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Sableye

#124 in the Ultra Sun & Ultra Moon Pokédex • Darkness Pokémon

Ultra Sun

It digs through the ground with its hard claws and crunches down gems with its thick pointy teeth. Carbink is its favorite food.

Ultra Moon

Materials from gems it has eaten float to the surface of its body and can form an infinite number of patterns among individuals.

Pokédexes

Updated Poni #64Updated Alola #124Updated Melemele #124

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

1 Atk, 1 Def

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

133
Sableye

Sableye

#124

No evolutions

Ultra Moon

LocationMethodLevelChanceConditions

Ten Carat Hill

Ten Carat Hill Inside

Sos Encounter11-1415%

-

Vast Poni Canyon

Vast Poni Canyon Inside

Sos Encounter42-4515%

-

Vast Poni Canyon

Vast Poni Canyon Northwest

Sos Encounter42-4515%

-

Ultra Sun

LocationMethodLevelChanceConditions

Ten Carat Hill

Ten Carat Hill Inside

Sos Encounter11-1415%

-

Vast Poni Canyon

Vast Poni Canyon Inside

Sos Encounter42-4515%

-

Vast Poni Canyon

Vast Poni Canyon Northwest

Sos Encounter42-4515%

-

Probopass

Sableye Mega

Sableye normal sprite

Normal

Shiny Sableye sprite

Shiny

Sableye

Darkness Pokémon

#124
DarkGhost

Height

0.5 m

Weight

11 kg

Base XP

133

Abilities

Keen EyeStallPrankster

HP

50

Attack

75

Defense

75

Sp. Atk

65

Sp. Def

65

Speed

50

Total

380

Type Chart

Resistances

Takes 0× from

NormalFightingPsychic

Takes 0.5× from

Poison
Wide LensWide Lens
Ultra Moon: 5%
Ultra Sun: 5%
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

4ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

6Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

9AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

11Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes quickly two to five times in a row.

14DetectFightingStatus--5

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

16Shadow SneakGhostPhysical4010030

The user extends its shadow and attacks the target from behind. This move always goes first.

19Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

21Fake OutNormalPhysical4010010

This attack hits first and makes the target flinch. It only works the first turn the user is in battle.

24PunishmentDarkPhysical-1005

The more the target has powered up with stat changes, the greater the move’s power.

26Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

29Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

31Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

34Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

36Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

39Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

41Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

44QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

46Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Class
Description
CaptivateNormalStatus-10020

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

FeintNormalPhysical3010010

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

FlatterDarkStatus-10015

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Metal BurstSteelPhysical-10010

The user retaliates with much greater force against the opponent that last inflicted damage on it.

MoonlightFairyStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

Sucker PunchDarkPhysical701005

This move enables the user to attack first. This move fails if the target is not readying an attack.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM60QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

TM61Will-O-WispFireStatus-8515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM63EmbargoDarkStatus-10015

This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM95SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

GravityPsychicStatus--5

Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. This may also confuse the target.

SnatchDarkStatus--10

The user steals the effects of any attempts to use a healing or stat-changing move.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Wonder RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Keen Eye

Ability Slot 1

Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy.

Prevents accuracy from being lowered.

Stall

Ability Slot 2

The Pokémon moves after all other Pokémon do.

Makes the Pokémon move last within its move's priority bracket.

Prankster

Hidden Ability

Gives priority to a status move.

Raises non-damaging moves' priority by one stage.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

USUM / Pokédex

Sableye

Sableye

#124 in the Ultra Sun & Ultra Moon Pokédex • Darkness Pokémon

Ultra Sun

It digs through the ground with its hard claws and crunches down gems with its thick pointy teeth. Carbink is its favorite food.

Ultra Moon

Materials from gems it has eaten float to the surface of its body and can form an infinite number of patterns among individuals.

Pokédexes

Updated Poni #64Updated Alola #124Updated Melemele #124

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

1 Atk, 1 Def

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

133
Sableye

Sableye

#124

No evolutions

Ultra Moon

LocationMethodLevelChanceConditions

Ten Carat Hill

Ten Carat Hill Inside

Sos Encounter11-1415%

-

Vast Poni Canyon

Vast Poni Canyon Inside

Sos Encounter42-4515%

-

Vast Poni Canyon

Vast Poni Canyon Northwest

Sos Encounter42-4515%

-

Ultra Sun

LocationMethodLevelChanceConditions

Ten Carat Hill

Ten Carat Hill Inside

Sos Encounter11-1415%

-

Vast Poni Canyon

Vast Poni Canyon Inside

Sos Encounter42-4515%

-

Vast Poni Canyon

Vast Poni Canyon Northwest

Sos Encounter42-4515%

-

Probopass

Sableye Mega

Sableye normal sprite

Normal

Shiny Sableye sprite

Shiny

Sableye

Darkness Pokémon

#124
DarkGhost

Height

0.5 m

Weight

11 kg

Base XP

133

Abilities

Keen EyeStallPrankster

HP

50

Attack

75

Defense

75

Sp. Atk

65

Sp. Def

65

Speed

50

Total

380

Type Chart

Resistances

Takes 0× from

NormalFightingPsychic

Takes 0.5× from

Poison
Wide LensWide Lens
Ultra Moon: 5%
Ultra Sun: 5%
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

4ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

6Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

9AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

11Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes quickly two to five times in a row.

14DetectFightingStatus--5

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

16Shadow SneakGhostPhysical4010030

The user extends its shadow and attacks the target from behind. This move always goes first.

19Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

21Fake OutNormalPhysical4010010

This attack hits first and makes the target flinch. It only works the first turn the user is in battle.

24PunishmentDarkPhysical-1005

The more the target has powered up with stat changes, the greater the move’s power.

26Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

29Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

31Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

34Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

36Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

39Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

41Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

44QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

46Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Class
Description
CaptivateNormalStatus-10020

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

FeintNormalPhysical3010010

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

FlatterDarkStatus-10015

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Metal BurstSteelPhysical-10010

The user retaliates with much greater force against the opponent that last inflicted damage on it.

MoonlightFairyStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

Sucker PunchDarkPhysical701005

This move enables the user to attack first. This move fails if the target is not readying an attack.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM60QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

TM61Will-O-WispFireStatus-8515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM63EmbargoDarkStatus-10015

This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM95SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

GravityPsychicStatus--5

Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. This may also confuse the target.

SnatchDarkStatus--10

The user steals the effects of any attempts to use a healing or stat-changing move.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Wonder RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Keen Eye

Ability Slot 1

Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy.

Prevents accuracy from being lowered.

Stall

Ability Slot 2

The Pokémon moves after all other Pokémon do.

Makes the Pokémon move last within its move's priority bracket.

Prankster

Hidden Ability

Gives priority to a status move.

Raises non-damaging moves' priority by one stage.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.