TM29
TMs and HMs item in Pokémon Scarlet and Violet.
Flavor
Flavor Text
This relentless attack does massive damage to a target affected by status conditions.
Short Effect
Teaches Hex to a compatible Pokémon.
Effect
Teaches Hex to a compatible Pokémon.
TM/HM source
TM29 teaches Hex. Pick it up at West Province (Area One) (north, near ruins), or craft more at any TM Machine once you have the recipe.
Machines
TM29 teaches Hex in the Scarlet and Violet machine data.
Power
65
Acc.
100
PP
10
Related

TM01

Take Down
A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM02

Charm
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

TM03

Fake Tears
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

TM04

Agility
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

TM05

Mud-Slap
The user hurls mud in the target's face to inflict damage and lower its accuracy.

TM06

Scary Face
The user frightens the target with a scary face to harshly lower its Speed stat.

TM07

Protect
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08

Fire Fang
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

TM09

Thunder Fang
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM10

Ice Fang
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

TM11

Water Pulse
The user attacks the target with a pulsing blast of water. This may also confuse the target.

TM12

Low Kick
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

TM13

Acid Spray
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.

TM14

Acrobatics
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

TM15

Struggle Bug
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.

TM16

Psybeam
The target is attacked with a peculiar ray. This may also confuse the target.

TM17

Confuse Ray
The target is exposed to a sinister ray that causes confusion.

TM18

Thief
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

TM19

Disarming Voice
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

TM20

Trailblaze
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM21

Pounce
The user attacks by pouncing on the target. This also lowers the target's Speed stat.

TM22

Chilling Water
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM23

Charge Beam
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM24

Fire Spin
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

TM25

Facade
This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM26

Poison Tail
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.

TM27

Aerial Ace
The user confounds the target with speed, then slashes. This attack never misses.

TM28

Bulldoze
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM30

Snarl
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

TM31

Metal Claw
The target is raked with steel claws. This may also boost the user's Attack stat.

TM32

Swift
Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM33

Magical Leaf
The user scatters curious leaves that chase the target. This attack never misses.

TM34

Icy Wind
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM35

Mud Shot
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

TM36

Rock Tomb
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

TM37

Draining Kiss
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.

TM38

Flame Charge
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

TM39

Low Sweep
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

TM40

Air Cutter
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.

TM41

Stored Power
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

TM42

Night Shade
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

TM43

Fling
The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM44

Dragon Tail
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM45

Venoshock
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

TM46

Avalanche
This move's power is doubled if the target has inflicted damage on the user in the same turn.

TM47

Endure
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM48

Volt Switch
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM49

Sunny Day
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM50

Rain Dance
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM51

Sandstorm
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

TM52

Snowscape
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

TM53

Smart Strike
The user stabs the target with a sharp horn. This attack never misses.

TM54

Psyshock
The user materializes an odd psychic wave to attack the target. This move deals physical damage.

TM55

Dig
The user burrows into the ground on the first turn, then attacks on the next turn.

TM56

Bullet Seed
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.

TM57

False Swipe
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM58

Brick Break
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

TM59

Zen Headbutt
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM60

U-turn
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM61

Shadow Claw
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM62

Foul Play
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

TM63

Psychic Fangs
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.

TM64

Bulk Up
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

TM65

Air Slash
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

TM66

Body Slam
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM67

Fire Punch
The target is attacked with a fiery punch. This may also leave the target with a burn.

TM68

Thunder Punch
The target is attacked with an electrified punch. This may also leave the target with paralysis.

TM69

Ice Punch
The target is attacked with an icy punch. This may also leave the target frozen.

TM70

Sleep Talk
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM71

Seed Bomb
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

TM72

Electro Ball
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

TM73

Drain Punch
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

TM74

Reflect
A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM75

Light Screen
A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM76

Rock Blast
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.

TM77

Waterfall
The user charges at the target and may make it flinch.

TM78

Dragon Claw
The user slashes the target with huge, sharp claws to inflict damage.

TM79

Dazzling Gleam
The user damages opposing Pokémon by emitting a powerful flash.

TM80

Metronome
The user waggles a finger and stimulates its brain into randomly using nearly any move.

TM81

Grass Knot
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM82

Thunder Wave
The user launches a weak jolt of electricity that paralyzes the target.

TM83

Poison Jab
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

TM84

Stomping Tantrum
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

TM85

Rest
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM86

Rock Slide
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87

Taunt
The target is taunted into a rage that allows it to use only attack moves for three turns.

TM88

Swords Dance
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

TM89

Body Press
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

TM90

Spikes
The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

TM91

Toxic Spikes
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

TM92

Imprison
If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM93

Flash Cannon
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

TM94

Dark Pulse
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

TM95

Leech Life
The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.

TM96

Eerie Impulse
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.

TM97

Fly
The user flies up into the sky on the first turn, then attacks on the next turn.

TM98

Skill Swap
The user employs its psychic power to exchange Abilities with the target.

TM99

Iron Head
The user slams the target with its steel-hard head. This may also make the target flinch.

TM100

Dragon Dance
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

TM101

Power Gem
The user attacks with a ray of light that sparkles as if it were made of gemstones.

TM102

Gunk Shot
The user shoots filthy garbage at the target to attack. This may also poison the target.

TM103

Substitute
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM104

Iron Defense
The user hardens its body's surface like iron, sharply boosting its Defense stat.

TM105

X-Scissor
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

TM106

Drill Run
The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.

TM107

Will-O-Wisp
The user shoots a sinister flame at the target to inflict a burn.

TM108

Crunch
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

TM109

Trick
The user catches the target off guard and swaps the target's held item with its own.

