![]() Town Map | Key Items | 0 | A very convenient map that can be viewed anytime. It even shows your present location. |
![]() Coin Case | Key Items | 0 | A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins. |
![]() Old Rod | Key Items | 0 | An old and beat-up fishing rod. Use it by any body of water to fish for wild aquatic Pokémon. |
![]() Good Rod | Key Items | 0 | A new, good-quality fishing rod. Use it by any body of water to fish for wild aquatic Pokémon. |
![]() Super Rod | Key Items | 0 | An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon. |
![]() Bicycle | Key Items | 0 | A folding Bicycle that enables much faster movement than the Running Shoes. |
![]() Griseous Orb | Items | 0 | A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves. |
![]() Lure Ball | Poké Balls | 0 | A Poké Ball for catching Pokémon hooked by a Rod when fishing. |
![]() Level Ball | Poké Balls | 0 | A Poké Ball for catching Pokémon that are a lower level than your own. |
![]() Moon Ball | Poké Balls | 0 | A Poké Ball for catching Pokémon that evolve using the Moon Stone. |
![]() Heavy Ball | Poké Balls | 0 | A Poké Ball for catching very heavy Pokémon. |
![]() Fast Ball | Poké Balls | 0 | A Poké Ball that makes it easier to catch Pokémon which are quick to run away. |
![]() Friend Ball | Poké Balls | 0 | A Poké Ball that makes caught Pokémon more friendly. |
![]() Love Ball | Poké Balls | 0 | Poké Ball for catching Pokémon that are the opposite gender of your Pokémon. |
![]() Park Ball | Poké Balls | 0 | A special Poké Ball for the Pal Park. |
![]() Sport Ball | Poké Balls | 300 | A special Poké Ball for the Bug-Catching Contest. |
![]() Red Apricorn | Key Items | 200 | A red Apricorn. It assails your nostrils. |
![]() Blue Apricorn | Key Items | 200 | A blue Apricorn. It smells a bit like grass. |
![]() Yellow Apricorn | Key Items | 200 | A yellow Apricorn. It has an invigorating scent. |
![]() Green Apricorn | Key Items | 200 | A green Apricorn. It has a mysterious, aromatic scent. |
![]() Pink Apricorn | Key Items | 200 | A pink Apricorn. It has a nice, sweet scent. |
![]() White Apricorn | Key Items | 200 | A white Apricorn. It doesn’t smell like anything. |
![]() Black Apricorn | Key Items | 200 | A black Apricorn It has an indescribable scent. |
![]() Dowsing Machine | Key Items | 0 | It checks for unseen items in the area and makes noise and lights when it finds something. |
![]() Douse Drive | Items | 0 | A cassette to be held by Genesect. It changes Techno Blast to a Water-type move. |
![]() Shock Drive | Items | 0 | A cassette to be held by Genesect. It changes Techno Blast to an Electric-type move. |
![]() Burn Drive | Items | 0 | A cassette to be held by Genesect. It changes Techno Blast to a Fire-type move. |
![]() Chill Drive | Items | 0 | A cassette to be held by Genesect. It changes Techno Blast to an Ice-type move. |
![]() Sweet Heart | Medicine | 3000 | Very sweet chocolate. It restores the HP of one Pokémon by only 20 points. |
![]() Prism Scale | Items | 2000 | A mysterious scale that evolves certain Pokémon. It shines in rainbow colors. |
![]() Eviolite | Items | 4000 | A mysterious evolutionary lump. When held, it raises the Defense and Sp. Def of a Pokémon that can still evolve. |
![]() Float Stone | Items | 4000 | A very light stone. It reduces the weight of a Pokémon when held. |
![]() Rocky Helmet | Items | 4000 | If the holder of this item takes damage, the attacker will also be damaged upon contact. |
![]() Air Balloon | Items | 4000 | When held by a Pokémon, the Pokémon will float into the air. When the holder is attacked, this item will burst. |
![]() Red Card | Items | 4000 | A card with a mysterious power. When the holder is struck by a foe, the attacker is removed from battle. |
![]() Ring Target | Items | 4000 | Moves that would otherwise have no effect will land on the Pokémon that holds it. |
![]() Binding Band | Items | 4000 | A band that increases the power of binding moves when held. |
![]() Absorb Bulb | Items | 4000 | A consumable bulb. If the holder is hit by a Water-type move, its Sp. Atk will rise. |
![]() Cell Battery | Items | 4000 | A consumable battery. If the holder is hit by an Electric-type move, its Attack will rise. |
![]() Eject Button | Items | 4000 | If the holder is hit by an attack, it will switch with another Pokémon in your party. |
![]() Health Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon. |
![]() Muscle Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon. |
![]() Resist Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon. |
![]() Genius Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon. |
![]() Clever Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon. |
![]() Swift Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon. |
![]() Pretty Feather | Items | 1000 | Though this feather is beautiful, it’s just a regular feather and has no effect on Pokémon. |
![]() Pass Orb | Items | 200 | A mysterious orb containing the power of the Unova region, to be used when generating Pass Power. |
![]() Dream Ball | Poké Balls | 0 | A special Poké Ball that appears out of nowhere in a bag at the Entree Forest. It can catch any Pokémon. |
![]() Poké Toy | Items | 100 | An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon. |
![]() Balm Mushroom | Items | 15000 | A rare mushroom which gives off a nice fragrance. A maniac will buy it for a high price. |
![]() Big Nugget | Items | 40000 | A big nugget of pure gold that gives off a lustrous gleam. A maniac will buy it for a high price. |
![]() Pearl String | Items | 20000 | Very large pearls that sparkle in a pretty silver color. A maniac will buy them for a high price. |
![]() Comet Shard | Items | 25000 | A shard which fell to the ground when a comet approached. A maniac will buy it for a high price. |
![]() Relic Copper | Items | 0 | A copper coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price. |
![]() Relic Silver | Items | 0 | A silver coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price. |
![]() Relic Gold | Items | 60000 | A gold coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price. |
![]() Relic Vase | Items | 0 | A vase made in a civilization about 3,000 years ago. A maniac will buy it for a high price. |
![]() Relic Band | Items | 0 | A bracelet made in a civilization about 3,000 years ago. A maniac will buy it for a high price. |
![]() Relic Statue | Items | 0 | A stone figure made in a civilization about 3,000 years ago. A maniac will buy it for a high price. |
![]() Relic Crown | Items | 0 | A crown made in a civilization about 3,000 years ago. A maniac will buy it for a high price. |
![]() Casteliacone | Medicine | 350 | Castelia City’s specialty, soft-serve ice cream. It heals all the status problems of a single Pokémon. |
![]() TM93 ![]() Wild Charge | TMs and HMs | 1000 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
![]() TM94 ![]() Rock Smash | TMs and HMs | 10000 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. |
![]() TM95 ![]() Snarl | TMs and HMs | 1000 | The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. |





























































































































































































































































































































































