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B2/W2 / Pokédex

Rotom Fan

Rotom Fan

#479 in the Black 2 and White 2 Pokédex • Plasma Pokémon

Rotom Fan

#479 in the Black 2 and White 2 Pokédex • Plasma Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

65

121

251

Defense

107

197

344

Sp. Atk

105

193

339

Sp. Def

107

197

344

Speed

86

159

298

Total

520

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Rotom Frost

Rotom Mow

Rotom Fan normal sprite

Normal

Shiny Rotom Fan sprite

Shiny

Rotom Fan

Plasma Pokémon

#479
ElectricFlying

Height

0.3 m (1'00")

Weight

0.3 kg (0.7 lbs)

Abilities

Levitate

It's Super Effective

Damage multipliers Rotom Fan takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ice

Rock

Resists

Ground

Grass

0.5×

Fighting

0.5×

Flying

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 SpA, 1 Spe
Catch rate
45
Base Exp.
182

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Amorphous
Gender
Genderless
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

Its electric-like body can enter some kinds of machines and take control in order to make mischief.

Pokémon White 2 box art

Pokémon White 2

Its electric-like body can enter some kinds of machines and take control in order to make mischief.

Evolution

Evolution requirements shown in a compact table or chain view.
Rotom

Rotom

#479

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartThunder ShockElectricSpecial4010030

A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

StartThunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

StartConfuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

StartTrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

StartAstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

8UproarNormalSpecial9010010

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

15Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

22Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

29Ominous WindGhostSpecial601005

The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once.

36SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

43Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

50HexGhostSpecial5010010

This relentless attack does massive damage to a target affected by status problems.

57ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.

64DischargeElectricSpecial8010015

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM19TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

ElectrowebElectricSpecial559515

The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnatchDarkStatus--10

The user steals the effects of any healing or stat-changing move the opponent attempts to use.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Forms

Moves associated with alternate forms or form-changing conditions.
Class
Description
Air SlashFlyingSpecial759520

The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Levitate

Ability Slot 1

Gives full immunity to all Ground-type moves.

Evades Ground moves.

#479

Rotom Frost

#479

Rotom Mow

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