B/W / Moves

Moves

Pokémon Black and White Moves

Move power, type, class, PP, accuracy, and short descriptions.

Displaying 556 of 556 moves.

Absorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass

-

201002536
Acid

The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets’ Sp. Def stats.

Poison

-

401003024
Acid Armor

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Poison

-

--4023
Acid Spray

The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat.

Poison

-

401002020
Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying551001564
Acupressure

The user applies pressure to stress points, sharply boosting one of its stats.

Normal

-

--3012
Aerial Ace

The user confounds the target with speed, then slashes. The attack lands without fail.

Flying60-20234
Aeroblast

A vortex of air is shot at the target to inflict damage. Critical hits land more easily.

Flying

-

1009551
After You

The user helps the target and makes it use its move right after the user.

Normal

-

--1561
Agility

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

Psychic

-

--30129
Air Cutter

The user launches razor-like wind to slash the opposing team. Critical hits land more easily.

Flying

-

55952578
Air Slash

The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

Flying

-

75952051
Ally Switch

The user teleports using a strange power and switches its place with one of its allies.

Psychic--1518
Amnesia

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

Psychic

-

--2097
Ancient Power

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

Rock

-

601005117
Aqua Jet

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

Water

-

401002035
Aqua Ring

The user envelops itself in a veil made of water. It regains some HP on every turn.

Water

-

--2050
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water

-

909010116
Arm Thrust

The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.

Fighting

-

15100204
Aromatherapy

The user releases a soothing scent that heals all status problems affecting the user’s party.

Grass

-

--524
Assist

The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

Normal

-

--2018
Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark

-

501001059
Astonish

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

Ghost

-

301001590
Attack Order

The user calls out its underlings to pummel the target. Critical hits land more easily.

Bug

-

90100151
Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015568
Aura Sphere

The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.

Fighting

-

90-2011
Aurora Beam

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Ice

-

651002025
Autotomize

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

Steel

-

--1518
Avalanche

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

Ice

-

601001070
Barrage

Round objects are hurled at the target to strike two to five times in a row.

Normal

-

1585202
Barrier

The user throws up a sturdy wall that sharply raises its Defense stat.

Psychic

-

--3031
Baton Pass

The user switches places with a party Pokémon in waiting, passing along any stat changes.

Normal

-

--4072
Beat Up

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Dark

-

-1001030
Belly Drum

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

Normal

-

--1032
Bestow

The user passes its held item to the target when the target isn’t holding an item.

Normal

-

--1521
Bide

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Normal

-

--1056
Bind

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Normal

-

15852058
Bite

The target is bitten with viciously sharp fangs. It may make the target flinch.

Dark

-

6010025120
Blast Burn

The target is razed by a fiery explosion. The user must rest on the next turn, however.

Fire

-

1509055
Blaze Kick

The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.

Fire

-

8590107
Blizzard

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Ice120705200
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal

-

--581
Blue Flare

The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.

Fire

-

1308552
Body Slam

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

Normal

-

8510015323
Bolt Strike

The user charges its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis.

Electric

-

1308552
Bone Club

The user clubs the target with a bone. It may also make the target flinch.

Ground

-

6585202
Bone Rush

The user strikes the target with a hard bone two to five times in a row.

Ground

-

2590104
Bonemerang

The user throws the bone it holds. The bone loops to hit the target twice, coming and going.

Ground

-

5090102
Bounce

The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.

Flying

-

8585588
Brave Bird

The user tucks in its wings and charges from a low altitude. The user also takes serious damage.

Flying

-

1201001525
Brick Break

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

Fighting7510015219
Brine

If the target’s HP is down to about half, this attack will hit with double the power.

Water

-

651001085
Bubble

A spray of countless bubbles is jetted at the opposing team. It may also lower the targets’ Speed stats.

Water

-

201003036
Bubble Beam

A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

Water

-

651002053
Bug Bite

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug

-

601002077
Bug Buzz

The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat.

Bug

-

901001031
Bulk Up

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

Fighting--2061
Bulldoze

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

Ground6010020217
Bullet Punch

The user strikes the target with tough punches as fast as bullets. This move always goes first.

Steel

-

401003018
Bullet Seed

The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.

Grass

-

251003068
Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20132
Camouflage

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

Normal

-

--209
Captivate

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Normal

-

-10020446
Charge

The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.

Electric

-

--2032
Charge Beam

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Electric509010146
Charm

The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.

Normal

-

-10020102
Chatter

The user attacks using a sound wave based on words it has learned. It may also confuse the target.

Flying

-

60100201
Chip Away

Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage.

Normal

-

701002046
Circle Throw

The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.

Fighting

-

60901010
Clamp

The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.

Water

-

3585155
Clear Smog

The user attacks by throwing a clump of special mud. All status changes are returned to normal.

