Pokémon Ruby and Sapphire Items
Item descriptions, categories, machines, and obtainability for Ruby and Sapphire.
Displaying 281 of 281 items.
Location
Description
Poké Balls
Magma Hideout (Ruby) / Aqua Hideout (Sapphire)
-The best BALL that catches a Pokémon without fail.
Poké Balls
Routes 119, 123, 126; New Mauville; Mt. Pyre
1,200A better BALL with a higher catch rate than a GREAT BALL.
Poké Balls
Routes 109, 110, 115, 117; Petalburg Woods
600A good BALL with a higher catch rate than a POKé BALL.
Poké Balls
Routes 104, 106, 110, 123, 126
200A tool used for catching wild Pokémon.
Poké Balls
Safari Zone
-A special BALL that is used only in the SAFARI ZONE.
Poké Balls
Mossdeep City
1,000A BALL that works well on WATER- and BUG-type Pokémon.
Poké Balls
Abandoned Ship
1,000A BALL that works better on Pokémon on the ocean floor.
Poké Balls
Route 120
1,000A BALL that works better on weaker Pokémon.
Poké Balls
Route 116 (Devon employee)
1,000A BALL that works better on Pokémon caught before.
Poké Balls
Trick House (second puzzle)
1,000More effective as more turns are taken in battle.
Poké Balls
Abandoned Ship
1,000A cozy BALL that makes Pokémon more friendly.
Poké Balls
Rustboro City
20A rare BALL made in commemoration of some event.
Medicine
Routes 102, 104, 116; Oldale Town
300Restores the HP of a Pokémon by 20 points.
Medicine
Route 104
100Heals a poisoned Pokémon.
Medicine
Jagged Pass
250Heals Pokémon of a burn.
Medicine
Lavaridge Town; Shoal Cave
250Defrosts a frozen Pokémon.
Medicine
Most Poké Marts
250Awakens a sleeping Pokémon.
Medicine
Petalburg Woods; New Mauville
200Heals a paralyzed Pokémon.
Medicine
Victory Road
3,000Fully restores the HP and status of a Pokémon.
Medicine
Mt. Pyre
2,500Fully restores the HP of a Pokémon.
Medicine
Routes 118, 119, 120, 123
1,200Restores the HP of a Pokémon by 200 points.
Medicine
Routes 104, 115, 116
700Restores the HP of a Pokémon by 50 points.
Medicine
Routes 110, 119, 120, 121; New Mauville
600Heals all the status problems of one Pokémon.
Medicine
Routes 109, 110, 114, 117, 120, 123
1,500Revives a fainted Pokémon with half its HP.
Medicine
Abandoned Ship; Safari Zone
4,000Revives a fainted Pokémon with all its HP.
Medicine
Lilycove Dept. Store (vending machines)
200A mineral water that restores HP by 50 points.
Medicine
Route 109 (Seashore House)
300A fizzy soda drink that restores HP by 60 points.
Medicine
Lilycove Dept. Store (vending machines)
400A very sweet drink that restores HP by 80 points.
Medicine
Held by wild Miltank
600A nutritious milk that restores HP by 100 points.
Medicine
Lavaridge Town (Herb Shop)
500A bitter powder that restores HP by 50 points.
Medicine
Lavaridge Town (Herb Shop)
1,200A bitter root that restores HP by 200 points.
Medicine
Lavaridge Town (Herb Shop)
300A bitter powder that heals all status problems.
Medicine
Lavaridge Town (Herb Shop)
2,800A very bitter herb that revives a fainted Pokémon.
Medicine
Petalburg Woods (and several routes)
1,200Restores the PP of a selected move by 10.
Medicine
Mt. Pyre
2,000Fully restores the PP of a selected move.
Medicine
Route 119 (×2)
3,000Restores the PP of all moves by 10.
Medicine
Victory Road
4,500Fully restores the PP of a Pokémon’s moves.
Medicine
Mt. Chimney
350A local specialty that heals all status problems.
Medicine
-
200A 100% pure juice that restores HP by 20 points.
Medicine
-
50,000Fully revives and restores all fainted Pokémon.
