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B2/W2 / Moves

Thunder Wave

Thunder Wave

Electric-type status move in Pokémon Black 2 and White 2.

Flavor

In-game flavor text and battle data for this move.
ElectricStatus

A weak electric charge is launched at the target. It causes paralysis if it hits.

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

TM73

TM73

Learners

Pokémon that learn this move naturally by leveling up.

Mareep

#25

Electric
4

Pikachu

#25

Electric
10

Flaaffy

#26

Electric
Start, 4

Ampharos

#27

Electric
Start, 4

Magnemite

#48

ElectricSteel
15

Magneton

#49

ElectricSteel
15

Magnezone

#50

ElectricSteel
15

Elekid

#56

Electric
19

Electabuzz

#57

Electric
19

Electivire

#58

Electric
19

Jolteon

#93

Electric
33

Zapdos

#145

ElectricFlying
8

Blitzle

#147

Electric
15

Dratini

#147

Dragon
5

Dragonair

#148

Dragon
Start, 5

Zebstrika

#148

Electric
Start, 15

Dragonite

#149

DragonFlying
Start, 5

Nosepass

#164

Rock
15

Probopass

#165

RockSteel
15

Chinchou

#170

WaterElectric
6

Lanturn

#171

WaterElectric
Start, 6

Pichu

#172

Electric
10

Joltik

#173

BugElectric
4

Galvantula

#174

BugElectric
Start, 4

Tynamo

#177

Electric
Start

Eelektrik

#178

Electric
Start

Electrike

#309

Electric
4

Manectric

#310

Electric
Start, 4

Plusle

#311

Electric
3

Minun

#312

Electric
3

Pachirisu

#417

Electric
33

Rotom

#479

ElectricGhost
Start

Rotom Fan

#479

ElectricFlying
Start

Rotom Frost

#479

ElectricIce
Start

Rotom Heat

#479

ElectricFire
Start

Rotom Mow

#479

ElectricGrass
Start

Rotom Wash

#479

ElectricWater
Start

Learners

Pokémon that can learn this move from Technical Machines or Hidden Machines.

Victini

#0

PsychicFire
TM/HM

Watchog

#11

Normal
TM/HM

Purrloin

#12

Dark
TM/HM

Liepard

#13

Dark
TM/HM

Lillipup

#22

Normal
TM/HM

Herdier

#23

Normal
TM/HM

Stoutland

#24

Normal
TM/HM

Mareep

#25

Electric
TM/HM

Pikachu

#25

Electric
TM/HM

Flaaffy

#26

Electric
TM/HM

Raichu

#26

Electric
TM/HM

Ampharos

#27

Electric
TM/HM

Dunsparce

#35

Normal
TM/HM

Audino

#36

Normal
TM/HM

Magnemite

#48

ElectricSteel
TM/HM

Magneton

#49

ElectricSteel
TM/HM

Magnezone

#50

ElectricSteel
TM/HM

Elekid

#56

Electric
TM/HM

Electabuzz

#57

Electric
TM/HM

Electivire

#58

Electric
TM/HM

Rattata

#59

Normal
TM/HM

Raticate

#60

Normal
TM/HM

Abra

#63

Psychic
TM/HM

Kadabra

#64

Psychic
TM/HM

Alakazam

#65

Psychic
TM/HM

Woobat

#66

PsychicFlying
TM/HM

Swoobat

#67

PsychicFlying
TM/HM

Skitty

#78

Normal
TM/HM

Delcatty

#79

Normal
TM/HM

Slowpoke

#79

WaterPsychic
TM/HM

Buneary

#80

Normal
TM/HM

Slowbro

#80

WaterPsychic
TM/HM

Lopunny

#81

Normal
TM/HM

Munna

#86

Psychic
TM/HM

Musharna

#87

Psychic
TM/HM

Cleffa

#88

Normal
TM/HM

Clefairy

#89

Normal
TM/HM

Clefable

#90

Normal
TM/HM

Jolteon

#93

Electric
TM/HM

Drowzee

#96

Psychic
TM/HM

Hypno

#97

Psychic
TM/HM

Voltorb

#100

Electric
TM/HM

Electrode

#101

Electric
TM/HM

Minccino

#107

Normal
TM/HM

Cinccino

#108

Normal
TM/HM

Chansey

#113

Normal
TM/HM

Sigilyph

#120

PsychicFlying
TM/HM

Mr. Mime

#122

Psychic
TM/HM

Gyarados

#130

WaterFlying
TM/HM

Klink

#130

Steel
TM/HM

Klang

#131

Steel
TM/HM

Klinklang

#132

Steel
TM/HM

Gothita

#136

Psychic
TM/HM

Gothorita

#137

Psychic
TM/HM

Porygon

#137

Normal
TM/HM

Gothitelle

#138

Psychic
TM/HM

Solosis

#139

Psychic
TM/HM

Duosion

#140

Psychic
TM/HM

Reuniclus

#141

Psychic
TM/HM

Emolga

#144

ElectricFlying
TM/HM

Thunderbolt

Electric

Thunder

Electric
ElectricStatus

Thunder Wave

Electric-type move

Introduced

Generation I

Power

-

Accuracy

100

PP

20

Priority

0

Machine

TM73

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Bolt StrikeElectricPhysical

-

1308551

The user charges its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis.

ChargeElectricStatus

-

--2031

The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.

Charge BeamElectricSpecial
TM57
509010147

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

DischargeElectricSpecial

-

801001547

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

Electro BallElectricSpecial

-

-1001027

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

ElectrowebElectricSpecial

-

55951541

The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat.

Fusion BoltElectricPhysical

-

10010052

The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.

Magnet RiseElectricStatus

-

--1069

The user levitates using electrically generated magnetism for five turns.

Shock WaveElectricSpecial

-

60-2018

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

SparkElectricPhysical

-

651002025

The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.

ThunderElectricSpecial1207010172

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

Thunder FangElectricPhysical

-

65951532

The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.

Thunder PunchElectricPhysical

-

7510015158

The target is punched with an electrified fist. It may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003028

A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

ThunderboltElectricSpecial9510015193

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

Volt SwitchElectricSpecial701002050

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Volt TackleElectricPhysical

-

120100151

The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.

Wild ChargeElectricPhysical901001576

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

Zap CannonElectricSpecial

-

12050519

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

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