Poison

-

50-1530
Close Combat

The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

Fighting

-

120100531
Coil

The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

Poison

-

--209
Comet Punch

The target is hit with a flurry of punches that strike two to five times in a row.

Normal

-

1885157
Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost

-

-1001083
Confusion

The target is hit by a weak telekinetic force. It may also leave the target confused.

Psychic

-

501002569
Constrict

The target is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed stat.

Normal

-

101003516
Conversion

The user changes its type to become the same type as one of its moves.

Normal

-

--303
Conversion 2

The user changes its type to make itself resistant to the type of the attack the opponent used last.

Normal

-

--303
Copycat

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Normal

-

--2028
Cosmic Power

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

Psychic

-

--2013
Cotton Guard

The user protects itself by wrapping its body in soft cotton, drastically raising the user’s Defense stat.

Grass

-

--1011
Cotton Spore

The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.

Grass

-

-1004014
Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting

-

-10020195
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal

-

6010040141
Crabhammer

The target is hammered with a large pincer. Critical hits land more easily.

Water

-

9090104
Cross Chop

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Fighting

-

10080521
Cross Poison

A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.

Poison

-

701002013
Crunch

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

Dark

-

8010015111
Crush Claw

The user slashes the target with hard and sharp claws. It may also lower the target’s Defense.

Normal

-

75951030
Crush Grip

The target is crushed with great force. The attack is more powerful the more HP the target has left.

Normal

-

-10051
Curse

A move that works differently for the Ghost type than for all other types.

Ghost

-

--10143
Cut

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Normal509530226
Dark Pulse

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

Dark

-

8010015106
Dark Void

Opposing Pokémon are dragged into a world of total darkness that makes them sleep.

Dark

-

-80101
Defend Order

The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.

Bug

-

--101
Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal

-

--40166
Defog

A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness.

Flying

-

--1580
Destiny Bond

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

Ghost

-

--532
Detect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Fighting

-

--548
Dig

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

Ground8010010259
Disable

For four turns, this move prevents the target from using the move it last used.

Normal

-

-1002072
Discharge

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

Electric

-

801001547
Dive

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Water8010010106
Dizzy Punch

The target is hit with rhythmically launched punches that may also leave it confused.

Normal

-

701001011
Doom Desire

Two turns after this move is used, the user blasts the target with a concentrated bundle of light.

Steel

-

14010051
Double Hit

The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.

Normal

-

35901023
Double Kick

The target is quickly kicked twice in succession using both feet.

Fighting

-

301003042
Double Slap

The target is slapped repeatedly, back and forth, two to five times in a row.

Normal

-

15851033
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15649
Double-Edge

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

Normal

-

12010015417
Draco Meteor

Comets are summoned down from the sky onto the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Dragon

-

14090531
Dragon Breath

The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.

Dragon

-

601002037
Dragon Claw

The user slashes the target with huge, sharp claws.

Dragon801001542
Dragon Dance

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

Dragon

-

--2033
Dragon Pulse

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon

-

901001068
Dragon Rage

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

Dragon

-

-1001026
Dragon Rush

The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.

Dragon

-

100751024
Dragon Tail

The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

Dragon60901050
Drain Punch

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Fighting

-

751001076
Dream Eater

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

Psychic10010015162
Drill Peck

A corkscrewing attack with the sharp beak acting as a drill.

Flying

-

801002013
Drill Run

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Ground

-

80951024
Dual Chop

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Dragon

-

40901535
Dynamic Punch

The user punches the target with full, concentrated power. It confuses the target if it hits.

Fighting

-

100505134
Earth Power

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

Ground

-

9010010122
Earthquake

The user sets off an earthquake that strikes those around it.

Ground10010010202
Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Normal4010015160
Egg Bomb

A large egg is hurled at the target with maximum force to inflict damage.

Normal

-

10075103
Electro Ball

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

Electric

-

-1001029
Electroweb

The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat.

Electric

-

55951541
Embargo

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

Dark-1001571
Ember

The target is attacked with small flames. It may also leave the target with a burn.

Fire

-

401002546
Encore

The user compels the target to keep using only the move it last used for three turns.

Normal

-

-100586
Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal

-

-1005122
Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal

-

--10537
Energy Ball

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

Grass8010010153
Entrainment

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

Normal

-

-1001511
Eruption

The user attacks the opposing team with explosive fury. The lower the user’s HP, the less powerful this attack becomes.

Fire

-

15010057
Explosion

The user explodes to inflict damage on those around it. The user faints upon using this move.

Normal250100572
Extrasensory

The user attacks with an odd, unseeable power. It may also make the target flinch.

Psychic

-

801003040
Extreme Speed

The user charges the target at blinding speed. This attack always goes before any other move.

