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Joltik

#101 in the Black and White Pokédex • Attaching Pokémon

Pokémon Black

Joltik that live in cities have learned a technique for sucking electricity from the outlets in houses.

Pokémon White

They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch.

Pokédexes

Original Unova #101

Egg Group

Bug

Steps to Hatch

5,120

Effort Values Yielded

1 Spe

Gender Ratio

50% male / 50% female

Capture Rate

190

Base Experience

64
PokémonRequiresEvolution
Joltik

Joltik

#101

Level 36

Galvantula

Galvantula

#102

Pokémon Black

LocationMethodLevelChanceConditions

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave274%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave274%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave271%

-

Pokémon White

LocationMethodLevelChanceConditions

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave274%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave274%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave271%

-

Alomomola

Galvantula

Joltik normal sprite

Normal

Shiny Joltik sprite

Shiny

Joltik

Attaching Pokémon

#101
BugElectric

Height

0.1 m

Weight

0.6 kg

Base XP

64

Abilities

Compound EyesUnnerveSwarm

HP

50

Attack

47

Defense

50

Sp. Atk

57

Sp. Def

50

Speed

65

Total

319

Type Chart

Weaknesses

Takes 2× from

FireRock

Resistances

Takes 0.5× from

ElectricGrassFightingSteel
Class
Description
StartString ShotBugStatus-9540

The targets are bound with silk blown from the user’s mouth. This silk reduces the targets’ Speed stat.

StartLeech LifeBugPhysical2010015

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

StartSpider WebBugStatus--10

The user ensnares the target with thin, gooey silk so it can’t flee from battle.

4Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

7ScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

12Fury CutterBugPhysical209520

The target is slashed with scythes or claws. Its power increases if it hits in succession.

15ElectrowebElectricSpecial559515

The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat.

18Bug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

23Gastro AcidPoisonStatus-10010

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

26SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

29Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

34Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

37AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

40Sucker PunchDarkPhysical801005

This move enables the user to attack first. It fails if the target is not readying an attack, however.

45DischargeElectricSpecial8010015

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

48Bug BuzzBugSpecial9010010

The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat.

Class
Description
Cross PoisonPoisonPhysical7010020

A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.

DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

Pin MissileBugPhysical148520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Poison StingPoisonPhysical1510035

The user stabs the target with a poisonous stinger. This may also poison the target.

PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

Rock ClimbNormalPhysical908520

The user attacks the target by smashing into it with incredible force. It may also confuse the target.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM76Struggle BugBugSpecial3010020

While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

Compound Eyes

Ability Slot 1

The Pokémon’s accuracy is boosted.

Increases moves' accuracy to 1.3×.

Unnerve

Ability Slot 2

Makes the foe nervous and unable to eat Berries.

Prevents opposing Pokémon from eating held Berries.

Swarm

Hidden Ability

Powers up Bug-type moves in a pinch.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Joltik

Joltik

#101 in the Black and White Pokédex • Attaching Pokémon

Pokémon Black

Joltik that live in cities have learned a technique for sucking electricity from the outlets in houses.

Pokémon White

They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch.

Pokédexes

Original Unova #101

Egg Group

Bug

Steps to Hatch

5,120

Effort Values Yielded

1 Spe

Gender Ratio

50% male / 50% female

Capture Rate

190

Base Experience

64
PokémonRequiresEvolution
Joltik

Joltik

#101

Level 36

Galvantula

Galvantula

#102

Pokémon Black

LocationMethodLevelChanceConditions

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave274%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave274%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave271%

-

Pokémon White

LocationMethodLevelChanceConditions

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (1F)

Walking in tall grass or a cave274%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (B1F)

Walking in tall grass or a cave274%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave2420%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave2510%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave265%

-

Chargestone Cave

Chargestone Cave (B2F)

Walking in tall grass or a cave271%

-

Alomomola

Galvantula

Joltik normal sprite

Normal

Shiny Joltik sprite

Shiny

Joltik

Attaching Pokémon

#101
BugElectric

Height

0.1 m

Weight

0.6 kg

Base XP

64

Abilities

Compound EyesUnnerveSwarm

HP

50

Attack

47

Defense

50

Sp. Atk

57

Sp. Def

50

Speed

65

Total

319

Type Chart

Weaknesses

Takes 2× from

FireRock

Resistances

Takes 0.5× from

ElectricGrassFightingSteel
Class
Description
StartString ShotBugStatus-9540

The targets are bound with silk blown from the user’s mouth. This silk reduces the targets’ Speed stat.

StartLeech LifeBugPhysical2010015

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

StartSpider WebBugStatus--10

The user ensnares the target with thin, gooey silk so it can’t flee from battle.

4Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

7ScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

12Fury CutterBugPhysical209520

The target is slashed with scythes or claws. Its power increases if it hits in succession.

15ElectrowebElectricSpecial559515

The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat.

18Bug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

23Gastro AcidPoisonStatus-10010

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

26SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

29Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

34Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

37AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

40Sucker PunchDarkPhysical801005

This move enables the user to attack first. It fails if the target is not readying an attack, however.

45DischargeElectricSpecial8010015

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

48Bug BuzzBugSpecial9010010

The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat.

Class
Description
Cross PoisonPoisonPhysical7010020

A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.

DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

Pin MissileBugPhysical148520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Poison StingPoisonPhysical1510035

The user stabs the target with a poisonous stinger. This may also poison the target.

PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

Rock ClimbNormalPhysical908520

The user attacks the target by smashing into it with incredible force. It may also confuse the target.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM76Struggle BugBugSpecial3010020

While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

Compound Eyes

Ability Slot 1

The Pokémon’s accuracy is boosted.

Increases moves' accuracy to 1.3×.

Unnerve

Ability Slot 2

Makes the foe nervous and unable to eat Berries.

Prevents opposing Pokémon from eating held Berries.

Swarm

Hidden Ability

Powers up Bug-type moves in a pinch.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.