Medicine
Lilycove Dept. Store
9,800Raises the HP of one Pokémon.
Medicine
Lilycove Dept. Store
9,800Raises the stat ATTACK of one Pokémon.
Medicine
Lilycove Dept. Store
9,800Raises the stat DEFENSE of one Pokémon.
Medicine
Lilycove Dept. Store
9,800Raises the stat SPEED of one Pokémon.
Medicine
Lilycove Dept. Store
9,800Raises the stat SP. ATK of one Pokémon.
Medicine
Mt. Pyre (and many routes)
10,000Raises the level of a Pokémon by one.
Medicine
Meteor Falls
10,000Raises the maximum PP of a selected move.
Medicine
Lilycove Dept. Store
9,800Raises the stat SP. DEF of one Pokémon.
Medicine
Trick House (seventh puzzle)
10,000Raises the PP of a move to its maximum points.
Battle Items
Mauville Poké Mart
700Prevents stat reduction when used in battle.
Battle Items
Mauville Poké Mart
650Raises the critical-hit ratio during one battle.
Battle Items
Most Poké Marts
500Raises the stat ATTACK during one battle.
Battle Items
Most Poké Marts
550Raises the stat DEFENSE during one battle.
Battle Items
Mauville Poké Mart
350Raises the stat SPEED during one battle.
Battle Items
Mauville Poké Mart
950Raises accuracy of attack moves during one battle.
Battle Items
Lilycove Dept. Store
350Raises the stat SP. ATK during one battle.
Items
Lilycove Dept. Store
300Use to flee from any battle with a wild Pokémon.
Items
Verdanturf Town Poké Mart
100Use to flee from any battle with a wild Pokémon.
Battle Items
Route 113 (Glass Workshop)
20A glass flute that awakens sleeping Pokémon.
Battle Items
Route 113 (Glass Workshop)
20A glass flute that snaps Pokémon out of confusion.
Battle Items
Route 113 (Glass Workshop)
20A glass flute that snaps Pokémon out of attraction.
Items
Route 113 (Glass Workshop)
20A glass flute that keeps away wild Pokémon.
Items
Route 113 Glass Workshop
20A glass flute that lures wild Pokémon.
Items
Shoal Cave (low tide)
20Salt obtained from deep inside the SHOAL CAVE.
Items
Shoal Cave (high tide)
20A seashell found deep inside the SHOAL CAVE.
Items
Routes 124 and 127 (underwater)
1,000A shard from an ancient item. Can be sold cheaply.
Items
Routes 124 and 126 (underwater)
1,000A shard from an ancient item. Can be sold cheaply.
Items
Routes 124 and 126 (underwater)
1,000A shard from an ancient item. Can be sold cheaply.
Items
Routes 124 (underwater) and 126
1,000A shard from an ancient item. Can be sold cheaply.
Items
Routes 113, 119, 123, Mt. Pyre
500Repels weak wild Pokémon for 200 steps.
Items
Lilycove City, Victory Road
700Repels weak wild Pokémon for 250 steps.
Items
Granite Cave, Abandoned Ship, New Mauville
550Use to escape instantly from a cave or a dungeon.
Items
Routes 116 and 117, Granite Cave
350Repels weak wild Pokémon for 100 steps.
Items
Mossdeep Space Center
3,000Makes certain species of Pokémon evolve.
Items
Meteor Falls
3,000Makes certain species of Pokémon evolve.
Items
Fiery Path
3,000Makes certain species of Pokémon evolve.
Items
New Mauville
3,000Makes certain species of Pokémon evolve.
Items
Abandoned Ship
3,000Makes certain species of Pokémon evolve.
Items
Route 119
3,000Makes certain species of Pokémon evolve.
Items
Petalburg Woods
500A plain, ordinary mushroom. Can be sold cheaply.
Items
Trade only
5,000A rare mushroom that would sell at a high price.
Items
Routes 124, 126, and 128
2,000A pretty pearl. Can be sold cheaply.
Items
Routes 124 and 126 (underwater)
8,000A lovely large pearl that would sell at a high price.
Items
Routes 106, 111, and 126 (underwater)
3,000Beautiful red sand. Can be sold at a high price.
Items
Routes 127 and 133
12,000A red gem shard. It would sell for a very high price.
Items
Routes 112, 119, 120, 121
10,000A nugget of pure gold. Can be sold at a high price.
Items
Routes 109, 124, 128 and more
100A lovely scale. It is coveted by collectors.
Items
Route 111 (desert)
7,000A fossil of an ancient, seafloor- dwelling Pokémon.
Items
Route 111 (desert)
7,000A fossil of an ancient, seafloor- dwelling Pokémon.
Berries
Routes 102 and 104
80A hold item that heals paralysis in battle.
Berries
Routes 104, 116, and 121
80A hold item that awakens Pokémon in battle.
Berries
Routes 102, 104, 112, 120, 123
80A hold item that heals poisoning in battle.
Berries
Routes 112, 121, and 123
80A hold item that heals a burn in battle.
Berries
Routes 120 and 121
80A hold item that defrosts Pokémon in battle.
Berries
Routes 103, 104, 119, and 123
80A hold item that restores 10 PP in battle.
Berries
Routes 102, 104, and 111
80A hold item that restores 10 HP in battle.
Berries
Routes 114 and 121
80A hold item that heals confusion in battle.
Berries
Route 123 (Berry Master's wife)
80A hold item that heals status in battle.
Berries
Routes 118, 119, and 123
80A hold item that restores 30 HP in battle.
Berries
Route 120 (Trainer ID)
80A hold item that restores HP but may confuse.
Berries
Route 120 (Trainer ID)
80A hold item that restores HP but may confuse.
Berries
Route 120 (Trainer ID)
80A hold item that restores HP but may confuse.
Berries
Route 120 (Trainer ID)
80A hold item that restores HP but may confuse.
Berries
Route 120 (Trainer ID)
80A hold item that restores HP but may confuse.
Berries
Routes 111 and 120
200POKéBLOCK ingredient. Plant in loamy soil to grow RAZZ.
Berries
Route 115
20POKéBLOCK ingredient. Plant in loamy soil to grow BLUK.
Berries
Routes 110, 120, and 121
200POKéBLOCK ingredient. Plant in loamy soil to grow NANAB.
Berries
Routes 117 and 120
20POKéBLOCK ingredient. Plant in loamy soil to grow WEPEAR.
Berries
Routes 116 and 120
200POKéBLOCK ingredient. Plant in loamy soil to grow PINAP.
Berries
Routes 119 and 123
80POKéBLOCK ingredient. Plant in loamy soil to grow POMEG.
Berries
Route 115
80POKéBLOCK ingredient. Plant in loamy soil to grow KELPSY.
Berries
Route 123
80POKéBLOCK ingredient. Plant in loamy soil to grow QUALOT.
Berries
Route 119
80POKéBLOCK ingredient. Plant in loamy soil to grow HONDEW.
Berries
Route 123
80POKéBLOCK ingredient. Plant in loamy soil to grow GREPA.
Berries
Route 123 (Berry Master)
80POKéBLOCK ingredient. Plant in loamy soil to grow TAMATO.
Berries
Route 123 (Berry Master)
20POKéBLOCK ingredient. Plant in loamy soil to grow CORNN.
Berries
Route 123 (Berry Master)
20POKéBLOCK ingredient. Plant in loamy soil to grow MAGOST.
Berries
Route 123 (Berry Master)
20POKéBLOCK ingredient. Plant in loamy soil to grow RABUTA.
Berries
Route 123 (Berry Master)
20POKéBLOCK ingredient. Plant in loamy soil to grow NOMEL.
Berries
Route 123 (Berry Master's wife)
20POKéBLOCK ingredient. Plant in loamy soil to grow SPELON.
Berries
Route 123 (Berry Master's wife)
20POKéBLOCK ingredient. Plant in loamy soil to grow PAMTRE.
Berries
Route 123 (Berry Master's wife)
20POKéBLOCK ingredient. Plant in loamy soil to grow WATMEL.
Berries
Route 123 (Berry Master's wife)
20POKéBLOCK ingredient. Plant in loamy soil to grow DURIN.
