Probopass
Kitakami #108 in the Scarlet and Violet Pokédex • Compass Pokémon
Probopass
Kitakami #108 in the Scarlet and Violet Pokédex • Compass Pokémon
Stats
Min
Max
HP
60
230
324
Attack
55
103
229
Defense
145
265
427
Sp. Atk
75
139
273
Sp. Def
150
274
438
Speed
40
76
196
Total
525
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Probopass
Compass Pokémon


It's Super Effective
Growth
| Pokédexes | Kitakami #108 |
|---|---|
| EV yield | 1 Def, 2 SpD |
| Catch rate | 60 |
| Base Exp. | 184 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Nosepass Kitakami #107 | ![]() Probopass Kitakami #108 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tri Attack | ![]() | Special | 80 | 100 | 10 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
| Start | Tackle | ![]() | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| Start | Iron Defense | ![]() | Status | - | - | 15 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Start | Block | ![]() | Status | - | - | 5 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
| Start | Gravity | ![]() | Status | - | - | 5 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Start | Magnet Rise | ![]() | Status | - | - | 10 | The user levitates using electrically generated magnetism for five turns. |
| Start | Wide Guard | ![]() | Status | - | - | 10 | The user and its allies are protected from wide-ranging attacks for one turn. |
| Start | Magnetic Flux | ![]() | Status | - | - | 20 | The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability. |
| 13 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| 16 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| 19 | Spark | ![]() | Physical | 65 | 100 | 20 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| 22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| 25 | Power Gem | ![]() | Special | 80 | 100 | 20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| 28 | Rock Blast | ![]() | Physical | 25 | 90 | 10 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| 31 | Discharge | ![]() | Special | 80 | 100 | 15 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| 34 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 37 | Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| 40 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| 43 | Zap Cannon | ![]() | Special | 120 | 50 | 5 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| 43 | Lock-On | ![]() | Status | - | - | 5 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM001 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM007 | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM025 | Facade | ![]() | Physical | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM028 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| TM036 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| TM047 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM048 | Volt Switch | ![]() | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM049 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM051 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| TM066 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM067 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| TM068 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| TM069 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
| TM070 | Sleep Talk | ![]() | Status | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM076 | Rock Blast | ![]() | Physical | 25 | 90 | 10 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| TM079 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM082 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM084 | Stomping Tantrum | ![]() | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| TM085 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM086 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM087 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM089 | Body Press | ![]() | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| TM093 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| TM099 | Iron Head | ![]() | Physical | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| TM101 | Power Gem | ![]() | Special | 80 | 100 | 20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| TM103 | Substitute | ![]() | Status | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM104 | Iron Defense | ![]() | Status | - | - | 15 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| TM116 | Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| TM121 | Heavy Slam | ![]() | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| TM126 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| TM130 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| TM133 | Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| TM149 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TM150 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| TM152 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM163 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM166 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM170 | Steel Beam | ![]() | Special | 140 | 95 | 5 | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| TM171 | Tera Blast | ![]() | Special | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| TM176 | Sand Tomb | ![]() | Physical | 35 | 85 | 15 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| TM178 | Gravity | ![]() | Status | - | - | 5 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| TM179 | Smack Down | ![]() | Physical | 50 | 100 | 15 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| TM186 | High Horsepower | ![]() | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
| TM202 | Pain Split | ![]() | Status | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| TM204 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| TM210 | Supercell Slam | ![]() | Physical | 100 | 95 | 15 | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| TM220 | Meteor Beam | ![]() | Special | 120 | 90 | 10 | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| TM223 | Metal Sound | ![]() | Status | - | 85 | 40 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| TM224 | Curse | ![]() | Status | - | - | 10 | A move that has different effects depending on whether the user is a Ghost type or not. |
| TM225 | Hard Press | ![]() | Physical | 0 | 100 | 10 | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Head Smash | ![]() | Physical | 150 | 80 | 5 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Rollout | ![]() | Physical | 30 | 90 | 20 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Wide Guard | ![]() | Status | - | - | 10 | The user and its allies are protected from wide-ranging attacks for one turn. |
Traits
Sturdy
Ability Slot 1
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet Pull
Ability Slot 2
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Prevents Steel opponents from fleeing or switching out.
Sand Force(Hidden Ability)
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
























Special
Physical
Status








