Frustration
Normal-type physical move in Pokémon Ruby and Sapphire.
Move text
An attack that is stronger if the TRAINER is disliked.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Machines
Learners
![]() Bulbasaur #1 | ![]() ![]() | TM/HM |
![]() Treecko #1 | ![]() | TM/HM |
![]() Grovyle #2 | ![]() | TM/HM |
![]() Ivysaur #2 | ![]() ![]() | TM/HM |
![]() Sceptile #3 | ![]() | TM/HM |
![]() Venusaur #3 | ![]() ![]() | TM/HM |
![]() Charmander #4 | ![]() | TM/HM |
![]() Torchic #4 | ![]() | TM/HM |
![]() Charmeleon #5 | ![]() | TM/HM |
![]() Combusken #5 | ![]() ![]() | TM/HM |
![]() Blaziken #6 | ![]() ![]() | TM/HM |
![]() Charizard #6 | ![]() ![]() | TM/HM |
![]() Mudkip #7 | ![]() | TM/HM |
![]() Squirtle #7 | ![]() | TM/HM |
![]() Marshtomp #8 | ![]() ![]() | TM/HM |
![]() Wartortle #8 | ![]() | TM/HM |
![]() Blastoise #9 | ![]() | TM/HM |
![]() Swampert #9 | ![]() ![]() | TM/HM |
![]() Poochyena #10 | ![]() | TM/HM |
![]() Mightyena #11 | ![]() | TM/HM |
![]() Butterfree #12 | ![]() ![]() | TM/HM |
![]() Zigzagoon #12 | ![]() | TM/HM |
![]() Linoone #13 | ![]() | TM/HM |
![]() Beedrill #15 | ![]() ![]() | TM/HM |
![]() Beautifly #16 | ![]() ![]() | TM/HM |
![]() Pidgey #16 | ![]() ![]() | TM/HM |
![]() Pidgeotto #17 | ![]() ![]() | TM/HM |
![]() Dustox #18 | ![]() ![]() | TM/HM |
![]() Pidgeot #18 | ![]() ![]() | TM/HM |
![]() Lotad #19 | ![]() ![]() | TM/HM |
![]() Rattata #19 | ![]() | TM/HM |
![]() Lombre #20 | ![]() ![]() | TM/HM |
![]() Raticate #20 | ![]() | TM/HM |
![]() Ludicolo #21 | ![]() ![]() | TM/HM |
![]() Spearow #21 | ![]() ![]() | TM/HM |
![]() Fearow #22 | ![]() ![]() | TM/HM |
![]() Seedot #22 | ![]() | TM/HM |
![]() Ekans #23 | ![]() | TM/HM |
![]() Nuzleaf #23 | ![]() ![]() | TM/HM |
![]() Arbok #24 | ![]() | TM/HM |
![]() Shiftry #24 | ![]() ![]() | TM/HM |
![]() Taillow #25 | ![]() ![]() | TM/HM |
![]() Swellow #26 | ![]() ![]() | TM/HM |
![]() Wingull #27 | ![]() ![]() | TM/HM |
![]() Pelipper #28 | ![]() ![]() | TM/HM |
![]() Nidoran♀ #29 | ![]() | TM/HM |
![]() Ralts #29 | ![]() | TM/HM |
![]() Kirlia #30 | ![]() | TM/HM |
![]() Nidorina #30 | ![]() | TM/HM |
![]() Gardevoir #31 | ![]() | TM/HM |
![]() Nidoqueen #31 | ![]() ![]() | TM/HM |
![]() Nidoran♂ #32 | ![]() | TM/HM |
![]() Surskit #32 | ![]() ![]() | TM/HM |
![]() Masquerain #33 | ![]() ![]() | TM/HM |
![]() Nidorino #33 | ![]() | TM/HM |
![]() Nidoking #34 | ![]() ![]() | TM/HM |
![]() Shroomish #34 | ![]() | TM/HM |
![]() Breloom #35 | ![]() ![]() | TM/HM |
![]() Clefairy #35 | ![]() | TM/HM |
![]() Clefable #36 | ![]() | TM/HM |
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Assist | ![]() | Status | - | - | - | 20 | 5 | Attacks randomly with one of the partner's moves. |
| Attract | ![]() | Status | - | 100 | 15 | 341 | Makes the opposite gender less likely to attack. | |
| Barrage | ![]() | Physical | - | 15 | 85 | 20 | 2 | Hurls round objects at the foe 2 to 5 times. |
| Baton Pass | ![]() | Status | - | - | - | 40 | 22 | Switches out the user while keeping effects in play. |
