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Zorua

#76 in the Black and White Pokédex • Tricky Fox Pokémon

Pokémon Black

It changes into the forms of others to surprise them. Apparently, it often transforms into a silent child.

Pokémon White

To protect themselves from danger, they hide their true identities by transforming into people and Pokémon.

Pokédexes

Original Unova #76

Egg Group

Field

Steps to Hatch

6,400

Effort Values Yielded

1 SpA

Gender Ratio

87.5% male / 12.5% female

Capture Rate

75

Base Experience

66
PokémonRequiresEvolution
Zorua

Zorua

#76

Level 30

Zoroark

Zoroark

#77

Pokémon Black

LocationMethodLevelChanceConditions

Castelia City

Game Freak HQ 1F (Castelia City)

Receive as a gift10100%

-

Pokémon White

LocationMethodLevelChanceConditions

Castelia City

Game Freak HQ 1F (Castelia City)

Receive as a gift10100%

-

Garbodor

Zoroark

Zorua normal sprite

Normal

Shiny Zorua sprite

Shiny

Zorua

Tricky Fox Pokémon

#76
Dark

Height

0.7 m

Weight

12.5 kg

Base XP

66

Abilities

Illusion

HP

40

Attack

65

Defense

40

Sp. Atk

80

Sp. Def

40

Speed

65

Total

330

Type Chart

Weaknesses

Takes 2× from

FightingBug

Resistances

Takes 0× from

Psychic

Takes 0.5× from

GhostDark
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

StartLeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

5PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

9Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

13Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes for two to five times in quick succession.

17Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

21Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly reduce its Speed stat.

25TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

29Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

33TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

37AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

41EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

45PunishmentDarkPhysical-1005

This attack’s power increases the more the target has powered up with stat changes.

49Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

53ImprisonPsychicStatus--10

If the opponents know any move also known by the user, the opponents are prevented from using it.

57Night DazeDarkSpecial859510

The user lets loose a pitch-black shock wave at its target. It may also lower the target’s accuracy.

Class
Description
CaptivateNormalStatus-10020

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

DetectFightingStatus--5

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

ExtrasensoryPsychicSpecial8010030

The user attacks with an odd, unseeable power. It may also make the target flinch.

MementoDarkStatus-10010

The user faints when using this move. In return, it harshly lowers the target’s Attack and Sp. Atk.

SnatchDarkStatus--10

The user steals the effects of any healing or stat-changing move the opponent attempts to use.

Sucker PunchDarkPhysical801005

This move enables the user to attack first. It fails if the target is not readying an attack, however.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM63EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM95SnarlDarkSpecial559515

The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

Illusion

Ability Slot 1

Comes out disguised as the Pokémon in back.

Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Zorua

Zorua

#76 in the Black and White Pokédex • Tricky Fox Pokémon

Pokémon Black

It changes into the forms of others to surprise them. Apparently, it often transforms into a silent child.

Pokémon White

To protect themselves from danger, they hide their true identities by transforming into people and Pokémon.

Pokédexes

Original Unova #76

Egg Group

Field

Steps to Hatch

6,400

Effort Values Yielded

1 SpA

Gender Ratio

87.5% male / 12.5% female

Capture Rate

75

Base Experience

66
PokémonRequiresEvolution
Zorua

Zorua

#76

Level 30

Zoroark

Zoroark

#77

Pokémon Black

LocationMethodLevelChanceConditions

Castelia City

Game Freak HQ 1F (Castelia City)

Receive as a gift10100%

-

Pokémon White

LocationMethodLevelChanceConditions

Castelia City

Game Freak HQ 1F (Castelia City)

Receive as a gift10100%

-

Garbodor

Zoroark

Zorua normal sprite

Normal

Shiny Zorua sprite

Shiny

Zorua

Tricky Fox Pokémon

#76
Dark

Height

0.7 m

Weight

12.5 kg

Base XP

66

Abilities

Illusion

HP

40

Attack

65

Defense

40

Sp. Atk

80

Sp. Def

40

Speed

65

Total

330

Type Chart

Weaknesses

Takes 2× from

FightingBug

Resistances

Takes 0× from

Psychic

Takes 0.5× from

GhostDark
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

StartLeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

5PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

9Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

13Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes for two to five times in quick succession.

17Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

21Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly reduce its Speed stat.

25TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

29Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

33TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

37AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

41EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

45PunishmentDarkPhysical-1005

This attack’s power increases the more the target has powered up with stat changes.

49Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

53ImprisonPsychicStatus--10

If the opponents know any move also known by the user, the opponents are prevented from using it.

57Night DazeDarkSpecial859510

The user lets loose a pitch-black shock wave at its target. It may also lower the target’s accuracy.

Class
Description
CaptivateNormalStatus-10020

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

DetectFightingStatus--5

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

ExtrasensoryPsychicSpecial8010030

The user attacks with an odd, unseeable power. It may also make the target flinch.

MementoDarkStatus-10010

The user faints when using this move. In return, it harshly lowers the target’s Attack and Sp. Atk.

SnatchDarkStatus--10

The user steals the effects of any healing or stat-changing move the opponent attempts to use.

Sucker PunchDarkPhysical801005

This move enables the user to attack first. It fails if the target is not readying an attack, however.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM63EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM95SnarlDarkSpecial559515

The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

Illusion

Ability Slot 1

Comes out disguised as the Pokémon in back.

Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.