Gyro Ball
Steel-type physical move in Pokémon Black and White.
Flavor

PhysicalThe user tackles the target with a high-speed spin. The slower the user, the greater the damage.
Machines
Learners
Learners
| Pokémon | Type | Method |
|---|---|---|
![]() Tepig #4 | ![]() | TM/HM |
![]() Pignite #5 | ![]() ![]() | TM/HM |
![]() Emboar #6 | ![]() ![]() | TM/HM |
![]() Squirtle #7 | ![]() | TM/HM |
![]() Wartortle #8 | ![]() | TM/HM |
![]() Blastoise #9 | ![]() | TM/HM |
![]() Munna #23 | ![]() | TM/HM |
![]() Musharna #24 | ![]() | TM/HM |
![]() Sandshrew #27 | ![]() | TM/HM |
![]() Sandslash #28 | ![]() | TM/HM |
![]() Woobat #33 | ![]() ![]() | TM/HM |
![]() Swoobat #34 | ![]() ![]() | TM/HM |
![]() Jigglypuff #39 | ![]() | TM/HM |
![]() Wigglytuff #40 | ![]() | TM/HM |
![]() Venipede #49 | ![]() ![]() | TM/HM |
![]() Whirlipede #50 | ![]() ![]() | TM/HM |
![]() Scolipede #51 | ![]() ![]() | TM/HM |
![]() Darumaka #60 | ![]() | TM/HM |
![]() Darmanitan Standard #61 | ![]() | TM/HM |
![]() Darmanitan Zen #61 | ![]() ![]() | TM/HM |
![]() Geodude #74 | ![]() ![]() | TM/HM |
![]() Graveler #75 | ![]() ![]() | TM/HM |
![]() Golem #76 | ![]() ![]() | TM/HM |
![]() Magnemite #81 | ![]() ![]() | TM/HM |
![]() Magneton #82 | ![]() ![]() | TM/HM |
![]() Solosis #83 | ![]() | TM/HM |
![]() Duosion #84 | ![]() | TM/HM |
![]() Reuniclus #85 | ![]() | TM/HM |
![]() Onix #95 | ![]() ![]() | TM/HM |
![]() Voltorb #100 | ![]() | TM/HM |
![]() Electrode #101 | ![]() | TM/HM |
![]() Ferroseed #103 | ![]() ![]() | TM/HM |
![]() Ferrothorn #104 | ![]() ![]() | TM/HM |
![]() Koffing #109 | ![]() | TM/HM |
![]() Weezing #110 | ![]() | TM/HM |
![]() Staryu #120 | ![]() | TM/HM |
![]() Starmie #121 | ![]() ![]() | TM/HM |
![]() Golett #128 | ![]() ![]() | TM/HM |
![]() Golurk #129 | ![]() ![]() | TM/HM |
![]() Omanyte #138 | ![]() ![]() | TM/HM |
![]() Omastar #139 | ![]() ![]() | TM/HM |
![]() Mew #151 | ![]() | TM/HM |
![]() Typhlosion #157 | ![]() | TM/HM |
![]() Pineco #204 | ![]() | TM/HM |
![]() Forretress #205 | ![]() ![]() | TM/HM |
![]() Dunsparce #206 | ![]() | TM/HM |
![]() Steelix #208 | ![]() ![]() | TM/HM |
![]() Qwilfish #211 | ![]() ![]() | TM/HM |
![]() Shuckle #213 | ![]() ![]() | TM/HM |
![]() Magcargo #219 | ![]() ![]() | TM/HM |
![]() Donphan #232 | ![]() | TM/HM |
![]() Hitmontop #237 | ![]() | TM/HM |
![]() Miltank #241 | ![]() | TM/HM |
![]() Torkoal #324 | ![]() | TM/HM |
![]() Lunatone #337 | ![]() ![]() | TM/HM |
![]() Solrock #338 | ![]() ![]() | TM/HM |
![]() Baltoy #343 | ![]() ![]() | TM/HM |
![]() Claydol #344 | ![]() ![]() | TM/HM |
![]() Glalie #362 | ![]() | TM/HM |
![]() Metang #375 | ![]() ![]() | TM/HM |

PhysicalGyro Ball
Steel-type move
Move #
360
Introduced
Generation IV
Power
-
Accuracy
100
PP
5
Priority
0
Machine
TM74
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Autotomize | ![]() | Status | - | - | - | 15 | 12 | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
| Bullet Punch | ![]() | Physical | - | 40 | 100 | 30 | 10 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Doom Desire | ![]() | Special | - | 140 | 100 | 5 | 1 | Two turns after this move is used, the user blasts the target with a concentrated bundle of light. |
| Flash Cannon | ![]() | Special | 80 | 100 | 10 | 68 | The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat. | |
| Gear Grind | ![]() | Physical | - | 50 | 85 | 15 | 3 | The user attacks by throwing two steel gears at its target. |
| Heavy Slam | ![]() | Physical | - | - | 100 | 10 | 21 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| Iron Defense | ![]() | Status | - | - | - | 15 | 42 | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Iron Head | ![]() | Physical | - | 80 | 100 | 15 | 24 | The user slams the target with its steel-hard head. It may also make the target flinch. |
| Iron Tail | ![]() | Physical | - | 100 | 75 | 15 | 32 | The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| Magnet Bomb | ![]() | Physical | - | 60 | - | 20 | 5 | The user launches steel bombs that stick to the target. This attack will not miss. |
| Metal Burst | ![]() | Physical | - | - | 100 | 10 | 10 | The user retaliates with much greater power against the target that last inflicted damage on it. |
| Metal Claw | ![]() | Physical | - | 50 | 95 | 35 | 37 | The target is raked with steel claws. It may also raise the user’s Attack stat. |
| Metal Sound | ![]() | Status | - | - | 85 | 40 | 22 | A horrible sound like scraping metal harshly reduces the target’s Sp. Def stat. |
| Meteor Mash | ![]() | Physical | - | 100 | 85 | 10 | 3 | The target is hit with a hard punch fired like a meteor. It may also raise the user’s Attack. |
| Mirror Shot | ![]() | Special | - | 65 | 85 | 10 | 13 | The user looses a flash of energy at the target from its polished body. It may also lower the target’s accuracy. |
| Shift Gear | ![]() | Status | - | - | - | 10 | 3 | The user rotates its gears, raising its Attack and sharply raising its Speed. |
| Steel Wing | ![]() | Physical | - | 70 | 90 | 25 | 17 | The target is hit with wings of steel. It may also raise the user’s Defense stat. |











































































































Status
Special