Normal

-

80100512
Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020649
Faint Attack

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

Dark

-

60-20108
Fake Out

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

Normal

-

401001052
Fake Tears

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Dark

-

-1002065
False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal401004056
Feather Dance

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

Flying

-

-1001529
Feint

An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.

Normal

-

301001054
Fiery Dance

Cloaked in flames, the user dances and flaps its wings. It may also raise the user’s Sp. Atk stat.

Fire

-

80100101
Final Gambit

The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.

Fighting

-

-100522
Fire Blast

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Fire120855138
Fire Fang

The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.

Fire

-

65951550
Fire Pledge

A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.

Fire

-

501001015
Fire Punch

The target is punched with a fiery fist. It may also leave the target with a burn.

Fire

-

7510015135
Fire Spin

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

Fire

-

35851533
Fissure

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

Ground

-

-30533
Flail

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Normal

-

-10015123
Flame Burst

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

Fire

-

701001532
Flame Charge

The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.

Fire501002052
Flame Wheel

The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.

Fire

-

601002517
Flamethrower

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

Fire9510015149
Flare Blitz

The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.

Fire

-

1201001529
Flash

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

Normal-10020282
Flash Cannon

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

Steel801001068
Flatter

Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat.

Dark

-

-1001523
Fling

The user flings its held item at the target to attack. Its power and effects depend on the item.

Dark-10010263
Fly

The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

Flying90951573
Focus Blast

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

Fighting120705150
Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal

-

--3090
Focus Punch

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Fighting

-

15010020159
Follow Me

The user draws attention to itself, making all targets take aim only at the user.

Normal

-

--2010
Force Palm

The target is attacked with a shock wave. It may also leave the target with paralysis.

Fighting

-

601001012
Foresight

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.

Normal

-

--4072
Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

Dark

-

951001582
Frenzy Plant

The user slams the target with an enormous tree. The user can’t move on the next turn.

Grass

-

1509055
Frost Breath

The user blows a cold breath on the target. This attack always results in a critical hit.

Ice40901024
Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020649
Fury Attack

The target is jabbed repeatedly with a horn or beak two to five times in a row.

Normal

-

15852037
Fury Cutter

The target is slashed with scythes or claws. Its power increases if it hits in succession.

Bug

-

209520148
Fury Swipes

The target is raked with sharp claws or scythes for two to five times in quick succession.

Normal

-

18801566
Fusion Bolt

The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.

Electric

-

10010052
Fusion Flare

The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.

Fire

-

10010052
Future Sight

Two turns after this move is used, a hunk of psychic energy attacks the target.

Psychic

-

1001001063
Gastro Acid

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Poison

-

-1001031
Gear Grind

The user attacks by throwing two steel gears at its target.

Steel

-

5085153
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass

-

7510010144
Giga Impact

The user charges at the target using every bit of its power. The user must rest on the next turn.

Normal150905334
Glaciate

The user attacks by blowing freezing cold air at opposing Pokémon. This attack reduces the targets’ Speed stat.

Ice

-

6595102
Glare

The user intimidates the target with the pattern on its belly to cause paralysis.

Normal

-

-90308
Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

Grass-10020221
Grass Pledge

A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.

Grass

-

501001015
Grass Whistle

The user plays a pleasant melody that lulls the target into a deep sleep.

Grass

-

-551534
Gravity

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.

Psychic

-

--587
Growl

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

Normal

-

-10040125
Growth

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

Normal

-

--4045
Grudge

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

Ghost

-

--522
Guard Split

The user employs its psychic power to average its Defense and Sp. Def stats with those of its target’s.

Psychic

-

--1013
Guard Swap

The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.

Psychic

-

--1019
Guillotine

A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.

Normal

-

-30513
Gunk Shot

The user shoots filthy garbage at the target to attack. It may also poison the target.

Poison

-

12070554
Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying

-

401003545
Gyro Ball

The user tackles the target with a high-speed spin. The slower the user, the greater the damage.

Steel-100569
Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10143
Hammer Arm

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

Fighting

-

100901040
Harden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal

-

--3064
Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice

-

--3064
Head Charge

The user charges its head into its target, using its powerful guard hair. It also damages the user a little.

Normal

-

120100151
Head Smash

The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.

Rock

-

15080524
Headbutt

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

Normal

-

7010015381
Heal Bell

The user makes a soothing bell chime to heal the status problems of all the party Pokémon.

Normal

-

--560
Heal Block

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Psychic

-

-1001524
Heal Order

The user calls out its underlings to heal it. The user regains up to half of its max HP.

Bug

-

--101
Heal Pulse

The user emits a healing pulse which restores the target’s HP by up to half of its max HP.

Psychic

-

--1021
Healing Wish

The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.

Psychic

-

--1021
Heart Stamp

The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch.

Psychic

-

60100255
Heart Swap

The user employs its psychic power to switch stat changes with the target.

Psychic

-

--101
Heat Crash

The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage.

Fire

-

-100103
Heat Wave

The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.

Fire

-

100901098
Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.

Steel

-

-1001029
Helping Hand

The user assists an ally by boosting the power of its attack.

Normal

-

--20173
Hex

This relentless attack does massive damage to a target affected by status problems.

Ghost

-

501001040
Hi Jump Kick

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Fighting

-

130901013
Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015651
Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15145
Horn Attack

The target is jabbed with a sharply pointed horn to inflict damage.

Normal

-

651002515
Horn Drill

The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.

Normal

-

-30514
Horn Leech

The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.

Grass

-

75100101
Howl

The user howls loudly to raise its spirit, boosting its Attack stat.

Normal

-

--4025
Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.

Flying

-

120701013
Hydro Cannon

The target is hit with a watery blast. The user must rest on the next turn, however.

Water

-

1509055
Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water

-

12080587
Hyper Beam

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Normal150905338
Hyper Fang

The user bites hard on the target with its sharp front fangs. It may also make the target flinch.

Normal

-

8090157
Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal

-

9010010107
Hypnosis

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Psychic

-

-602055
Ice Ball

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

Ice

-

30902011
Ice Beam

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

Ice9510010222
Ice Fang

The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.

Ice

-

65951543
Ice Punch

The target is punched with an icy fist. It may also leave the target frozen.

Ice

-

7510015148
Ice Shard

The user flash freezes chunks of ice and hurls them at the target. This move always goes first.

Ice

-

401003024
Icicle Crash

The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.

Ice

-

8590105
Icicle Spear

The user launches sharp icicles at the target. It strikes two to five times in a row.

Ice

-

251003011
Icy Wind

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Ice

-

559515240
Imprison

If the opponents know any move also known by the user, the opponents are prevented from using it.

Psychic

-

--1045
Incinerate

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

Fire3010015160
Inferno

The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.

Fire

-

10050521
Ingrain

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

Grass

-

--2036
Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel

-

--15120
Iron Head

The user slams the target with its steel-hard head. It may also make the target flinch.

Steel

-

801001589
Iron Tail

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Steel

-

1007515243
Judgment

The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding.

Varies

-

100100101
Jump Kick

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Fighting

-

10095108
Karate Chop

The target is attacked with a sharp chop. Critical hits land more easily.

Fighting

-

501002512
Kinesis

The user distracts the target by bending a spoon. It lowers the target’s accuracy.

Psychic

-

-80152
Knock Off

The user slaps down the target’s held item, preventing that item from being used in the battle.

Dark

-

2010020177
Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal

-

140100596
Lava Plume

An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.

Fire

-

801001515
Leaf Blade

The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.

Grass

-

901001513
Leaf Storm

The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Grass

-

14090536
Leaf Tornado

The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy.

Grass

-

6590107
Leech Life

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

Bug

-

201001524
Leech Seed

A seed is planted on the target. It steals some HP from the target every turn.

Grass

-

-901058
Leer

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

Normal

-

-10030159
Lick

The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

Ghost

-

201003029
Light Screen

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

Psychic--30194
Lock-On

The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.

Normal

-

--520
Lovely Kiss

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

Normal

-

-75101
Low Kick

A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Fighting

-

-10020119
Low Sweep

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

Fighting601002077
Lucky Chant

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

Normal

-

--3045
Lunar Dance

The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.

Psychic

-

--101
Luster Purge

The user lets loose a damaging burst of light. It may also reduce the target’s Sp. Def stat.

Psychic

-

7010051
Mach Punch

The user throws a punch at blinding speed. It is certain to strike first.

Fighting

-

401003015
Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic

-

--15124
Magic Room

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Psychic

-

--1038
Magical Leaf

The user scatters curious leaves that chase the target. This attack will not miss.

Grass

-

60-2046
Magma Storm

The target becomes trapped within a maelstrom of fire that rages for four to five turns.

Fire

-

1207551
Magnet Bomb

The user launches steel bombs that stick to the target. This attack will not miss.

Steel

-

60-205
Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Electric

-

--1069
Magnitude

The user looses a ground-shaking quake affecting everyone around the user. Its power varies.

Ground

-

-1003028
Me First

The user tries to cut ahead of the target to steal and use the target’s intended move with greater power.

Normal

-

--2033
Mean Look

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Normal

-

--542
Meditate

The user meditates to awaken the power deep within its body and raise its Attack stat.

Psychic

-

--4021
Mega Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass

-

401001542
Mega Kick

The target is attacked by a kick launched with muscle-packed power.

Normal

-

120755120
Mega Punch

The target is slugged by a punch thrown with muscle-packed power.

Normal

-

808520124
Megahorn

Using its tough and impressive horn, the user rams into the target with no letup.

Bug

-

120851016
Memento

The user faints when using this move. In return, it harshly lowers the target’s Attack and Sp. Atk.

Dark

-

-1001038
Metal Burst

The user retaliates with much greater power against the target that last inflicted damage on it.

Steel

-

-1001010
Metal Claw

The target is raked with steel claws. It may also raise the user’s Attack stat.

Steel

-

50953550
Metal Sound

A horrible sound like scraping metal harshly reduces the target’s Sp. Def stat.

Steel

-

-854025
Meteor Mash

The target is hit with a hard punch fired like a meteor. It may also raise the user’s Attack.

Steel

-

10085104
Metronome

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Normal

-

--1057
Milk Drink

The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.

Normal

-

--101
Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal

-

--10380
Mind Reader

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

Normal

-

--527
Minimize

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

Normal

-

--2014
Miracle Eye

Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.

Psychic

-

--4015
Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic

-

-1002039
Mirror Move

The user counters the target by mimicking the target’s last move.

Flying

-

--2028
Mirror Shot

The user looses a flash of energy at the target from its polished body. It may also lower the target’s accuracy.

Steel

-

65851013
Mist

The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.

Ice

-

--3053
Mist Ball

A mistlike flurry of down envelops and damages the target. It may also lower the target’s Sp. Atk.

Psychic

-

7010051
Moonlight

The user restores its own HP. The amount of HP regained varies with the weather.

Normal

-

--517
Morning Sun

The user restores its own HP. The amount of HP regained varies with the weather.

Normal

-

--521
Mud Bomb

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

Ground

-

65851037
Mud Shot

The user attacks by hurling a blob of mud at the target. It also reduces the target’s Speed.

Ground

-

55951545
Mud Sport

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

Ground

-

--1562
Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground

-

2010010389
Muddy Water

The user attacks by shooting muddy water at the opposing team. It may also lower the targets’ accuracy.

Water

-

95851035
Nasty Plot

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

Dark

-

--2066
Natural Gift

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Varies

-

-10015509
Nature Power

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal

-

--2031
Needle Arm

The user attacks by wildly swinging its thorny arms. It may also make the target flinch.

Grass

-

60100153
Night Daze

The user lets loose a pitch-black shock wave at its target. It may also lower the target’s accuracy.

Dark

-

8595102
Night Shade

The user makes the target see a frightening mirage. It inflicts damage matching the user’s level.

Ghost

-

-1001535
Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark

-

701001563
Nightmare

A sleeping target sees a nightmare that inflicts some damage every turn.

Ghost

-

-1001510
Octazooka

The user attacks by spraying ink in the target’s face or eyes. It may also lower the target’s accuracy.

Water

-

6585105
Odor Sleuth

Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.

Normal

-

--4040
Ominous Wind

The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once.

Ghost

-

60100599
Outrage

The user rampages and attacks for two to three turns. It then becomes confused, however.

Dragon

-

1201001076
Overheat

The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Fire14090563
Pain Split

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Normal

-

--2086
Pay Day

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Normal

-

40100204
Payback

If the user moves after the target, this attack’s power will be doubled.

Dark5010010189
Peck

The target is jabbed with a sharply pointed beak or horn.

Flying

-

351003539
Perish Song

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Normal

-

--528
Petal Dance

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

Grass

-

1201001014
Pin Missile

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Bug

-

14852024
Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying601002056
Poison Fang

The user bites the target with toxic fangs. It may also leave the target badly poisoned.

Poison

-

501001516
Poison Gas

A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.

Poison

-

-804012
Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

Poison8010020113
Poison Powder

The user scatters a cloud of poisonous dust on the target. It may poison the target.

Poison

-

-753532
Poison Sting

The user stabs the target with a poisonous stinger. This may also poison the target.

Poison

-

151003539
Poison Tail

The user hits the target with its tail. It may also poison the target. Critical hits land more easily.

Poison

-

501002517
Pound

The target is physically pounded with a long tail or a foreleg, etc.

Normal

-

401003550
Powder Snow

The user attacks with a chilling gust of powdery snow. It may also freeze the targets.

Ice

-

401002523
Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock

-

701002020
Power Split

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target’s.

Psychic

-

--1010
Power Swap

The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.

Psychic

-

--1022
Power Trick

The user employs its psychic power to switch its Attack with its Defense stat.

Psychic

-

--1015
Power Whip

The user violently whirls its vines or tentacles to harshly lash the target.

Grass

-

120851012
Present

The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.

Normal

-

-901521
Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10649
Psybeam

The target is attacked with a peculiar ray. It may also cause confusion.

