Spirit Shackle in Pokémon Ultra Sun & Ultra Moon
Ghost-type physical move in Pokémon Ultra Sun & Ultra Moon.

PhysicalMove text
The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping.
Move details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
![]() Smeargle #70 | ![]() | Permanently copy with Sketch; a source Pokémon must use the move |
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Astonish The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ![]() | ![]() | - | 30 | 100 | 15 | 128 |
| Confuse Ray The target is exposed to a sinister ray that triggers confusion. | ![]() | ![]() | - | - | 100 | 10 | 125 |
| Curse A move that works differently for the Ghost type than for all other types. | ![]() | ![]() | - | - | - | 10 | 413 |
| Destiny Bond After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | - | 5 | 66 |
| Grudge If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | ![]() | ![]() | - | - | - | 5 | 33 |
| Hex This relentless attack does massive damage to a target affected by status conditions. | ![]() | ![]() | - | 65 | 100 | 10 | 49 |
| Lick The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | ![]() | ![]() | - | 30 | 100 | 30 | 39 |
| Menacing Moonraze Maelstrom Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | 200 | - | 1 | 0 |
| Moongeist Beam The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities. | ![]() | ![]() | - | 100 | 100 | 5 | 2 |
| Never-Ending Nightmare Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | - | - | 1 | 0 |
| Never-Ending Nightmare Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | - | - | 1 | 0 |
| Night Shade The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | ![]() | ![]() | - | - | 100 | 15 | 41 |
| Nightmare A sleeping target sees a nightmare that inflicts some damage every turn. | ![]() | ![]() | - | - | 100 | 15 | 74 |
| Ominous Wind The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. | ![]() | ![]() | - | 60 | 100 | 5 | 115 |
| Phantom Force The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | ![]() | ![]() | - | 90 | 100 | 10 | 19 |
| Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 | 363 | |
| Shadow Bone The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat. | ![]() | ![]() | - | 85 | 100 | 10 | 3 |
| Shadow Claw The user slashes with a sharp claw made from shadows. Critical hits land more easily. | ![]() | ![]() | 70 | 100 | 15 | 234 | |
| Shadow Force The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself. | ![]() | ![]() | - | 120 | 100 | 5 | 3 |
| Shadow Punch The user throws a punch from the shadows. This attack never misses. | ![]() | ![]() | - | 60 | - | 20 | 11 |
| Shadow Sneak The user extends its shadow and attacks the target from behind. This move always goes first. | ![]() | ![]() | - | 40 | 100 | 30 | 49 |
| Sinister Arrow Raid Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | 180 | - | 1 | 0 |
| Soul-Stealing 7-Star Strike Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | 195 | - | 1 | 0 |
| Spectral Thief The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks. | ![]() | ![]() | - | 90 | 100 | 10 | 2 |
| Spite The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ![]() | ![]() | - | - | 100 | 10 | 168 |
| Trick-or-Treat The user takes the target trick-or-treating. This adds Ghost type to the target’s type. | ![]() | ![]() | - | - | 100 | 20 | 9 |





































