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Sableye

Sableye

Paldea #297 in the Scarlet and Violet Pokédex • Darkness Pokémon

Sableye

Paldea #297 in the Scarlet and Violet Pokédex • Darkness Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

75

139

273

Defense

75

139

273

Sp. Atk

65

121

251

Sp. Def

65

121

251

Speed

50

94

218

Total

380

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Nosepass

Meditite

Sableye normal sprite

Normal

Shiny Sableye sprite

Shiny

Sableye

Darkness Pokémon

Paldea #297
DarkGhost

Height

0.5 m (1'08")

Weight

11 kg (24.3 lbs)

Abilities

Keen EyeStallPrankster(Hidden Ability)

It's Super Effective

Damage multipliers Sableye takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fairy

Resists

Normal

Fighting

Psychic

Poison

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #297
EV yield
1 Atk, 1 Def
Catch rate
45
Base Exp.
133

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Human-Like
Gender
50% male
50% female
Egg cycles
25 (6,400 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Sableye

Sableye

Paldea #297

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

3AstonishGhostPhysical3010015

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

9Shadow SneakGhostPhysical4010030

The user extends its shadow and attacks the target from behind. This move always goes first.

12Fake OutNormalPhysical4010010

This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.

15DisableNormalStatus-10020

For four turns, the target will be unable to use whichever move it last used.

18DetectFightingStatus--5

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

21Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

24Fury SwipesNormalPhysical188015

The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.

27Knock OffDarkPhysical6510020

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

30QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

33Shadow ClawGhostPhysical7010015

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

36Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

39Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

42Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

45Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

48Foul PlayDarkPhysical9510015

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM005Mud-SlapGroundSpecial2010010

The user hurls mud in the target's face to inflict damage and lower its accuracy.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM012Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

TM016PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

TM017Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

TM018ThiefDarkPhysical6010025

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM027Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM029HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

TM030SnarlDarkSpecial559515

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

TM031Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also boost the user's Attack stat.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM035Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

TM036Rock TombRockPhysical609515

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

TM039Low SweepFightingPhysical6510020

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

TM042Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM055DigGroundPhysical8010010

The user burrows into the ground on the first turn, then attacks on the next turn.

TM058Brick BreakFightingPhysical7510015

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM061Shadow ClawGhostPhysical7010015

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM062Foul PlayDarkPhysical9510015

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

TM064Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM067Fire PunchFirePhysical7510015

The target is attacked with a fiery punch. This may also leave the target with a burn.

TM068Thunder PunchElectricPhysical7510015

The target is attacked with an electrified punch. This may also leave the target with paralysis.

TM069Ice PunchIcePhysical7510015

The target is attacked with an icy punch. This may also leave the target frozen.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM073Drain PunchFightingPhysical7510010

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM079Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM080MetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM083Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM087TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM094Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

TM098Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

TM101Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM105X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

TM107Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM111Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM119Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM122EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM140Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

TM151Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM177SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TM178GravityPsychicStatus--5

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

TM180Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

TM181Knock OffDarkPhysical6510020

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

TM192Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

TM198PoltergeistGhostPhysical110905

The user attacks by controlling the target's item. This move fails if the target isn't holding an item.

TM199Lash OutDarkPhysical751005

The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.

TM202Pain SplitNormalStatus--20

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM219Skitter SmackBugPhysical709010

The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

TM221Throat ChopDarkPhysical8010015

The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
FeintNormalPhysical3010010

This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.

FlatterDarkStatus-10015

Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.

Metal BurstSteelPhysical-10010

The user retaliates with much greater force against the opponent that last inflicted damage on it.

RecoverNormalStatus--5

The user regenerates its cells, restoring its own HP by up to half its max HP.

Sucker PunchDarkPhysical701005

This move enables the user to attack first. This move fails if the target is not readying an attack.

TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Traits

Ability options available to this Pokémon in this game.

Keen Eye

Ability Slot 1

The Pokémon's keen eyes prevent its accuracy from being lowered.

Prevents accuracy from being lowered.

Stall

Ability Slot 2

The Pokémon is always the last to use its moves.

Makes the Pokémon move last within its move's priority bracket.

Prankster(Hidden Ability)

Gives priority to the Pokémon's status moves.

Raises non-damaging moves' priority by one stage.

Kitakami #107

Nosepass

Paldea #161

Meditite

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