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Quick Guard

Fighting-type status move in Pokémon Black and White.

FightingStatus

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

PokémonTypeLevel

Escavalier

#95

BugSteel
Start

Mr. Mime

#122

Psychic
Start

Escavalier

#95

BugSteel
8

Archen

#72

RockFlying
25

Archeops

#73

RockFlying
25

Hitmonchan

#107

Fighting
31

Lucario

#448

FightingSteel
33

Sawk

#45

Fighting
45

Mienfoo

#125

Fighting
45

Hitmontop

#237

Fighting
46

Cobalion

#144

SteelFighting
55

Terrakion

#145

RockFighting
55

Virizion

#146

GrassFighting
55

Keldeo Ordinary

#153

WaterFighting
55
PokémonTypeMethod

Chimchar

#390

Fire
Egg

Stored Power

Psychic

Ally Switch

Psychic
FightingStatus

Quick Guard

Fighting-type move

Move #

501

Introduced

Generation V

Power

-

Accuracy

-

PP

15

Priority

3

Machine

-

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100204

The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

90-2010

The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.

Brick BreakFightingPhysical
TM31
7510015220

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

Bulk UpFightingStatus--2060

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090106

The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.

Close CombatFightingPhysical

-

120100526

The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

CounterFightingPhysical

-

-1002055

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080512

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--531

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

301003029

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

75100109

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050516

The user punches the target with full, concentrated power. It confuses the target if it hits.

Final GambitFightingSpecial

-

-100517

The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.

Focus BlastFightingSpecial120705151

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

Focus PunchFightingPhysical

-

1501002023

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Force PalmFightingPhysical

-

601001010

The target is attacked with a shock wave. It may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901031

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095108

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100258

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002025

A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Low SweepFightingPhysical601002077

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

Mach PunchFightingPhysical

-

40100309

The user throws a punch at blinding speed. It is certain to strike first.

RevengeFightingPhysical

-

601001035

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001534

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical4010015370

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085154

The user lashes out with a quick, spinning kick. It may also make the target flinch.

Sacred SwordFightingPhysical

-

90100204

The user attacks by slicing with its long horns. The target’s stat changes don’t affect this attack’s damage.

Secret SwordFightingSpecial

-

85100101

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Seismic TossFightingPhysical

-

-1002014

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590156

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

40100101

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080257

The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.

SuperpowerFightingPhysical

-

120100526

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100305

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-108

The user attacks last. In return, this throw move is guaranteed not to miss.

Wake-Up SlapFightingPhysical

-

601001026

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Moves

Quick Guard

Quick Guard

Fighting-type status move in Pokémon Black and White.

FightingStatus

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

PokémonTypeLevel

Escavalier

#95

BugSteel
Start

Mr. Mime

#122

Psychic
Start

Escavalier

#95

BugSteel
8

Archen

#72

RockFlying
25

Archeops

#73

RockFlying
25

Hitmonchan

#107

Fighting
31

Lucario

#448

FightingSteel
33

Sawk

#45

Fighting
45

Mienfoo

#125

Fighting
45

Hitmontop

#237

Fighting
46

Cobalion

#144

SteelFighting
55

Terrakion

#145

RockFighting
55

Virizion

#146

GrassFighting
55

Keldeo Ordinary

#153

WaterFighting
55
PokémonTypeMethod

Chimchar

#390

Fire
Egg

Stored Power

Psychic

Ally Switch

Psychic
FightingStatus

Quick Guard

Fighting-type move

Move #

501

Introduced

Generation V

Power

-

Accuracy

-

PP

15

Priority

3

Machine

-

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100204

The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

90-2010

The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.

Brick BreakFightingPhysical
TM31
7510015220

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

Bulk UpFightingStatus--2060

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090106

The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.

Close CombatFightingPhysical

-

120100526

The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

CounterFightingPhysical

-

-1002055

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080512

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--531

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

301003029

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

75100109

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050516

The user punches the target with full, concentrated power. It confuses the target if it hits.

Final GambitFightingSpecial

-

-100517

The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.

Focus BlastFightingSpecial120705151

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

Focus PunchFightingPhysical

-

1501002023

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Force PalmFightingPhysical

-

601001010

The target is attacked with a shock wave. It may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901031

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095108

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100258

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002025

A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Low SweepFightingPhysical601002077

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

Mach PunchFightingPhysical

-

40100309

The user throws a punch at blinding speed. It is certain to strike first.

RevengeFightingPhysical

-

601001035

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001534

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical4010015370

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085154

The user lashes out with a quick, spinning kick. It may also make the target flinch.

Sacred SwordFightingPhysical

-

90100204

The user attacks by slicing with its long horns. The target’s stat changes don’t affect this attack’s damage.

Secret SwordFightingSpecial

-

85100101

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Seismic TossFightingPhysical

-

-1002014

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590156

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

40100101

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080257

The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.

SuperpowerFightingPhysical

-

120100526

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100305

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-108

The user attacks last. In return, this throw move is guaranteed not to miss.

Wake-Up SlapFightingPhysical

-

601001026

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.