Berries
Route 123 (Berry Master's wife)
20POKéBLOCK ingredient. Plant in loamy soil to grow BELUE.
Berries
Mirage Island
80A hold item that raises ATTACK in a pinch.
Berries
Event distribution
80A hold item that raises DEFENSE in a pinch.
Berries
Event distribution
80A hold item that raises SPEED in a pinch.
Berries
Event distribution
80A hold item that raises SP. ATK in a pinch.
Berries
Event distribution
80A hold item that raises SP. DEF in a pinch.
Berries
Battle Frontier (Emerald)
80A hold item that ups the critical- hit rate in a pinch.
Berries
Battle Frontier (Emerald)
80A hold item that sharply boosts a stat in a pinch.
Berries
e-Reader card (Japan only)
80POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Items
Battle Tower (win streak)
4,000A hold item that casts a glare to reduce accuracy.
Items
Route 104
4,000A hold item that restores any lowered stat.
Items
Route 111
3,000A hold item that promotes growth, but reduces SPEED.
Items
Devon Corporation (Mr. Stone)
-A hold item that gets EXP. points from battles.
Items
Trainer's School (Rustboro)
4,000A hold item that occasionally allows the first strike.
Items
Slateport (Pokémon Fan Club)
4,000A hold item that calms spirits and fosters friendship.
Items
Fortree City
4,000A hold item that snaps Pokémon out of infatuation.
Items
Battle Tower (win streak)
4,000Raises a move’s power, but permits only that move.
Items
Mossdeep City
5,000A hold item that may cause flinching when the foe is hit.
Items
Held by Bug Maniac's Masquerain (Route 120)
1,000A hold item that raises the power of BUG-type moves.
Items
Littleroot Town (Mom)
10,000Doubles money in battle if the holder takes part.
Items
Mt. Pyre
5,000A hold item that helps repel wild Pokémon.
Items
Southern Island (held by Latias/Latios)
-Hold item: Raises SP. ATK & SP. DEF of LATIOS & LATIAS.
Items
Slateport (Captain Stern)
2,000A hold item that raises the SP. ATK of CLAMPERL.
Items
Slateport (Captain Stern)
2,000A hold item that raises the SP. DEF of CLAMPERL.
Items
Trick House (fourth puzzle)
4,000A hold item that can be used to flee from a wild Pokémon.
Items
Granite Cave
3,000A wondrous stone & a hold item that prevents evolution.
Items
Shoal Cave
4,000A hold item that occasionally prevents fainting.
Items
-
10,000A hold item that boosts EXP. points earned in battle.
Items
Battle Tower (win streak)
4,000A hold item that raises the critical- hit rate.
Items
Held by wild Magnemite/Magneton
2,000A hold item that raises the power of STEEL-type moves.
Items
S.S. Tidal
4,000A hold item that gradually restores HP in battle.
Items
Held by wild Horsea or Bagon
2,000A strange scale held by DRAGON- type Pokémon.
Items
Held by wild Pikachu
1,000A hold item that raises the SP. ATK of PIKACHU.
Items
Route 109 (beach)
1,000A hold item that raises the power of GROUND-type moves.
Items
Trick House (third puzzle)
1,000A hold item that raises the power of ROCK-type moves.
Items
Petalburg Woods
1,000A hold item that raises the power of GRASS-type moves.
Items
Route 116
1,000A hold item that raises the power of DARK-type moves.
Items
Route 115 (from Black Belt Nob)
1,000A hold item that boosts FIGHTING- type moves.
Items
Trick House (sixth puzzle)
1,000A hold item that boosts ELECTRIC- type moves.
Items
Weather Institute (gift Castform)
1,000A hold item that raises the power of WATER-type moves.
Items
Held by wild Doduo or Dodrio
1,000A hold item that raises the power of FLYING-type moves.
Items
Held by wild Cacnea or Roselia
1,000A hold item that raises the power of POISON-type moves.
Items
Shoal Cave (ice room)
1,000A hold item that raises the power of ICE-type moves.
Items
Held by wild Shuppet or Duskull
1,000A hold item that raises the power of GHOST-type moves.
