Dive
Water-type physical move in Pokémon Black and White.

PhysicalDiving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
| Pokémon | Type | Level |
|---|---|---|
![]() Huntail #367 | ![]() | 37 |
![]() Gorebyss #368 | ![]() | 37 |
![]() Seel #86 | ![]() | 41 |
![]() Wailmer #320 | ![]() | 41 |
![]() Dewgong #87 | ![]() ![]() | 45 |
![]() Wailord #321 | ![]() | 46 |
![]() Relicanth #369 | ![]() ![]() | 57 |
![]() Phione #489 | ![]() | 61 |
![]() Manaphy #490 | ![]() | 61 |

PhysicalDive
Water-type move
Move #
291
Introduced
Generation III
Power
80
Accuracy
100
PP
10
Priority
0
Machine
HM06
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Aqua Jet | ![]() | Physical | - | 40 | 100 | 20 | 26 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| Aqua Ring | ![]() | Status | - | - | - | 20 | 36 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| Aqua Tail | ![]() | Physical | - | 90 | 90 | 10 | 39 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Brine | ![]() | Special | - | 65 | 100 | 10 | 41 | If the target’s HP is down to about half, this attack will hit with double the power. |
| Bubble | ![]() | Special | - | 20 | 100 | 30 | 31 | A spray of countless bubbles is jetted at the opposing team. It may also lower the targets’ Speed stats. |
| Bubble Beam | ![]() | Special | - | 65 | 100 | 20 | 46 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. |
| Clamp | ![]() | Physical | - | 35 | 85 | 15 | 2 | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| Crabhammer | ![]() | Physical | - | 90 | 90 | 10 | 4 | The target is hammered with a large pincer. Critical hits land more easily. |
| Hydro Cannon | ![]() | Special | - | 150 | 90 | 5 | 5 | The target is hit with a watery blast. The user must rest on the next turn, however. |
| Hydro Pump | ![]() | Special | - | 120 | 80 | 5 | 69 | The target is blasted by a huge volume of water launched under great pressure. |
| Muddy Water | ![]() | Special | - | 95 | 85 | 10 | 24 | The user attacks by shooting muddy water at the opposing team. It may also lower the targets’ accuracy. |
| Octazooka | ![]() | Special | - | 65 | 85 | 10 | 3 | The user attacks by spraying ink in the target’s face or eyes. It may also lower the target’s accuracy. |
| Rain Dance | ![]() | Status | - | - | 5 | 474 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |
| Razor Shell | ![]() | Physical | - | 75 | 95 | 10 | 4 | The user cuts its target with sharp shells. This attack may also lower the target’s Defense stat. |
| Scald | ![]() | Special | 80 | 100 | 15 | 109 | The user shoots boiling hot water at its target. It may also leave the target with a burn. | |
| Soak | ![]() | Status | - | - | 100 | 20 | 14 | The user shoots a torrent of water at the target and changes the target’s type to Water. |
| Surf | ![]() | Special | 95 | 100 | 15 | 152 | It swamps the area around the user with a giant wave. It can also be used for crossing water. | |
| Water Gun | ![]() | Special | - | 40 | 100 | 25 | 70 | The target is blasted with a forceful shot of water. |
| Water Pledge | ![]() | Special | - | 50 | 100 | 10 | 15 | A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. |
| Water Pulse | ![]() | Special | - | 60 | 100 | 20 | 59 | The user attacks the target with a pulsing blast of water. It may also confuse the target. |
| Water Sport | ![]() | Status | - | - | - | 15 | 41 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| Water Spout | ![]() | Special | - | 150 | 100 | 5 | 7 | The user spouts water to damage the opposing team. The lower the user’s HP, the less powerful it becomes. |
| Waterfall | ![]() | Physical | 80 | 100 | 15 | 100 | The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | |
| Whirlpool | ![]() | Special | - | 35 | 85 | 15 | 23 | Traps foes in a violent swirling whirlpool for four to five turns. |
| Withdraw | ![]() | Status | - | - | - | 40 | 17 | The user withdraws its body into its hard shell, raising its Defense stat. |











































































































































Status
Special