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Marshtomp

Marshtomp

#8 in the Ruby and Sapphire Pokédex • Mud Fish Pokémon

Marshtomp

#8 in the Ruby and Sapphire Pokédex • Mud Fish Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

85

157

295

Defense

70

130

262

Sp. Atk

60

112

240

Sp. Def

70

130

262

Speed

50

94

218

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Mudkip

Swampert

Marshtomp normal sprite

Normal

Shiny Marshtomp sprite

Shiny

Marshtomp

Mud Fish Pokémon

#8
WaterGround

Height

0.7 m (2'04")

Weight

28 kg (61.7 lbs)

Abilities

Torrent

It's Super Effective

Damage multipliers Marshtomp takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Grass

Resists

Electric

Fire

0.5×

Poison

0.5×

Rock

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
2 Atk
Catch rate
45
Base Exp.
142

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
MonsterWater 1
Gender
87.5% male
12.5% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Ruby box art

Ruby

The surface of MARSHTOMP’s body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.

Pokémon Sapphire box art

Sapphire

MARSHTOMP is much faster at traveling through mud than it is at swimming. This Pokémon’s hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Mudkip

Mudkip

#7

Level 16

Marshtomp

Marshtomp

#8

Marshtomp

Marshtomp

#8

Level 36

Swampert

Swampert

#9

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

Charges the foe with a full- body tackle.

StartGrowlNormalStatus-10040

Growls cutely to reduce the foe’s ATTACK.

StartWater GunWaterSpecial4010025

Squirts water to attack the foe.

StartMud-SlapGroundPhysical2010010

Hurls mud in the foe’s face to reduce its accuracy.

6Mud-SlapGroundPhysical2010010

Hurls mud in the foe’s face to reduce its accuracy.

10Water GunWaterSpecial4010025

Squirts water to attack the foe.

15BideNormalPhysical--10

Endures attack for 2 turns to retaliate double.

16Mud ShotGroundPhysical559515

Hurls mud at the foe and reduces SPEED.

20ForesightNormalStatus--40

Negates the foe’s efforts to heighten evasiveness.

25Mud SportGroundStatus--15

Covers the user in mud to raise electrical resistance.

31Take DownNormalPhysical908520

A reckless charge attack that also hurts the user.

37Muddy WaterWaterSpecial958510

Attacks with muddy water. May lower accuracy.

42ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

46EarthquakeGroundPhysical10010010

A powerful quake, but has no effect on flying foes.

53EndeavorNormalPhysical-1005

Gains power if the user’s HP is lower than the foe’s HP.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Ruby and Sapphire.
Class
Description
TM03Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM07HailIceStatus--10

Summons a hailstorm that strikes every turn.

TM10Hidden PowerNormalPhysical110015

The effectiveness varies with the user.

TM13Ice BeamIceSpecial9510010

Blasts the foe with an icy beam that may freeze it.

TM14BlizzardIceSpecial120705

Hits the foe with an icy storm that may freeze it.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER- type moves for 5 turns.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM23Iron TailSteelPhysical1007515

Attacks with a rock-hard tail. May lower DEFENSE.

TM26EarthquakeGroundPhysical10010010

A powerful quake, but has no effect on flying foes.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM28DigGroundPhysical6010010

Digs underground the first turn and strikes next turn.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM39Rock TombRockPhysical508010

Stops the foe from moving with rocks and cuts SPEED.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--5

The user sleeps for 2 turns, restoring HP and status.

TM45AttractNormalStatus-10015

Makes the opposite gender less likely to attack.

HM03SurfWaterSpecial9510015

Creates a huge wave, then crashes it down on the foe.

HM04StrengthNormalPhysical8010015

Builds enormous power, then slams the foe.

HM06Rock SmashFightingPhysical2010015

A rock-crushing attack that may lower DEFENSE.

HM07WaterfallWaterSpecial8010015

Charges the foe with speed to climb waterfalls.

HM08DiveWaterSpecial6010010

Dives underwater the first turn and strikes next turn.

Traits

Ability options available to this Pokémon in this game.

Torrent

Ups WATER moves in a pinch.

Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

#7

Mudkip

#9

Swampert

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