| Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. |  |  | 60 | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. |  |  | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Dynamic Punch The user punches the target with full, concentrated power. This confuses the target if it hits. |  |  | 100 | 50 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Harden The user stiffens all the muscles in its body to raise its Defense stat. |  |  | - | - | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Harden The user stiffens all the muscles in its body to raise its Defense stat. |  |  | - | - | 30 | Trade from X/Y; retain through local trade and evolution where applicable |
| Head Smash The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |  |  | 150 | 80 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |  |  | 70 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Magnitude The user attacks everything around it with a ground-shaking quake. Its power varies. |  |  | - | 100 | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Magnitude The user attacks everything around it with a ground-shaking quake. Its power varies. |  |  | - | 100 | 30 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. |  |  | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Rock Throw The user picks up and throws a small rock at the target to attack. |  |  | 50 | 90 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Rock Throw The user picks up and throws a small rock at the target to attack. |  |  | 50 | 90 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |  |  | 30 | 90 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |  |  | 30 | 90 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |