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Cobalion

#144 in the Black and White Pokédex • Iron Will Pokémon

Pokémon Black

This legendary Pokémon battled against humans to protect Pokémon. Its personality is calm and composed.

Pokémon White

It has a body and heart of steel. Its glare is sufficient to make even an unruly Pokémon obey it.

Pokédexes

Original Unova #144

Egg Group

Undiscovered

Steps to Hatch

20,480

Effort Values Yielded

3 Def

Gender Ratio

Genderless

Capture Rate

3

Base Experience

261
Cobalion

Cobalion

#144

No evolutions

Pokémon Black

LocationMethodLevelChanceConditions

Mistralton Cave

Static encounter, only one chance42100%

-

Pokémon White

LocationMethodLevelChanceConditions

Mistralton Cave

Static encounter, only one chance42100%

-

Volcarona

Terrakion

Cobalion normal sprite

Normal

Shiny Cobalion sprite

Shiny

Cobalion

Iron Will Pokémon

#144
SteelFighting

Height

2.1 m

Weight

250 kg

Base XP

261

Abilities

Justified

HP

91

Attack

90

Defense

129

Sp. Atk

90

Sp. Def

72

Speed

108

Total

580

Type Chart

Weaknesses

Takes 2× from

FireFightingGround

Resistances

Takes 0× from

Poison

Takes 0.25× from

BugRockDark

Takes 0.5× from

NormalGrassIceGhostDragonSteel
Class
Description
StartLeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

StartQuick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

7Double KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

13Metal ClawSteelPhysical509535

The target is raked with steel claws. It may also raise the user’s Attack stat.

19Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

25Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

31RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

37Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. It may also make the target flinch.

42Sacred SwordFightingPhysical9010020

The user attacks by slicing with its long horns. The target’s stat changes don’t affect this attack’s damage.

49Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

55Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

61Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

67Metal BurstSteelPhysical-10010

The user retaliates with much greater power against the target that last inflicted damage on it.

73Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Justified

Ability Slot 1

Raises Attack when hit by a Dark-type move.

Raises Attack one stage upon taking damage from a Dark move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Cobalion

Cobalion

#144 in the Black and White Pokédex • Iron Will Pokémon

Pokémon Black

This legendary Pokémon battled against humans to protect Pokémon. Its personality is calm and composed.

Pokémon White

It has a body and heart of steel. Its glare is sufficient to make even an unruly Pokémon obey it.

Pokédexes

Original Unova #144

Egg Group

Undiscovered

Steps to Hatch

20,480

Effort Values Yielded

3 Def

Gender Ratio

Genderless

Capture Rate

3

Base Experience

261
Cobalion

Cobalion

#144

No evolutions

Pokémon Black

LocationMethodLevelChanceConditions

Mistralton Cave

Static encounter, only one chance42100%

-

Pokémon White

LocationMethodLevelChanceConditions

Mistralton Cave

Static encounter, only one chance42100%

-

Volcarona

Terrakion

Cobalion normal sprite

Normal

Shiny Cobalion sprite

Shiny

Cobalion

Iron Will Pokémon

#144
SteelFighting

Height

2.1 m

Weight

250 kg

Base XP

261

Abilities

Justified

HP

91

Attack

90

Defense

129

Sp. Atk

90

Sp. Def

72

Speed

108

Total

580

Type Chart

Weaknesses

Takes 2× from

FireFightingGround

Resistances

Takes 0× from

Poison

Takes 0.25× from

BugRockDark

Takes 0.5× from

NormalGrassIceGhostDragonSteel
Class
Description
StartLeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

StartQuick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

7Double KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

13Metal ClawSteelPhysical509535

The target is raked with steel claws. It may also raise the user’s Attack stat.

19Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

25Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

31RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

37Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. It may also make the target flinch.

42Sacred SwordFightingPhysical9010020

The user attacks by slicing with its long horns. The target’s stat changes don’t affect this attack’s damage.

49Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

55Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

61Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

67Metal BurstSteelPhysical-10010

The user retaliates with much greater power against the target that last inflicted damage on it.

73Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Justified

Ability Slot 1

Raises Attack when hit by a Dark-type move.

Raises Attack one stage upon taking damage from a Dark move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.