Sableye
#68 in the Ruby and Sapphire Pokédex • Darkness Pokémon
Sableye
#68 in the Ruby and Sapphire Pokédex • Darkness Pokémon
Stats
Min
Max
HP
50
210
304
Attack
75
139
273
Defense
75
139
273
Sp. Atk
65
121
251
Sp. Def
65
121
251
Speed
50
94
218
Total
380
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 1 Atk, 1 Def |
|---|---|
| Catch rate | 45 |
| Base Exp. | 133 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 25 (6,400 steps) |
Lore

Ruby
SABLEYE lead quiet lives deep inside caverns. They are feared, however, because these Pokémon are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness.

Sapphire
SABLEYE digs the ground with sharpened claws to find rocks that it eats. Substances in the eaten rocks crystallize and rise up to the Pokémon’s body surface.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Granite Cave Granite Cave (B1F) | Walking in tall grass or a cave | 10 | 4% | - |
Granite Cave Granite Cave (B1F) | Walking in tall grass or a cave | 10 | 4% | - |
Granite Cave Granite Cave (B1F) | Walking in tall grass or a cave | 9 | 1% | - |
Granite Cave Granite Cave (B1F) | Walking in tall grass or a cave | 11 | 1% | - |
Granite Cave Granite Cave (B2F) | Walking in tall grass or a cave | 10 | 5% | - |
Granite Cave Granite Cave (B2F) | Walking in tall grass or a cave | 11 | 5% | - |
Granite Cave Granite Cave (B2F) | Walking in tall grass or a cave | 12 | 4% | - |
Granite Cave Granite Cave (B2F) | Walking in tall grass or a cave | 10 | 4% | - |
Granite Cave Granite Cave (B2F) | Walking in tall grass or a cave | 12 | 1% | - |
Granite Cave Granite Cave (B2F) | Walking in tall grass or a cave | 10 | 1% | - |
Cave of Origin Cave of Origin (1F) | Walking in tall grass or a cave | 30 | 10% | - |
Cave of Origin Cave of Origin (1F) | Walking in tall grass or a cave | 32 | 10% | - |
Cave of Origin Cave of Origin (1F) | Walking in tall grass or a cave | 34 | 10% | - |
Cave of Origin Cave of Origin (B1F) | Walking in tall grass or a cave | 30 | 10% | - |
Cave of Origin Cave of Origin (B1F) | Walking in tall grass or a cave | 32 | 10% | - |
Cave of Origin Cave of Origin (B1F) | Walking in tall grass or a cave | 34 | 10% | - |
Cave of Origin Cave of Origin (B2F) | Walking in tall grass or a cave | 30 | 10% | - |
Cave of Origin Cave of Origin (B2F) | Walking in tall grass or a cave | 32 | 10% | - |
Cave of Origin Cave of Origin (B2F) | Walking in tall grass or a cave | 34 | 10% | - |
Cave of Origin Cave of Origin (B3F) | Walking in tall grass or a cave | 30 | 10% | - |
Cave of Origin Cave of Origin (B3F) | Walking in tall grass or a cave | 32 | 10% | - |
Cave of Origin Cave of Origin (B3F) | Walking in tall grass or a cave | 34 | 10% | - |
Victory Road Victory Road (B2F) | Walking in tall grass or a cave | 40 | 20% | - |
Victory Road Victory Road (B2F) | Walking in tall grass or a cave | 42 | 10% | - |
Victory Road Victory Road (B2F) | Walking in tall grass or a cave | 44 | 5% | - |
Sky Pillar Sky Pillar (1F) | Walking in tall grass or a cave | 48 | 20% | - |
Sky Pillar Sky Pillar (1F) | Walking in tall grass or a cave | 50 | 10% | - |
Sky Pillar Sky Pillar (3F) | Walking in tall grass or a cave | 51 | 20% | - |
Sky Pillar Sky Pillar (3F) | Walking in tall grass or a cave | 53 | 10% | - |
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 54 | 20% | - |
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 56 | 10% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Scratch | ![]() | Physical | 40 | 100 | 35 | Scratches the foe with sharp claws. |
| Start | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| 5 | Foresight | ![]() | Status | - | - | 40 | Negates the foe’s efforts to heighten evasiveness. |
| 9 | Night Shade | ![]() | Physical | - | 100 | 15 | Inflicts damage identical to the user’s level. |
| 13 | Astonish | ![]() | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 17 | Fury Swipes | ![]() | Physical | 18 | 80 | 15 | Rakes the foe with sharp claws, etc., 2 to 5 times. |
| 21 | Fake Out | ![]() | Physical | 40 | 100 | 10 | A 1st-turn, 1st-strike move that causes flinching. |
| 25 | Detect | ![]() | Status | - | - | 5 | Evades attack, but may fail if used in succession. |
| 29 | Feint Attack | ![]() | Special | 60 | - | 20 | Draws the foe close, then strikes without fail. |
| 33 | Knock Off | ![]() | Special | 20 | 100 | 20 | Knocks down the foe’s held item to prevent its use. |
| 37 | Confuse Ray | ![]() | Status | - | 100 | 10 | A sinister ray that confuses the foe. |
| 41 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| 45 | Mean Look | ![]() | Status | - | - | 5 | Fixes the foe with a mean look that prevents escape. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | A powerful loyalty attack. The user flinches if hit. |
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe |
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | Digs underground the first turn and strikes next turn. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Stops the foe from moving with rocks and cuts SPEED. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| TM49 | Snatch | ![]() | Status | - | - | 10 | Steals the effects of the move the foe uses next. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Traits
Keen Eye
Prevents loss of accuracy.
Prevents accuracy from being lowered.






































Physical
Status
Special