Items
Held by wild Abra
1,000A hold item that boosts PSYCHIC- type moves.
Items
Lavaridge Town
1,000A hold item that raises the power of FIRE-type moves.
Items
Meteor Falls (from Nicolas's Shelgon)
1,000A hold item that raises the power of DRAGON-type moves.
Items
Dewford Town
1,000A hold item that raises the power of NORMAL-type moves.
Items
-
2,000A peculiar box made by SILPH CO.
Items
Shoal Cave (trade shells and salt)
4,000A hold item that restores HP upon striking the foe.
Items
Mt. Pyre (summit)
2,000A hold item that slightly boosts WATER-type moves.
Items
Mt. Pyre (summit)
5,000A hold item that slightly lowers the foe’s accuracy.
Items
-
1,000A hold item that raises CHANSEY’s critical-hit rate.
Items
-
1,000A hold item that raises DEFENSE.
Items
-
1,000A bone of some sort. It can be sold cheaply.
Items
-
1,000A stick of leek. It can be sold cheaply.
Items
Slateport Fan Club (Cool 200+)
100A hold item that raises COOL in CONTESTS.
Items
Slateport Fan Club (Beauty 200+)
100A hold item that raises BEAUTY in CONTESTS.
Items
Slateport Fan Club (Cute 200+)
100A hold item that raises CUTE in CONTESTS.
Items
Slateport Fan Club (Smart 200+)
100A hold item that raises SMART in CONTESTS.
Items
Slateport Fan Club (Tough 200+)
100A hold item that raises TOUGH in CONTESTS.
TMs and HMs
Route 115 (south)
40,000Powerful, but makes the user flinch if hit by the foe.
TMs and HMs
Meteor Falls
1,000Hooks and slashes the foe with long, sharp claws.
TMs and HMs
Sootopolis Gym (beat Wallace/Juan)
50,000Generates an ultrasonic wave that may confuse.
TMs and HMs
Mossdeep Gym (beat Tate & Liza)
50,000Raises SP. ATK and SP. DEF by focusing the mind.
TMs and HMs
Route 114
50,000A savage roar that makes the foe flee to end the battle.
TMs and HMs
Fiery Path (Strength)
1,000Poisons the foe with a toxin that gradually worsens.
TMs and HMs
Shoal Cave
1,000Summons a hailstorm that hurts all types except ICE.
TMs and HMs
Dewford Gym (beat Brawly)
50,000Bulks up the body to boost both ATTACK & DEFENSE.
TMs and HMs
Route 104
50,000Shoots 2 to 5 seeds in a row to strike the foe.
TMs and HMs
Fortree City (north)
1,000The attack power varies among different Pokémon.
TMs and HMs
Scorched Slab (Surf)
1,000Raises the power of FIRE-type moves for 5 turns.
TMs and HMs
Route 110 (Trick House)
50,000Enrages the foe so it can only use attack moves.
TMs and HMs
Abandoned Ship (Dive/Surf)
10,000Fires an icy cold beam that may freeze the foe.
TMs and HMs
Lilycove Dept. Store
1,000A vicious snow-and- wind attack that may freeze the foe.
TMs and HMs
Lilycove Dept. Store
1,000Powerful, but needs recharging the next turn.
TMs and HMs
Lilycove Dept. Store
1,000Creates a wall of light that lowers SP. ATK damage.
TMs and HMs
Lilycove Dept. Store
10,000Negates all damage, but may fail if used in succession.
TMs and HMs
Abandoned Ship (B1F)
10,000Raises the power of WATER-type moves for 5 turns.
TMs and HMs
Route 123
10,000Recovers half the HP of the damage this move inflicts.
TMs and HMs
Lilycove Dept. Store
100,000Prevents status abnormality with a mystical power.
TMs and HMs
Pacifidlog Town (low friendship)
1,000The less the user likes you, the more powerful this move.
TMs and HMs
Safari Zone
1,000Absorbs sunlight in the 1st turn, then attacks next turn.
TMs and HMs
Meteor Falls
10,000Slams the foe with a hard tail. It may lower DEFENSE.