Psychic

-

651002058
Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10228
Psychic

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

Psychic9010010171
Psycho Boost

The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Psychic

-

1409054
Psycho Cut

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psychic

-

701002013
Psycho Shift

Using its psychic power of suggestion, the user transfers its status problems to the target.

Psychic

-

-901017
Psyshock

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Psychic801001081
Psystrike

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Psychic

-

100100101
Psywave

The target is attacked with an odd psychic wave. The attack varies in intensity.

Psychic

-

-801523
Punishment

This attack’s power increases the more the target has powered up with stat changes.

Dark

-

-100528
Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark

-

4010020127
Quash

The user suppresses the target and makes its move go last.

Dark-1001518
Quick Attack

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

Normal

-

4010030110
Quick Guard

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

Fighting

-

--1517
Quiver Dance

The user lightly performs a beautiful, mystic dance. It boosts the user’s Sp. Atk, Sp. Def, and Speed stats.

Bug

-

--208
Rage

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Normal

-

201002042
Rage Powder

The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

Bug

-

--2016
Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5473
Rapid Spin

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Normal

-

201004030
Razor Leaf

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

Grass

-

55952539
Razor Shell

The user cuts its target with sharp shells. This attack may also lower the target’s Defense stat.

Water

-

7595105
Razor Wind

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Normal

-

801001030
Recover

Restoring its own cells, the user restores its own HP by half of its max HP.

Normal

-

--1043
Recycle

The user recycles a held item that has been used in battle so it can be used again.

Normal

-

--1087
Reflect

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

Psychic--20139
Reflect Type

The user reflects the target’s type, making it the same type as the target.

Normal

-

--155
Refresh

The user rests to cure itself of a poisoning, burn, or paralysis.

Normal

-

--2044
Relic Song

The user sings an ancient song and attacks by appealing to the hearts of those listening. It may also induce sleep.

Normal

-

75100102
Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10648
Retaliate

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

Normal701005162
Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020649
Revenge

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

Fighting

-

601001046
Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting

-

-1001556
Roar

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

Normal-10020146
Roar of Time

The user blasts the target with power that distorts even time. The user must rest on the next turn.

Dragon

-

1509051
Rock Blast

The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.

Rock

-

25901031
Rock Climb

The user attacks the target by smashing into it with incredible force. It may also confuse the target.

Normal

-

90852038
Rock Polish

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

Rock--2079
Rock Slide

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

Rock759010246
Rock Smash

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Fighting4010015369
Rock Throw

The user picks up and throws a small rock at the target to attack.

Rock

-

50901523
Rock Tomb

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

Rock508010273
Rock Wrecker

The user launches a huge boulder at the target to attack. It must rest on the next turn, however.

Rock

-

1509053
Role Play

The user mimics the target completely, copying the target’s natural Ability.

Psychic

-

--10102
Rolling Kick

The user lashes out with a quick, spinning kick. It may also make the target flinch.

Fighting

-

6085158
Rollout

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

Rock

-

309020161
Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying

-

--1085
Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015649
Sacred Fire

The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.

Fire

-

1009551
Sacred Sword

The user attacks by slicing with its long horns. The target’s stat changes don’t affect this attack’s damage.

Fighting

-

90100204
Safeguard

The user creates a protective field that prevents status problems for five turns.

Normal--25187
Sand Attack

Sand is hurled in the target’s face, reducing its accuracy.

Ground

-

-1001582
Sand Tomb

The user traps the target inside a harshly raging sandstorm for four to five turns.

Ground

-

35851528
Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10152
Scald

The user shoots boiling hot water at its target. It may also leave the target with a burn.

Water8010015109
Scary Face

The user frightens the target with a scary face to harshly reduce its Speed stat.

Normal

-

-10010103
Scratch

Hard, pointed, and sharp claws rake the target to inflict damage.

Normal

-

401003571
Screech

An earsplitting screech harshly reduces the target’s Defense stat.

Normal

-

-8540135
Searing Shot

An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.

Fire

-

10010051
Secret Power

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Normal

-

7010020497
Secret Sword

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Fighting

-

85100101
Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass

-

8010015109
Seed Flare

The user emits a shock wave from its body to attack its target. It may harshly lower the target’s Sp. Def.

Grass

-

1208552
Seismic Toss

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Fighting

-

-10020130
Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal

-

200100520
Shadow Ball

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

Ghost8010015245
Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015117
Shadow Force

The user disappears, then strikes the target on the second turn. It hits even if the target protects itself.

Ghost

-

12010052
Shadow Punch

The user throws a punch from the shadows. The punch lands without fail.

Ghost

-

60-208
Shadow Sneak

The user extends its shadow and attacks the target from behind. This move always goes first.

Ghost

-

401003021
Sharpen

The user reduces its polygon count to make itself more jagged, raising the Attack stat.

