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S/V / Moves

Detect

Back to Moves

Detect

Fighting-type status move in Pokémon Scarlet and Violet.

Move text

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Details

Introduced

Generation II

Power

-

Accuracy

-

PP

5

Priority

4

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Quaxly

Paldea #7

Water
Egg

Quaxly

Paldea #7

Water
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Quaxwell

Paldea #8

Water
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Quaquaval

Paldea #9

WaterFighting
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Riolu

Paldea #163

Fighting
Egg

Riolu

Paldea #163

Fighting
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Lucario

Paldea #164

FightingSteel
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Eevee

Paldea #179

Normal
Egg

Eevee

Paldea #179

Normal
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Vaporeon

Paldea #180

Water
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Jolteon

Paldea #181

Electric
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Flareon

Paldea #182

Fire
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Espeon

Paldea #183

Psychic
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Umbreon

Paldea #184

Dark
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Leafeon

Paldea #185

Grass
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Glaceon

Paldea #186

Ice
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Sylveon

Paldea #187

Fairy
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Zorua

Paldea #228

Dark
Egg

Zorua

Paldea #228

Dark
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Zoroark

Paldea #229

Dark
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Timburr

Kitakami #85

Fighting
Egg

Timburr

Kitakami #85

Fighting
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Gurdurr

Kitakami #86

Fighting
Egg

Gurdurr

Kitakami #86

Fighting
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Conkeldurr

Kitakami #87

Fighting
Egg

Conkeldurr

Kitakami #87

Fighting
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Smeargle

Blueberry #40

Normal
Permanently copy an eligible obtainable move with Sketch.

Scraggy

Blueberry #121

DarkFighting
Egg

Scraggy

Blueberry #121

DarkFighting
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Scrafty

Blueberry #122

DarkFighting
Egg

Scrafty

Blueberry #122

DarkFighting
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Oshawott

Blueberry #206

Water
Egg

Oshawott

Blueberry #206

Water
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Dewott

Blueberry #207

Water
Egg

Dewott

Blueberry #207

Water
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Samurott

Blueberry #208

Water
Egg

Samurott

Blueberry #208

Water
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Hisuian Samurott

Nat. #503

WaterDark
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Hisuian Zorua

Nat. #570

NormalGhost
Egg

Hisuian Zorua

Nat. #570

NormalGhost
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Hisuian Zoroark

Nat. #571

NormalGhost
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100209

The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.

Aura SphereFightingSpecial80-2065

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

Axe KickFightingPhysical

-

12090105

The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.

Body PressFightingPhysical8010010157

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

Brick BreakFightingPhysical7510015332

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

Bulk UpFightingStatus--20137

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090106

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Close CombatFightingPhysical1201005116

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

CoachingFightingStatus--1057

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

Collision CourseFightingPhysical

-

10010052

The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it’s a supereffective hit.

CounterFightingPhysical

-

-10020159

A retaliatory attack that counters any physical move, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080524

The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.

Double KickFightingPhysical

-

301003082

The user attacks by kicking the target twice in a row using two feet.

Drain PunchFightingPhysical7510010178

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050528

The user attacks by punching the target with full concentrated power. This also confuses the target.

Final GambitFightingSpecial

-

-100524

The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.

Flying PressFightingPhysical

-

10095102

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Focus BlastFightingSpecial120705215

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Focus PunchFightingPhysical15010020190

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

Force PalmFightingPhysical

-

601001012

The target is attacked with a shock wave. This may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901048

The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

High Jump KickFightingPhysical

-

130901018

The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.

Low KickFightingPhysical-10020195

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

Low SweepFightingPhysical6510020137

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

Mach PunchFightingPhysical

-

401003017

The user throws a punch at blinding speed. This move always goes first.

No RetreatFightingStatus

-

--52

This move boosts all the user's stats but prevents the user from switching out or fleeing.

Quick GuardFightingStatus

-

--1553

The user protects itself and its allies from priority moves.

ReversalFightingPhysical-10015190

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical

-

401001538

The user attacks with a punch. This may also lower the target's Defense stat.

Sacred SwordFightingPhysical

-

901001517

The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.

Secret SwordFightingSpecial

-

85100103

The user cuts with its long horn. The odd power contained in the horn deals physical damage to the target.

Seismic TossFightingPhysical

-

-1002035

The target is thrown using the power of gravity. It inflicts damage equal to the user's level.

SuperpowerFightingPhysical

-

120100550

The user attacks the target with great power. This also lowers the user's Attack and Defense stats.

Thunderous KickFightingPhysical

-

90100102

The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.

Triple ArrowsFightingPhysical

-

90100102

The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target’s Defense stat or make it flinch.

Triple KickFightingPhysical

-

1090102

A consecutive three-kick attack that becomes more powerful with each successful hit.

Upper HandFightingPhysical651001572

The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

Vacuum WaveFightingSpecial401003053

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Victory DanceFightingStatus

-

--102

The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.

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