TMs and HMs
Mauville City (Wattson)
1,000A powerful electric attack that may cause paralysis.
TMs and HMs
Lilycove Dept. Store
10,000Strikes the foe with a thunderbolt. It may paralyze.
TMs and HMs
Seafloor Cavern
1,000Causes a quake that has no effect on flying foes.
TMs and HMs
Pacifidlog Town (high friendship)
1,000The more the user likes you, the more powerful this move.
TMs and HMs
Route 114
100,000Digs underground the 1st turn, then strikes next turn.
TMs and HMs
Victory Road (B1F)
1,000A powerful psychic attack that may lower SP. DEF.
TMs and HMs
Mt. Pyre (6F)
1,000Hurls a dark lump at the foe. It may lower SP. DEF.
TMs and HMs
Sootopolis City
1,000Destroys barriers like LIGHT SCREEN and causes damage.
TMs and HMs
Mauville Game Corner (1,500 Coins)
10,000Creates illusory copies to enhance elusiveness.
TMs and HMs
Lilycove Dept. Store
10,000Creates a wall of light that weakens physical attacks.
TMs and HMs
Mauville Gym (beat Wattson)
10,000Zaps the foe with a jolt of electricity that never misses.
TMs and HMs
Mauville Game Corner (4,000 Coins)
10,000Looses a stream of fire that may burn the foe.
TMs and HMs
Dewford Town
1,000Hurls sludge at the foe. It may poison the foe.
TMs and HMs
Route 111 (south)
1,000Causes a sandstorm that hits the foe over several turns.
TMs and HMs
Lilycove Dept. Store (¥5,500)
1,000A powerful fire attack that may burn the foe.
TMs and HMs
Rustboro Gym (beat Roxanne)
1,000Stops the foe from moving with rocks. May lower SPEED.
TMs and HMs
Fortree Gym (beat Winona)
1,000An extremely fast attack that can’t be avoided.
TMs and HMs
Slateport City
10,000Prevents the foe from using the same move in a row.
TMs and HMs
Petalburg Gym (beat Norman)
1,000Raises ATTACK when poisoned, burned, or paralyzed.
TMs and HMs
Route 111 (north)
1,000Adds an effect to attack depending on the location.
TMs and HMs
Lilycove City (man in house)
100,000The user sleeps for 2 turns to restore health and status.
TMs and HMs
Verdanturf Town
1,000Makes it tough to attack a foe of the opposite gender.
TMs and HMs
Slateport City
30,000While attacking, it may steal the foe’s held item.
TMs and HMs
Granite Cave
1,000Spreads hard-edged wings and slams into the foe.
TMs and HMs
Mt. Pyre (outside, 2F)
1,000Switches abilities with the foe on the turn this is used.
TMs and HMs
SS Tidal
1,000Steals the effects of the move the foe is trying to use.
TMs and HMs
Lavaridge Gym (beat Flannery)
10,000Enables full-power attack, but sharply lowers SP. ATK.
TMs and HMs
Rustboro City
-Attacks the foe with sharp blades or claws.
TMs and HMs
Route 119
-Flies up on the first turn, then attacks next turn.
TMs and HMs
Petalburg City (Wally's dad)
-Creates a huge wave, then crashes it down on the foe.
TMs and HMs
Rusturf Tunnel
-Builds enormous power, then slams the foe.
TMs and HMs
Granite Cave (hiker)
-Looses a powerful blast of light that reduces accuracy.
TMs and HMs
Mauville City (Wattson)
-A rock-crushingly tough attack that may lower DEFENSE.
TMs and HMs
Cave of Origin
-Attacks the foe with enough power to climb waterfalls.
TMs and HMs
Mossdeep City (Steven's house)
-Dives underwater the 1st turn, then attacks next turn.
Key Items
Mauville City (woman's house)
-A case that holds up to 9,999 COINS.
Key Items
Dewford Town (Fisherman)
-Use by any body of water to fish for wild Pokémon.
Key Items
Route 118 (Fisherman)
-A decent fishing rod for catching wild Pokémon.