Normal

-

--304
Sheer Cold

The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.

Ice

-

-30517
Shell Smash

The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.

Normal

-

--1514
Shift Gear

The user rotates its gears, raising its Attack and sharply raising its Speed.

Steel

-

--103
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

Electric

-

60-20183
Signal Beam

The user attacks with a sinister beam of light. It may also confuse the target.

Bug

-

7510015197
Silver Wind

The target is attacked with powdery scales blown by wind. It may also raise all the user’s stats.

Bug

-

60100547
Simple Beam

The user’s mysterious psychic wave changes the target’s Ability to Simple.

Normal

-

-100158
Sing

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

Normal

-

-551526
Sketch

It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.

Normal

-

--11
Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Psychic

-

--1090
Skull Bash

The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.

Normal

-

1001001526
Sky Attack

A second-turn attack move where critical hits land more easily. It may also make the target flinch.

Flying

-

14090537
Sky Drop

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

Flying601001016
Sky Uppercut

The user attacks the target with an uppercut thrown skyward with force.

Fighting

-

85901510
Slack Off

The user slacks off, restoring its own HP by up to half of its maximum HP.

Normal

-

--1011
Slam

The target is slammed with a long tail, vines, etc., to inflict damage.

Normal

-

80752057
Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Normal

-

701002091
Sleep Powder

The user scatters a big cloud of sleep-inducing dust around the target.

Grass

-

-751526
Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal

-

--10650
Sludge

Unsanitary sludge is hurled at the target. It may also poison the target.

Poison

-

651002016
Sludge Bomb

Unsanitary sludge is hurled at the target. It may also poison the target.

Poison9010010111
Sludge Wave

It swamps the area around the user with a giant sludge wave. It may also poison those hit.

Poison951001039
Smack Down

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

Rock501001585
SmellingSalt

This attack inflicts double damage on a target with paralysis. It also cures the target’s paralysis, however.

Normal

-

601001030
Smog

The target is attacked with a discharge of filthy gases. It may also poison the target.

Poison

-

20702024
Smokescreen

The user releases an obscuring cloud of smoke or ink. It reduces the target’s accuracy.

Normal

-

-1002023
Snarl

The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

Dark55951555
Snatch

The user steals the effects of any healing or stat-changing move the opponent attempts to use.

Dark

-

--10115
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal

-

4010015656
Soak

The user shoots a torrent of water at the target and changes the target’s type to Water.

Water

-

-1002017
Soft-Boiled

The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.

Normal

-

--108
Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

Grass12010010221
Sonic Boom

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

Normal

-

-902015
Spacial Rend

The user tears the target along with the space around it. Critical hits land more easily.

Dragon

-

1009551
Spark

The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.

Electric

-

651002027
Spider Web

The user ensnares the target with thin, gooey silk so it can’t flee from battle.

Bug

-

--104
Spike Cannon

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Normal

-

20100153
Spikes

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Ground

-

--2028
Spit Up

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

Normal

-

-1001038
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost

-

-10010106
Splash

The user just flops and splashes around to no effect at all...

Normal

-

--4034
Spore

The user scatters bursts of spores that induce sleep.

Grass

-

-100156
Stealth Rock

The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle.

Rock

-

--20138
Steamroller

The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.

Bug

-

65100204
Steel Wing

The target is hit with wings of steel. It may also raise the user’s Defense stat.

Steel

-

70902564
Stockpile

The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.

Normal

-

--2042
Stomp

The target is stomped with a big foot. It may also make the target flinch.

Normal

-

651002044
Stone Edge

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

Rock100805131
Stored Power

The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.

Psychic

-

201001028
Storm Throw

The user strikes the target with a fierce blow. This attack always results in a critical hit.

Fighting

-

40100102
Strength

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Normal8010015319
String Shot

The targets are bound with silk blown from the user’s mouth. This silk reduces the targets’ Speed stat.

Bug

-

-954061
Struggle Bug

While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

Bug301002062
Stun Spore

The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.

Grass

-

-753033
Submission

The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.

Fighting

-

80802510
Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10649
Sucker Punch

This move enables the user to attack first. It fails if the target is not readying an attack, however.

Dark

-

801005101
Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5461
Super Fang

The user chomps hard on the target with its sharp front fangs. It cuts the target’s HP to half.

Normal

-

-901047
Superpower

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Fighting

-

1201005121
Supersonic

The user generates odd sound waves from its body. It may confuse the target.

Normal

-

-552070
Surf

It swamps the area around the user with a giant wave. It can also be used for crossing water.

Water9510015151
Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015649
Swallow

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Normal

-

--1041
Sweet Kiss

The user kisses the target with a sweet, angelic cuteness that causes confusion.