| Belly Drum | ![]() | Status | - | - | - | 10 | 13 | Maximizes ATTACK while sacrificing HP. |
| Bide | ![]() | Physical | - | - | 100 | 10 | 14 | Endures attack for 2 turns to retaliate double. |
| Bind | ![]() | Physical | - | 15 | 75 | 20 | 6 | Binds and squeezes the foe for 2 to 5 turns. |
| Block | ![]() | Status | - | - | - | 5 | 6 | Blocks the foe's way to prevent escape. |
| Body Slam | ![]() | Physical | - | 85 | 100 | 15 | 32 | A full-body slam that may cause paralysis. |
| Camouflage | ![]() | Status | - | - | - | 20 | 1 | Alters the Pokémon's type depending on the location. |
| Charm | ![]() | Status | - | - | 100 | 20 | 23 | Charms the foe and sharply reduces its ATTACK. |
| Comet Punch | ![]() | Physical | - | 18 | 85 | 15 | 4 | Repeatedly punches the foe 2 to 5 times. |
| Constrict | ![]() | Physical | - | 10 | 100 | 35 | 11 | Constricts to inflict pain. May lower SPEED. |
| Conversion | ![]() | Status | - | - | - | 30 | 2 | Changes the user's type into an own move's type. |
| Conversion 2 | ![]() | Status | - | - | - | 30 | 2 | Makes the user resistant to the last attack's type. |
| Covet | ![]() | Physical | - | 40 | 100 | 40 | 9 | Cutely begs to obtain an item held by the foe. |
| Crush Claw | ![]() | Physical | - | 75 | 95 | 10 | 8 | Tears at the foe with sharp claws. May lower DEFENSE. |
| Cut | ![]() | Physical | 50 | 95 | 30 | 113 | Cuts the foe with sharp scythes, claws, etc. | |
| Defense Curl | ![]() | Status | - | - | - | 40 | 23 | Curls up to conceal weak spots and raise DEFENSE. |
| Disable | ![]() | Status | - | - | 55 | 20 | 32 | Psychically disables one of the foe's moves. |
| Dizzy Punch | ![]() | Physical | - | 70 | 100 | 10 | 2 | A rhythmic punch that may confuse the foe. |
| Double Slap | ![]() | Physical | - | 15 | 85 | 10 | 16 | Repeatedly slaps the foe 2 to 5 times. |
| Double Team | ![]() | Status | - | - | 15 | 375 | Creates illusory copies to raise evasiveness. | |
| Double-Edge | ![]() | Physical | - | 120 | 100 | 15 | 42 | A life-risking tackle that also hurts the user. |
| Egg Bomb | ![]() | Physical | - | 100 | 75 | 10 | 3 | An egg is forcibly hurled at the foe. |
| Encore | ![]() | Status | - | - | 100 | 5 | 27 | Makes the foe repeat its last move over 2 to 6 turns. |
| Endeavor | ![]() | Physical | - | - | 100 | 5 | 15 | Gains power if the user's HP is lower than the foe's HP. |
| Endure | ![]() | Status | - | - | - | 10 | 18 | Endures any attack for 1 turn, leaving at least 1HP. |
| Explosion | ![]() | Physical | - | 250 | 100 | 5 | 21 | Inflicts severe damage but makes the user faint. |
| Extreme Speed | ![]() | Physical | - | 80 | 100 | 5 | 2 | An extremely fast and powerful attack. |
| Facade | ![]() | Physical | 70 | 100 | 20 | 375 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
| Fake Out | ![]() | Physical | - | 40 | 100 | 10 | 13 | A 1st-turn, 1st-strike move that causes flinching. |
| False Swipe | ![]() | Physical | - | 40 | 100 | 40 | 16 | An attack that leaves the foe with at least 1 HP. |
| Flail | ![]() | Physical | - | - | 100 | 15 | 35 | Inflicts more damage when the user's HP is down. |
| Flash | ![]() | Status | - | 70 | 20 | 158 | Looses a powerful blast of light that cuts accuracy. | |
| Focus Energy | ![]() | Status | - | - | - | 30 | 40 | Focuses power to raise the critical-hit ratio. |
| Follow Me | ![]() | Status | - | - | - | 20 | 5 | Draws attention to make foes attack only the user. |
| Foresight | ![]() | Status | - | - | 100 | 40 | 31 | Negates the foe's efforts to heighten evasiveness. |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 20 | Jabs the foe 2 to 5 times with sharp horns, etc. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 28 | Rakes the foe with sharp claws, etc., 2 to 5 times. |
| Glare | ![]() | Status | - | - | 75 | 30 | 4 | Intimidates and frightens the foe into paralysis. |
| Growl | ![]() | Status | - | - | 100 | 40 | 78 | Growls cutely to reduce the foe's ATTACK. |
| Growth | ![]() | Status | - | - | - | 40 | 19 | Forces the body to grow and heightens SP. ATK. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 6 | A powerful pincer attack that may cause fainting. |
| Harden | ![]() | Status | - | - | - | 30 | 39 | Stiffens the body's muscles to raise DEFENSE. |
| Headbutt | ![]() | Physical | - | 70 | 100 | 15 | 25 | A ramming attack that may cause flinching. |
| Heal Bell | ![]() | Status | - | - | - | 5 | 6 | Chimes soothingly to heal all status abnormalities. |
| Helping Hand | ![]() | Status | - | - | - | 20 | 27 | Boosts the power of the recipient's moves. |
| Hidden Power | Type varies | Varies By Type | 30–70 | 100 | 15 | 376 | The effectiveness varies with the user. | |
| Horn Attack | ![]() | Physical | - | 65 | 100 | 25 | 10 | Jabs the foe with sharp horns. |
| Horn Drill | ![]() | Physical | - | - | 30 | 5 | 8 | A one-hit KO attack that uses a horn like a drill. |
| Howl | ![]() | Status | - | - | - | 40 | 13 | Howls to raise the spirit and boosts ATTACK. |
| Hyper Beam | ![]() | Physical | 150 | 90 | 5 | 189 | Powerful, but leaves the user immobile the next turn. | |
| Hyper Fang | ![]() | Physical | - | 80 | 90 | 15 | 2 | Attacks with sharp fangs. May cause flinching. |
| Hyper Voice | ![]() | Physical | - | 90 | 100 | 10 | 4 | A loud attack that uses sound waves to injure. |
| Leer | ![]() | Status | - | - | 100 | 30 | 83 | Frightens the foe with a leer to lower DEFENSE. |
| Lock-On | ![]() | Status | - | - | 100 | 5 | 9 | Locks on to the foe to ensure the next move hits. |
| Lovely Kiss | ![]() | Status | - | - | 75 | 10 | 1 | Demands a kiss with a scary face that induces sleep. |
| Mean Look | ![]() | Status | - | - | - | 5 | 16 | Fixes the foe with a mean look that prevents escape. |
| Mega Kick | ![]() | Physical | - | 120 | 75 | 5 | 1 | An extremely powerful kick with intense force. |
































Physical






































































Status