Key Items
Mossdeep City (Fisherman)
-The best fishing rod for catching wild Pokémon.
Key Items
Littleroot Town (Norman)
-The ticket required for sailing on a ferry.
Key Items
Verdanturf Town (Contest Hall)
-The pass required for entering Pokémon CONTESTS.
Key Items
Abandoned Ship
-The key to the storage inside the ABANDONED SHIP.
Key Items
Route 110 (from your rival)
-A device that signals an invisible item by sound.
Key Items
Mt. Pyre (summit)
-A red, glowing orb said to contain an ancient power.
Key Items
Mt. Pyre (summit)
-A blue, glowing orb said to contain an ancient power.
Key Items
Mauville City
-The key for NEW MAUVILLE beneath MAUVILLE CITY.
Mail
Trick House
50A ZIGZAGOON-print MAIL to be held by a Pokémon.
Mail
Trick House
50A WINGULL-print MAIL to be held by a Pokémon.
Mail
Trick House
50A PIKACHU-print MAIL to be held by a Pokémon.
Mail
Trick House
50A MAGNEMITE-print MAIL to be held by a Pokémon.
Mail
Trick House
50A SLAKOTH-print MAIL to be held by a Pokémon.
Mail
Trick House
50A WAILMER-print MAIL to be held by a Pokémon.
Mail
Trick House
50MAIL featuring a sketch of the holding Pokémon.
Mail
Trick House
50A DUSKULL-print MAIL to be held by a Pokémon.
Mail
Trick House
50A BELLOSSOM-print MAIL to be held by a Pokémon.
Mail
Trade only
50MAIL featuring a sketch of the holding Pokémon.
Mail
Trade only
50A gorgeous-print MAIL to be held by a Pokémon.
Mail
Trade only
-MAIL featuring the drawings of three Pokémon.
Key Items
Rydel's Cycles (Mauville)
-A folding bicycle that more than doubles foot speed.
Key Items
Rydel's Cycles (Mauville)
-A folding bicycle capable of jumps and wheelies.
Key Items
Route 104 (flower shop)
-A tool used for watering BERRIES and plants.
Key Items
Rusturf Tunnel
-A package that contains DEVON’s machine parts.
Key Items
Route 113 (Glass Workshop)
-A sack used to gather and hold volcanic ash.
Key Items
Slateport City (Contest Hall)
-A case for holding POKéBLOCKS made with a BERRY BLENDER.
Key Items
Devon Corporation (Mr. Stone)
-A letter to STEVEN from the PRESIDENT of the DEVON CORP.
Key Items
Nintendo event distribution
-The ticket for a ferry to a distant southern island.
Key Items
Abandoned Ship (Dive)
-A device found inside the ABANDONED SHIP.
Key Items
Lavaridge Town
-Nifty goggles that protect eyes from desert sandstorms.
Key Items
Mt. Chimney
-A meteorite found at METEOR FALLS.
Key Items
Abandoned Ship (Room 3)
-A key that opens a door inside the ABANDONED SHIP.
Key Items
Abandoned Ship (Room 3)
-A key that opens a door inside the ABANDONED SHIP.
Key Items
Abandoned Ship (Room 1)
-A key that opens a door inside the ABANDONED SHIP.
Key Items
Abandoned Ship (Room 4)
-A key that opens a door inside the ABANDONED SHIP.
Key Items
Route 120 (Steven)
-A device by DEVON that signals any unseeable Pokémon.































































































































































































































































