TM110

Liquidation
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM111

Giga Drain
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

TM112

Aura Sphere
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

TM113

Tailwind
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

TM114

Shadow Ball
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM115

Dragon Pulse
The target is attacked with a shock wave generated by the user's gaping mouth.

TM116

Stealth Rock
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

TM117

Hyper Voice
The user attacks by letting loose a horribly loud, resounding cry.

TM118

Heat Wave
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

TM119

Energy Ball
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM120

Psychic
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM121

Heavy Slam
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

TM122

Encore
The user compels the target to keep using the move it encored for three turns.

TM123

Surf
The user attacks everything around it by swamping its surroundings with a giant wave.

TM124

Ice Spinner
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.

TM125

Flamethrower
The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM126

Thunderbolt
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM127

Play Rough
The user attacks by playing rough with the target. This may also lower the target's Attack stat.

TM128

Amnesia
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

TM129

Calm Mind
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM130

Helping Hand
The user assists an ally by boosting the power of that ally's attack.

TM131

Pollen Puff
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.

TM132

Baton Pass
The user switches places with a party Pokémon in waiting and passes along any stat changes.

TM133

Earth Power
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

TM134

Reversal
An all-out attack that becomes more powerful the less HP the user has.

TM135

Ice Beam
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM136

Electric Terrain
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

TM137

Grassy Terrain
The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

TM138

Psychic Terrain
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

TM139

Misty Terrain
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

TM140

Nasty Plot
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

TM141

Fire Blast
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM142

Hydro Pump
The target is blasted by a huge volume of water launched under great pressure.

TM143

Blizzard
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM144

Fire Pledge
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.

TM145

Water Pledge
A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.

TM146

Grass Pledge
A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears.

TM147

Wild Charge
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM148

Sludge Bomb
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

TM149

Earthquake
The user sets off an earthquake that strikes every Pokémon around it.

TM150

Stone Edge
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

TM151

Phantom Force
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

TM152

Giga Impact
The user charges at the target using every bit of its power. The user can't move on the next turn.

TM153

Blast Burn
The target is razed by a fiery explosion. The user can't move on the next turn.

TM154

Hydro Cannon
The target is hit with a watery blast. The user can't move on the next turn.

TM155

Frenzy Plant
The user slams the target with the roots of an enormous tree. The user can't move on the next turn.

TM156

Outrage
The user rampages and attacks for two to three turns. The user then becomes confused.

TM157

Overheat
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

TM158

Focus Blast
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

TM159

Leaf Storm
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

TM160

Hurricane
The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.

TM161

Trick Room
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM162

Bug Buzz
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

TM163

Hyper Beam
The target is attacked with a powerful beam. The user can't move on the next turn.

TM164

Brave Bird
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.

TM165

Flare Blitz
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

TM166

Thunder
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM167

Close Combat
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

TM168

Solar Beam
The user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM169

Draco Meteor
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.

TM170

Steel Beam
The user fires a beam of steel that it collected from its entire body. This also damages the user.

TM171

Tera Blast
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM172

Roar
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM173

Charge
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

TM174

Haze
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

TM175

Toxic
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM176

Sand Tomb
The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.

TM177

Spite
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TM178

Gravity
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

TM179

Smack Down
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

TM180

Gyro Ball
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

TM181

Knock Off
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

TM182

Bug Bite
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

TM183

Super Fang
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.

TM184

Vacuum Wave
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

TM185

Lunge
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.

TM186

High Horsepower
The user fiercely attacks the target using its entire body.

TM187

Icicle Spear
The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.

TM188

Scald
The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.

TM189

Heat Crash
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.

TM190

Solar Blade
The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.

TM191

Uproar
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TM192

Focus Punch
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

TM193

Weather Ball
This move's type and power change depending on the weather at the time the move is used.

TM194

Grassy Glide
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

TM195

Burning Jealousy
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.

TM196

Flip Turn
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM197

Dual Wingbeat
The user slams the target with its wings to inflict damage. The target is hit twice in a row.

TM198

Poltergeist
The user attacks by controlling the target's item. This move fails if the target isn't holding an item.

TM199

Lash Out
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.

TM200

Scale Shot
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.

TM201

Misty Explosion
The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.

TM202

Pain Split
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

TM203

Psych Up
The user hypnotizes itself into copying any stat change made by the target.

TM204

Double-Edge
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM205

Endeavor
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

TM206

Petal Blizzard
The user stirs up a violent petal blizzard and damages everything around it.

TM207

Temper Flare
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

TM208

Whirlpool
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

TM209

Muddy Water
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

TM210

Supercell Slam
The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

TM211

Electroweb
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

TM212

Triple Axel
A consecutive three-kick attack that becomes more powerful with each successful hit.

TM213

Coaching
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

TM214

Sludge Wave
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.

TM215

Scorching Sands
The user throws scorching sand at the target to attack. This may also leave the target with a burn.

TM216

Feather Dance
The user covers the target's body with a mass of down that harshly lowers its Attack stat.

TM217

Future Sight
Two turns after this move is used, a hunk of psychic energy attacks the target.

TM218

Expanding Force
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

TM219

Skitter Smack
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

TM220

Meteor Beam
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.

TM221

Throat Chop
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

TM222

Breaking Swipe
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

TM223

Metal Sound
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

TM224

Curse
A move that has different effects depending on whether the user is a Ghost type or not.

TM225

Hard Press
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.

TM226

Dragon Cheer
The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.

TM227

Alluring Voice
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

TM228

Psychic Noise
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

TM229

Upper Hand
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Games








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