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Sableye

#302 in the Black and White Pokédex • Darkness Pokémon

Pokémon Black

It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.

Pokémon White

It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

1 Atk, 1 Def

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

133
Sableye

Sableye

#302

No evolutions

Pokémon Black

LocationMethodLevelChanceConditions

Challenger's Cave

Challengers Cave (1F)

Walking in tall grass or a cave4910%

-

Challenger's Cave

Challengers Cave (B1F)

Walking in tall grass or a cave4910%

-

Challenger's Cave

Challengers Cave (B2F)

Walking in tall grass or a cave4910%

-

Pokémon White

LocationMethodLevelChanceConditions

Challenger's Cave

Challengers Cave (1F)

Walking in tall grass or a cave4910%

-

Challenger's Cave

Challengers Cave (B1F)

Walking in tall grass or a cave4910%

-

Challenger's Cave

Challengers Cave (B2F)

Walking in tall grass or a cave4910%

-

Probopass

Mawile

Sableye normal sprite

Normal

Shiny Sableye sprite

Shiny

Sableye

Darkness Pokémon

#302
DarkGhost

Height

0.5 m

Weight

11 kg

Base XP

133

Abilities

Keen EyeStallPrankster

HP

50

Attack

75

Defense

75

Sp. Atk

65

Sp. Def

65

Speed

50

Total

380

Type Chart

Resistances

Takes 0× from

NormalFightingPsychic

Takes 0.5× from

Poison
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

StartLeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

4ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.

8Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage matching the user’s level.

11AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

15Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes for two to five times in quick succession.

18Fake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

22DetectFightingStatus--5

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

25Shadow SneakGhostPhysical4010030

The user extends its shadow and attacks the target from behind. This move always goes first.

29Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

32Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

36PunishmentDarkPhysical-1005

This attack’s power increases the more the target has powered up with stat changes.

39Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

43Power GemRockSpecial7010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

46Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

50Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

53Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

57Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

60Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Class
Description
CaptivateNormalStatus-10020

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.

FlatterDarkStatus-10015

Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat.

Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Metal BurstSteelPhysical-10010

The user retaliates with much greater power against the target that last inflicted damage on it.

MoonlightNormalStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

Sucker PunchDarkPhysical801005

This move enables the user to attack first. It fails if the target is not readying an attack, however.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM19TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM63EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

TM95SnarlDarkSpecial559515

The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

Keen Eye

Ability Slot 1

Prevents other Pokémon from lowering accuracy.

Prevents accuracy from being lowered.

Stall

Ability Slot 2

The Pokémon moves after all other Pokémon do.

Makes the Pokémon move last within its move's priority bracket.

Prankster

Hidden Ability

Gives priority to a status move.

Raises non-damaging moves' priority by one stage.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Sableye

Sableye

#302 in the Black and White Pokédex • Darkness Pokémon

Pokémon Black

It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.

Pokémon White

It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

1 Atk, 1 Def

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

133
Sableye

Sableye

#302

No evolutions

Pokémon Black

LocationMethodLevelChanceConditions

Challenger's Cave

Challengers Cave (1F)

Walking in tall grass or a cave4910%

-

Challenger's Cave

Challengers Cave (B1F)

Walking in tall grass or a cave4910%

-

Challenger's Cave

Challengers Cave (B2F)

Walking in tall grass or a cave4910%

-

Pokémon White

LocationMethodLevelChanceConditions

Challenger's Cave

Challengers Cave (1F)

Walking in tall grass or a cave4910%

-

Challenger's Cave

Challengers Cave (B1F)

Walking in tall grass or a cave4910%

-

Challenger's Cave

Challengers Cave (B2F)

Walking in tall grass or a cave4910%

-

Probopass

Mawile

Sableye normal sprite

Normal

Shiny Sableye sprite

Shiny

Sableye

Darkness Pokémon

#302
DarkGhost

Height

0.5 m

Weight

11 kg

Base XP

133

Abilities

Keen EyeStallPrankster

HP

50

Attack

75

Defense

75

Sp. Atk

65

Sp. Def

65

Speed

50

Total

380

Type Chart

Resistances

Takes 0× from

NormalFightingPsychic

Takes 0.5× from

Poison
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

StartLeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

4ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.

8Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage matching the user’s level.

11AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

15Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes for two to five times in quick succession.

18Fake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

22DetectFightingStatus--5

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

25Shadow SneakGhostPhysical4010030

The user extends its shadow and attacks the target from behind. This move always goes first.

29Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

32Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

36PunishmentDarkPhysical-1005

This attack’s power increases the more the target has powered up with stat changes.

39Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

43Power GemRockSpecial7010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

46Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

50Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

53Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

57Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

60Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Class
Description
CaptivateNormalStatus-10020

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.

FlatterDarkStatus-10015

Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat.

Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Metal BurstSteelPhysical-10010

The user retaliates with much greater power against the target that last inflicted damage on it.

MoonlightNormalStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

Sucker PunchDarkPhysical801005

This move enables the user to attack first. It fails if the target is not readying an attack, however.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM19TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM63EmbargoDarkStatus-10015

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

TM95SnarlDarkSpecial559515

The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

Keen Eye

Ability Slot 1

Prevents other Pokémon from lowering accuracy.

Prevents accuracy from being lowered.

Stall

Ability Slot 2

The Pokémon moves after all other Pokémon do.

Makes the Pokémon move last within its move's priority bracket.

Prankster

Hidden Ability

Gives priority to a status move.

Raises non-damaging moves' priority by one stage.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.