Kubfu
Nat. #891 in the Scarlet and Violet Pokédex • Wushu Pokémon
Kubfu
Nat. #891 in the Scarlet and Violet Pokédex • Wushu Pokémon
Stats
Min
Max
HP
60
230
324
Attack
90
166
306
Defense
60
112
240
Sp. Atk
53
99
225
Sp. Def
50
94
218
Speed
72
134
267
Total
385
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | - |
|---|---|
| EV yield | 1 Atk |
| Catch rate | 3 |
| Base Exp. | 77 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 87.5% male 12.5% female |
| Egg cycles | 120 (30,720 steps) |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Kubfu Nat. #891 | Train in the Tower of Waters | ![]() Urshifu Nat. #892 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Start | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| 4 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| 8 | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| 12 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
| 16 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 20 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| 24 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 28 | Detect | ![]() | Status | - | - | 5 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 32 | Bulk Up | ![]() | Status | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| 36 | Iron Head | ![]() | Physical | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| 40 | Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| 44 | Counter | ![]() | Physical | - | 100 | 20 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 48 | Close Combat | ![]() | Physical | 120 | 100 | 5 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 52 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM001 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM006 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM007 | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM012 | Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| TM014 | Acrobatics | ![]() | Physical | 55 | 100 | 15 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| TM025 | Facade | ![]() | Physical | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM027 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
| TM031 | Metal Claw | ![]() | Physical | 50 | 95 | 35 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| TM039 | Low Sweep | ![]() | Physical | 65 | 100 | 20 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| TM043 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM047 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM055 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| TM058 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| TM059 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TM060 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM064 | Bulk Up | ![]() | Status | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| TM066 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM067 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| TM068 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| TM069 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
| TM070 | Sleep Talk | ![]() | Status | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM085 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM088 | Swords Dance | ![]() | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| TM099 | Iron Head | ![]() | Physical | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| TM103 | Substitute | ![]() | Status | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM130 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| TM134 | Reversal | ![]() | Physical | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| TM167 | Close Combat | ![]() | Physical | 120 | 100 | 5 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| TM171 | Tera Blast | ![]() | Special | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| TM192 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| TM204 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Traits
Inner Focus
Ability Slot 1
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Prevents flinching.




















Status
Physical








Special