Joltik
#173 in the Black 2 and White 2 Pokédex • Attaching Pokémon
Joltik
#173 in the Black 2 and White 2 Pokédex • Attaching Pokémon
Stats
Min
Max
HP
50
210
304
Attack
47
89
212
Defense
50
94
218
Sp. Atk
57
107
234
Sp. Def
50
94
218
Speed
65
121
251
Total
319
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Joltik
Attaching Pokémon


Growth
| Pokédexes | Updated Unova #173 |
|---|---|
| EV yield | 1 Spe |
| Catch rate | 190 |
| Base Exp. | 64 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Pokémon Black 2
Since it can’t generate its own electricity, it sticks onto large-bodied Pokémon and absorbs static electricity.

Pokémon White 2
Since it can’t generate its own electricity, it sticks onto large-bodied Pokémon and absorbs static electricity.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Joltik #173 | Level 36 | ![]() Galvantula #174 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Chargestone Cave Chargestone Cave (1F) | Walking in tall grass or a cave | 25 | 20% | - |
Chargestone Cave Chargestone Cave (1F) | Walking in tall grass or a cave | 26 | 10% | - |
Chargestone Cave Chargestone Cave (1F) | Walking in tall grass or a cave | 27 | 5% | - |
Chargestone Cave Chargestone Cave (1F) | Walking in tall grass or a cave | 28 | 4% | - |
Chargestone Cave Chargestone Cave (B1F) | Walking in tall grass or a cave | 28 | 20% | - |
Chargestone Cave Chargestone Cave (B1F) | Walking in tall grass or a cave | 29 | 10% | - |
Chargestone Cave Chargestone Cave (B1F) | Walking in tall grass or a cave | 30 | 5% | - |
Chargestone Cave Chargestone Cave (B1F) | Walking in tall grass or a cave | 31 | 4% | - |
Chargestone Cave Chargestone Cave (B2F) | Walking in tall grass or a cave | 28 | 20% | - |
Chargestone Cave Chargestone Cave (B2F) | Walking in tall grass or a cave | 29 | 10% | - |
Chargestone Cave Chargestone Cave (B2F) | Walking in tall grass or a cave | 30 | 5% | - |
Chargestone Cave Chargestone Cave (B2F) | Walking in tall grass or a cave | 31 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Chargestone Cave Chargestone Cave (1F) | Walking in tall grass or a cave | 25 | 20% | - |
Chargestone Cave Chargestone Cave (1F) | Walking in tall grass or a cave | 26 | 10% | - |
Chargestone Cave Chargestone Cave (1F) | Walking in tall grass or a cave | 27 | 5% | - |
Chargestone Cave Chargestone Cave (1F) | Walking in tall grass or a cave | 28 | 4% | - |
Chargestone Cave Chargestone Cave (B1F) | Walking in tall grass or a cave | 28 | 20% | - |
Chargestone Cave Chargestone Cave (B1F) | Walking in tall grass or a cave | 29 | 10% | - |
Chargestone Cave Chargestone Cave (B1F) | Walking in tall grass or a cave | 30 | 5% | - |
Chargestone Cave Chargestone Cave (B1F) | Walking in tall grass or a cave | 31 | 4% | - |
Chargestone Cave Chargestone Cave (B2F) | Walking in tall grass or a cave | 28 | 20% | - |
Chargestone Cave Chargestone Cave (B2F) | Walking in tall grass or a cave | 29 | 10% | - |
Chargestone Cave Chargestone Cave (B2F) | Walking in tall grass or a cave | 30 | 5% | - |
Chargestone Cave Chargestone Cave (B2F) | Walking in tall grass or a cave | 31 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | String Shot | ![]() | Status | - | 95 | 40 | The targets are bound with silk blown from the user’s mouth. This silk reduces the targets’ Speed stat. |
| Start | Leech Life | ![]() | Physical | 20 | 100 | 15 | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| Start | Spider Web | ![]() | Status | - | - | 10 | The user ensnares the target with thin, gooey silk so it can’t flee from battle. |
| 4 | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak electric charge is launched at the target. It causes paralysis if it hits. |
| 7 | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech harshly reduces the target’s Defense stat. |
| 12 | Fury Cutter | ![]() | Physical | 20 | 95 | 20 | The target is slashed with scythes or claws. Its power increases if it hits in succession. |
| 15 | Electroweb | ![]() | Special | 55 | 95 | 15 | The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat. |
| 18 | Bug Bite | ![]() | Physical | 60 | 100 | 20 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| 23 | Gastro Acid | ![]() | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| 26 | Slash | ![]() | Physical | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 29 | Electro Ball | ![]() | Special | - | 100 | 10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
| 34 | Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. |
| 37 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| 40 | Sucker Punch | ![]() | Physical | 80 | 100 | 5 | This move enables the user to attack first. It fails if the target is not readying an attack, however. |
| 45 | Discharge | ![]() | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
| 48 | Bug Buzz | ![]() | Special | 90 | 100 | 10 | The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM53 | Energy Ball | ![]() | Special | 80 | 100 | 10 | The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. |
| TM72 | Volt Switch | ![]() | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM73 | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak electric charge is launched at the target. It causes paralysis if it hits. |
| TM76 | Struggle Bug | ![]() | Special | 30 | 100 | 20 | While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. |
| TM81 | X-Scissor | ![]() | Physical | 80 | 100 | 15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM93 | Wild Charge | ![]() | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
| Bug Bite | ![]() | Physical | 60 | 100 | 20 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Electroweb | ![]() | Special | 55 | 95 | 15 | The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat. |
| Gastro Acid | ![]() | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Magnet Rise | ![]() | Status | - | - | 10 | The user levitates using electrically generated magnetism for five turns. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Cross Poison | ![]() | Physical | 70 | 100 | 20 | A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily. |
| Disable | ![]() | Status | - | 100 | 20 | For four turns, this move prevents the target from using the move it last used. |
| Feint Attack | ![]() | Physical | 60 | - | 20 | The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| Pin Missile | ![]() | Physical | 14 | 85 | 20 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Poison Sting | ![]() | Physical | 15 | 100 | 35 | The user stabs the target with a poisonous stinger. This may also poison the target. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a target that is switching out of battle. |
| Rock Climb | ![]() | Physical | 90 | 85 | 20 | The user attacks the target by smashing into it with incredible force. It may also confuse the target. |
Traits
Compound Eyes
Ability Slot 1
The Pokémon’s accuracy is boosted.
Increases moves' accuracy to 1.3×.
Unnerve
Ability Slot 2
Makes the foe nervous and unable to eat Berries.
Prevents opposing Pokémon from eating held Berries.
Swarm(Hidden Ability)
Powers up Bug-type moves in a pinch.
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.



































Status
Physical
Special




