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Probopass

#476 in the Black and White Pokédex • Compass Pokémon

Pokémon Black

It freely controls three small units called Mini-Noses using magnetic force.

Pokémon White

It freely controls three small units called Mini-Noses using magnetic force.

Pokédexes

-

Egg Group

Mineral

Steps to Hatch

5,120

Effort Values Yielded

1 Def, 2 SpD

Gender Ratio

50% male / 50% female

Capture Rate

60

Base Experience

184
PokémonRequiresEvolution
Nosepass

Nosepass

#299

Probopass

Probopass

#476

Delcatty

Sableye

Probopass normal sprite

Normal

Shiny Probopass sprite

Shiny

Probopass

Compass Pokémon

#476
RockSteel

Height

1.4 m

Weight

340 kg

Base XP

184

Abilities

SturdyMagnet PullSand Force

HP

60

Attack

55

Defense

145

Sp. Atk

75

Sp. Def

150

Speed

40

Total

525

Type Chart

Weaknesses

Takes 4× from

FightingGround

Takes 2× from

Water

Resistances

Takes 0× from

Poison

Takes 0.25× from

NormalFlying

Takes 0.5× from

IcePsychicBugRockGhostDragonDark
Hard StoneHard Stone
Pokémon Black: 5%
Pokémon White: 5%
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartIron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

StartBlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

StartGravityPsychicStatus--5

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.

StartMagnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

StartMagnet BombSteelPhysical60-20

The user launches steel bombs that stick to the target. This attack will not miss.

7Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

13Magnet BombSteelPhysical60-20

The user launches steel bombs that stick to the target. This attack will not miss.

19BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

25Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

31Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

43RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

49Power GemRockSpecial7010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

55DischargeElectricSpecial8010015

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

61Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

67Zap CannonElectricSpecial120505

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

73Lock-OnNormalStatus--5

The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.

79Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM64ExplosionNormalPhysical2501005

The user explodes to inflict damage on those around it. The user faints upon using this move.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Sturdy

Ability Slot 1

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Magnet Pull

Ability Slot 2

Prevents Steel-type Pokémon from escaping.

Prevents Steel opponents from fleeing or switching out.

Sand Force

Hidden Ability

Boosts certain moves’ power in a sandstorm.

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Probopass

Probopass

#476 in the Black and White Pokédex • Compass Pokémon

Pokémon Black

It freely controls three small units called Mini-Noses using magnetic force.

Pokémon White

It freely controls three small units called Mini-Noses using magnetic force.

Pokédexes

-

Egg Group

Mineral

Steps to Hatch

5,120

Effort Values Yielded

1 Def, 2 SpD

Gender Ratio

50% male / 50% female

Capture Rate

60

Base Experience

184
PokémonRequiresEvolution
Nosepass

Nosepass

#299

Probopass

Probopass

#476

Delcatty

Sableye

Probopass normal sprite

Normal

Shiny Probopass sprite

Shiny

Probopass

Compass Pokémon

#476
RockSteel

Height

1.4 m

Weight

340 kg

Base XP

184

Abilities

SturdyMagnet PullSand Force

HP

60

Attack

55

Defense

145

Sp. Atk

75

Sp. Def

150

Speed

40

Total

525

Type Chart

Weaknesses

Takes 4× from

FightingGround

Takes 2× from

Water

Resistances

Takes 0× from

Poison

Takes 0.25× from

NormalFlying

Takes 0.5× from

IcePsychicBugRockGhostDragonDark
Hard StoneHard Stone
Pokémon Black: 5%
Pokémon White: 5%
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartIron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

StartBlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

StartGravityPsychicStatus--5

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.

StartMagnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

StartMagnet BombSteelPhysical60-20

The user launches steel bombs that stick to the target. This attack will not miss.

7Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

13Magnet BombSteelPhysical60-20

The user launches steel bombs that stick to the target. This attack will not miss.

19BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

25Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

31Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

43RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

49Power GemRockSpecial7010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

55DischargeElectricSpecial8010015

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

61Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

67Zap CannonElectricSpecial120505

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

73Lock-OnNormalStatus--5

The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.

79Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM64ExplosionNormalPhysical2501005

The user explodes to inflict damage on those around it. The user faints upon using this move.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Sturdy

Ability Slot 1

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Magnet Pull

Ability Slot 2

Prevents Steel-type Pokémon from escaping.

Prevents Steel opponents from fleeing or switching out.

Sand Force

Hidden Ability

Boosts certain moves’ power in a sandstorm.

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.