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Ducklett

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Ducklett in Pokémon Black & White

#86 in the Unova Pokédex • Water Bird Pokémon

Ducklett in the National Pokédex
Ducklett sprite

Normal

Shiny Ducklett sprite

Shiny

Pokédex entries

Pokémon Black

These bird Pokémon are excellent divers. They swim around in the water eating their favorite food--peat moss.

Pokémon White

When attacked, it uses its feathers to splash water, escaping under cover of the spray.

Pokémon details

Types

WaterFlying

Category

Water Bird Pokémon

Height

0.5 m (1'08")

Weight

5.5 kg (12.1 lbs)

National Pokédex

#0580

Pokédex

#86

Ducklett in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

62

234

328

Attack

44

83

205

Defense

50

94

218

Sp. Atk

44

83

205

Sp. Def

50

94

218

Speed

55

103

229

Total

305

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Ducklett, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Unova #86
EV yield
1 HP
Catch rate
190
Base Exp.
61

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Ducklett

Ducklett

#86

Level 35

Swanna

Swanna

#87

Known encounter locations for this Pokémon in this game.
Black
LocationMethodLevelChanceConditions

Driftveil Drawbridge

Walking in bridge shadows2220%

-

Driftveil Drawbridge

Walking in bridge shadows2220%

-

Driftveil Drawbridge

Walking in bridge shadows2310%

-

Driftveil Drawbridge

Walking in bridge shadows2310%

-

Driftveil Drawbridge

Walking in bridge shadows2410%

-

Driftveil Drawbridge

Walking in bridge shadows2410%

-

Driftveil Drawbridge

Walking in bridge shadows255%

-

Driftveil Drawbridge

Walking in bridge shadows255%

-

Driftveil Drawbridge

Walking in bridge shadows254%

-

Driftveil Drawbridge

Walking in bridge shadows254%

-

Driftveil Drawbridge

Walking in bridge shadows251%

-

Driftveil Drawbridge

Walking in bridge shadows251%

-

White
LocationMethodLevelChanceConditions

Driftveil Drawbridge

Walking in bridge shadows2220%

-

Driftveil Drawbridge

Walking in bridge shadows2220%

-

Driftveil Drawbridge

Walking in bridge shadows2310%

-

Driftveil Drawbridge

Walking in bridge shadows2310%

-

Driftveil Drawbridge

Walking in bridge shadows2410%

-

Driftveil Drawbridge

Walking in bridge shadows2410%

-

Driftveil Drawbridge

Walking in bridge shadows255%

-

Driftveil Drawbridge

Walking in bridge shadows255%

-

Driftveil Drawbridge

Walking in bridge shadows254%

-

Driftveil Drawbridge

Walking in bridge shadows254%

-

Driftveil Drawbridge

Walking in bridge shadows251%

-

Driftveil Drawbridge

Walking in bridge shadows251%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartWater Gun

The target is blasted with a forceful shot of water.

Water4010025
3Water Sport

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

Water--15
6Defog

A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness.

Flying--15
9Wing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying6010035
13Water Pulse

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Water6010020
15Aerial Ace

The user confounds the target with speed, then slashes. The attack lands without fail.

Flying60-20
19Bubble Beam

A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

Water6510020
21Feather Dance

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

Flying-10015
24Aqua Ring

The user envelops itself in a veil made of water. It regains some HP on every turn.

Water--20
27Air Slash

The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

Flying759520
30Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
34Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
37Tailwind

The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.

Flying--30
41Brave Bird

The user tucks in its wings and charges from a low altitude. The user also takes serious damage.

Flying12010015
46Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.

Flying1207010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM13Ice Beam

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

Ice9510010
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM40Aerial Ace

The user confounds the target with speed, then slashes. The attack lands without fail.

Flying60-20
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM55Scald

The user shoots boiling hot water at its target. It may also leave the target with a burn.

Water8010015
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM88Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
HM02Fly

The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

Flying909515
HM03Surf

It swamps the area around the user with a giant wave. It can also be used for crossing water.

Water9510015
HM06Dive

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Water8010010

Moves this Pokémon can inherit through breeding or similar methods.
Class
Air Cutter

The user launches razor-like wind to slash the opposing team. Critical hits land more easily.

Flying559525
Brine

If the target’s HP is down to about half, this attack will hit with double the power.

Water6510010
Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035
Lucky Chant

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

Normal--30
Me First

The user tries to cut ahead of the target to steal and use the target’s intended move with greater power.

Normal--20
Mirror Move

The user counters the target by mimicking the target’s last move.

Flying--20
Steel Wing

The target is hit with wings of steel. It may also raise the user’s Defense stat.

Steel709025

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Trade from Black 2 or White 2

Icy Wind

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Ice559515

Trade from Black 2 or White 2

Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10

Trade from Black 2 or White 2

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

Trade from Black 2 or White 2

Uproar

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Normal9010010

Trade from Black 2 or White 2

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Keen Eye

Ability Slot 1

Prevents other Pokémon from lowering accuracy.

Prevents accuracy from being lowered.

Big Pecks

Ability Slot 2

Protects the Pokémon from Defense-lowering attacks.

Protects against Defense drops.

Hydration(Hidden Ability)

Heals status problems if it is raining.

Cures any major status ailment after each turn during rain.

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