Normal

-

-751028
Sweet Scent

A sweet scent that lowers the opposing team’s evasiveness. It also lures wild Pokémon if used in grass, etc.

Normal

-

-1002045
Swift

Star-shaped rays are shot at the opposing team. This attack never misses.

Normal

-

60-20272
Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark

-

-1001018
Swords Dance

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

Normal--30158
Synchronoise

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

Psychic

-

701001533
Synthesis

The user restores its own HP. The amount of HP regained varies with the weather.

Grass

-

--573
Tackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal

-

5010035198
Tail Glow

The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.

Bug

-

--202
Tail Slap

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

Normal

-

2585106
Tail Whip

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Normal

-

-1003069
Tailwind

The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.

Flying

-

--3099
Take Down

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

Normal

-

908520136
Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020197
Techno Blast

The user fires a beam of light at its target. The type changes depending on the Drive the user holds.

Varies

-

8510051
Teeter Dance

The user performs a wobbly dance that confuses the Pokémon around it.

Normal

-

-1002015
Telekinesis

The user makes the target float with its psychic power. The target is easier to hit for three turns.

Psychic--15107
Teleport

Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.

Psychic

-

--2015
Thief

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

Dark4010010277
Thrash

The user rampages and attacks for two to three turns. It then becomes confused, however.

Normal

-

1201001072
Thunder

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

Electric1207010171
Thunder Fang

The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.

Electric

-

65951540
Thunder Punch

The target is punched with an electrified fist. It may also leave the target with paralysis.

Electric

-

7510015157
Thunder Shock

A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Electric

-

401003027
Thunder Wave

A weak electric charge is launched at the target. It causes paralysis if it hits.

Electric-10020197
Thunderbolt

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

Electric9510015192
Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal

-

-1002081
Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015146
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010649
Toxic Spikes

The user lays a trap of poison spikes at the opponent’s feet. They poison opponents that switch into battle.

Poison

-

--2028
Transform

The user transforms into a copy of the target right down to having the same move set.

Normal

-

--102
Tri Attack

The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.

Normal

-

801001012
Trick

The user catches the target off guard and swaps its held item with its own.

Psychic

-

-10010115
Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--590
Triple Kick

A consecutive three-kick attack that becomes more powerful with each successive hit.

Fighting

-

1090101
Trump Card

The fewer PP this move has, the greater its attack power.

Normal

-

--520
Twineedle

The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.

Bug

-

251002011
Twister

The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.

Dragon

-

401002080
U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020109
Uproar

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Normal

-

9010010226
V-create

With a hot flame on its forehead, the user hurls itself at its target. It lowers the user's Defense, Sp. Def, and Speed stats.

Fire

-

1809552
Vacuum Wave

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Fighting

-

401003029
Venoshock

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

Poison651001080
ViceGrip

The target is gripped and squeezed from both sides to inflict damage.

Normal

-

551003010
Vine Whip

The target is struck with slender, whiplike vines to inflict damage.

Grass

-

351001517
Vital Throw

The user attacks last. In return, this throw move is guaranteed not to miss.

Fighting

-

70-109
Volt Switch

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Electric701002049
Volt Tackle

The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.

Electric

-

120100153
Wake-Up Slap

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

Fighting

-

601001035
Water Gun

The target is blasted with a forceful shot of water.

Water

-

401002577
Water Pledge

A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.

Water

-

501001015
Water Pulse

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Water

-

6010020209
Water Sport

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

Water

-

--1555
Water Spout

The user spouts water to damage the opposing team. The lower the user’s HP, the less powerful it becomes.

Water

-

150100510
Waterfall

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

Water801001599
Weather Ball

An attack move that varies in power and type depending on the weather.

Varies

-

501001019
Whirlpool

Traps foes in a violent swirling whirlpool for four to five turns.

Water

-

358515127
Whirlwind

The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Normal

-

-1002047
Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.

Rock

-

--1026
Wild Charge

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

Electric901001575
Will-O-Wisp

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

Fire-751588
Wing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying

-

601003535
Wish

One turn after this move is used, the target’s HP is restored by half the user’s maximum HP.

Normal

-

--1041
Withdraw

The user withdraws its body into its hard shell, raising its Defense stat.

Water

-

--4017
Wonder Room

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Psychic

-

--1062
Wood Hammer

The user slams its rugged body into the target to attack. The user also sustains serious damage.

Grass

-

120100156
Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30156
Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.

Grass

-

-1001078
Wrap

A long body or vines are used to wrap and squeeze the target for four to five turns.

Normal

-

15902025
Wring Out

The user powerfully wrings the target. The more HP the target has, the greater this attack’s power.

Normal

-

-100529
X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug801001567
Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Normal

-

--1077
Zap Cannon

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Electric

-

12050521
Zen Headbutt

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

Psychic

-

809015157