USUM / Moves

Ominous Wind

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Ominous Wind in Pokémon Ultra Sun & Ultra Moon

Ghost-type special move in Pokémon Ultra Sun & Ultra Moon.

Move text

The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.

Move details

Introduced

Generation IV

Power

60

Accuracy

100

PP

5

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Rowlet

#1

GrassFlying
Egg

Charizard

#6

FireFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Charizard Mega X

#6

FireDragon
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Charizard Mega Y

#6

FireFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Beedrill

#15

BugPoison
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Beedrill Mega

#15

BugPoison
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Pidgey

#16

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Pidgeotto

#17

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Pidgeot

#18

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Pidgeot Mega

#18

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Butterfree

#19

BugFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Ledyba

#20

BugFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Ledian

#21

BugFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Wingull

#47

WaterFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Pelipper

#48

WaterFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Venomoth

#49

BugPoison
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Smeargle

#70

Normal
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Smeargle

#70

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Gastly

#73

GhostPoison
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Haunter

#74

GhostPoison
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Gengar

#75

GhostPoison
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Mega Gengar

#75

GhostPoison
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Murkrow

#78

DarkFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Honchkrow

#79

DarkFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Zubat

#80

PoisonFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Golbat

#81

PoisonFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Crobat

#82

PoisonFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Farfetch’d

#83

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Spearow

#87

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Fearow

#88

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Mega Sableye

#124

DarkGhost
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Sableye

#124

DarkGhost
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Finneon

#131

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Lumineon

#132

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Articuno

#144

IceFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Zapdos

#145

ElectricFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Moltres

#146

FireFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Mega Salamence

#149

DragonFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Salamence

#149

DragonFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Mew

#151

Psychic
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Togetic

#176

FairyFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Yanma

#193

BugFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Hoothoot

#212

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Noctowl

#213

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Castform

#220

Normal
Egg

Rainy Castform

#220

Water
Egg

Snowy Castform

#220

Ice
Egg

Sunny Castform

#220

Fire
Egg

Suicune

#245

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Lugia

#249

PsychicFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Ho-Oh

#250

FireFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Beautifly

#267

BugFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Dustox

#269

BugPoison
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Skarmory

#270

SteelFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Shiftry

#275

GrassDark
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Taillow

#276

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Swellow

#277

NormalFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Ninjask

#291

BugFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Vibrava

#305

GroundDragon
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Flygon

#306

GroundDragon
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémon
Astonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost

-

3010015128
Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost

-

-10010125
Curse

A move that works differently for the Ghost type than for all other types.

Ghost

-

--10413
Destiny Bond

After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

Ghost

-

--566
Grudge

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

Ghost

-

--533
Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost

-

651001049
Lick

The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.

Ghost

-

301003039
Menacing Moonraze Maelstrom

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Ghost

-

200-10
Moongeist Beam

The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities.

Ghost

-

10010052
Never-Ending Nightmare

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Ghost

-

--10
Never-Ending Nightmare

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Ghost

-

--10
Night Shade

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

Ghost

-

-1001541
Nightmare

A sleeping target sees a nightmare that inflicts some damage every turn.

Ghost

-

-1001574
Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost

-

901001019
Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015363
Shadow Bone

The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat.

Ghost

-

85100103
Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015234
Shadow Force

The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost

-

12010053
Shadow Punch

The user throws a punch from the shadows. This attack never misses.

Ghost

-

60-2011
Shadow Sneak

The user extends its shadow and attacks the target from behind. This move always goes first.

Ghost

-

401003049
Sinister Arrow Raid

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Ghost

-

180-10
Soul-Stealing 7-Star Strike

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Ghost

-

195-10
Spectral Thief

The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks.

Ghost

-

90100102
Spirit Shackle

The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping.

Ghost

-

80100102
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost

-

-10010168
Trick-or-Treat

The user takes the target trick-or-treating. This adds Ghost type to the target’s type.

Ghost

-

-100209