Ralts
#29 in the Ruby and Sapphire Pokédex • Feeling Pokémon
Ralts
#29 in the Ruby and Sapphire Pokédex • Feeling Pokémon
Stats
Min
Max
HP
28
166
260
Attack
25
49
163
Defense
25
49
163
Sp. Atk
45
85
207
Sp. Def
35
67
185
Speed
40
76
196
Total
198
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Ralts
Feeling Pokémon

Growth
| EV yield | 1 SpA |
|---|---|
| Catch rate | 235 |
| Base Exp. | 40 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Ruby
RALTS senses the emotions of people using the horns on its head. This Pokémon rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.

Sapphire
RALTS has the ability to sense the emotions of people. If its TRAINER is in a cheerful mood, this Pokémon grows cheerful and joyous in the same way.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Ralts #29 | Level 20 | ![]() Kirlia #30 |
![]() Kirlia #30 | Level 30 | ![]() Gardevoir #31 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 102 Road 102 | Walking in tall grass or a cave | 4 | 4% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 102 Road 102 | Walking in tall grass or a cave | 4 | 4% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| 6 | Confusion | ![]() | Special | 50 | 100 | 25 | A psychic attack that may cause confusion. |
| 11 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| 16 | Teleport | ![]() | Status | - | - | 20 | A psychic move for fleeing from battle instantly. |
| 21 | Calm Mind | ![]() | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| 26 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| 31 | Imprison | ![]() | Status | - | - | 10 | Prevents foes from using moves known by the user. |
| 36 | Future Sight | ![]() | Special | 80 | 90 | 15 | Heightens inner power to strike 2 turns later. |
| 41 | Hypnosis | ![]() | Status | - | 60 | 20 | A hypnotizing move that may induce sleep. |
| 46 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Takes one half the damage inflicted on a sleeping foe. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| TM48 | Skill Swap | ![]() | Status | - | - | 10 | The user swaps special abilities with the target. |
| TM49 | Snatch | ![]() | Status | - | - | 10 | Steals the effects of the move the foe uses next. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Destiny Bond | ![]() | Status | - | - | 5 | If the user faints, the foe is also made to faint. |
| Disable | ![]() | Status | - | 55 | 20 | Psychically disables one of the foe’s moves. |
| Mean Look | ![]() | Status | - | - | 5 | Fixes the foe with a mean look that prevents escape. |
| Memento | ![]() | Status | - | 100 | 10 | The user faints and lowers the foe’s abilities. |
| Will-O-Wisp | ![]() | Status | - | 75 | 15 | Inflicts a burn on the foe with intense fire. |
Traits
Synchronize
Passes on status problems.
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Trace
Copies special ability.
Copies an opponent's ability upon entering battle.




































Status
Special
Physical


