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B2/W2 / Moves

Charge Beam

Charge Beam

Electric-type special move in Pokémon Black 2 and White 2.

Flavor

In-game flavor text and battle data for this move.
ElectricSpecial

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

TM57

TM57

Learners

Pokémon that learn this move naturally by leveling up.

Voltorb

#100

Electric
22

Electrode

#101

Electric
22

Klink

#130

Steel
26

Klang

#131

Steel
26

Klinklang

#132

Steel
25

Tynamo

#177

Electric
Start

Eelektrik

#178

Electric
Start

Regirock

#377

Rock
49

Regice

#378

Ice
49

Registeel

#379

Steel
49

Learners

Pokémon that can learn this move from Technical Machines or Hidden Machines.

Victini

#0

PsychicFire
TM/HM

Mareep

#25

Electric
TM/HM

Pikachu

#25

Electric
TM/HM

Flaaffy

#26

Electric
TM/HM

Raichu

#26

Electric
TM/HM

Ampharos

#27

Electric
TM/HM

Dunsparce

#35

Normal
TM/HM

Audino

#36

Normal
TM/HM

Magnemite

#48

ElectricSteel
TM/HM

Magneton

#49

ElectricSteel
TM/HM

Magnezone

#50

ElectricSteel
TM/HM

Elekid

#56

Electric
TM/HM

Electabuzz

#57

Electric
TM/HM

Electivire

#58

Electric
TM/HM

Rattata

#59

Normal
TM/HM

Raticate

#60

Normal
TM/HM

Abra

#63

Psychic
TM/HM

Kadabra

#64

Psychic
TM/HM

Alakazam

#65

Psychic
TM/HM

Woobat

#66

PsychicFlying
TM/HM

Swoobat

#67

PsychicFlying
TM/HM

Skitty

#78

Normal
TM/HM

Delcatty

#79

Normal
TM/HM

Buneary

#80

Normal
TM/HM

Lopunny

#81

Normal
TM/HM

Munna

#86

Psychic
TM/HM

Musharna

#87

Psychic
TM/HM

Clefairy

#89

Normal
TM/HM

Clefable

#90

Normal
TM/HM

Jolteon

#93

Electric
TM/HM

Voltorb

#100

Electric
TM/HM

Electrode

#101

Electric
TM/HM

Chansey

#113

Normal
TM/HM

Sigilyph

#120

PsychicFlying
TM/HM

Mr. Mime

#122

Psychic
TM/HM

Klink

#130

Steel
TM/HM

Klang

#131

Steel
TM/HM

Klinklang

#132

Steel
TM/HM

Gothita

#136

Psychic
TM/HM

Gothorita

#137

Psychic
TM/HM

Porygon

#137

Normal
TM/HM

Gothitelle

#138

Psychic
TM/HM

Emolga

#144

ElectricFlying
TM/HM

Zapdos

#145

ElectricFlying
TM/HM

Blitzle

#147

Electric
TM/HM

Zebstrika

#148

Electric
TM/HM

Mewtwo

#150

Psychic
TM/HM

Mew

#151

Psychic
TM/HM

Sentret

#161

Normal
TM/HM

Furret

#162

Normal
TM/HM

Baltoy

#169

GroundPsychic
TM/HM

Chinchou

#170

WaterElectric
TM/HM

Claydol

#170

GroundPsychic
TM/HM

Lanturn

#171

WaterElectric
TM/HM

Pichu

#172

Electric
TM/HM

Joltik

#173

BugElectric
TM/HM

Galvantula

#174

BugElectric
TM/HM

Eelektrik

#178

Electric
TM/HM

Eelektross

#179

Electric
TM/HM

Elgyem

#188

Psychic
TM/HM

Bug Bite

Bug

Wood Hammer

Grass
ElectricSpecial

Charge Beam

Electric-type move

Introduced

Generation IV

Power

50

Accuracy

90

PP

10

Priority

0

Machine

TM57

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Bolt StrikeElectricPhysical

-

1308551

The user charges its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis.

ChargeElectricStatus

-

--2031

The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.

DischargeElectricSpecial

-

801001547

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

Electro BallElectricSpecial

-

-1001027

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

ElectrowebElectricSpecial

-

55951541

The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat.

Fusion BoltElectricPhysical

-

10010052

The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.

Magnet RiseElectricStatus

-

--1069

The user levitates using electrically generated magnetism for five turns.

Shock WaveElectricSpecial

-

60-2018

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

SparkElectricPhysical

-

651002025

The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.

ThunderElectricSpecial
TM25
1207010172

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

Thunder FangElectricPhysical

-

65951532

The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.

Thunder PunchElectricPhysical

-

7510015158

The target is punched with an electrified fist. It may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003028

A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Thunder WaveElectricStatus-10020197

A weak electric charge is launched at the target. It causes paralysis if it hits.

ThunderboltElectricSpecial9510015193

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

Volt SwitchElectricSpecial701002050

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Volt TackleElectricPhysical

-

120100151

The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.

Wild ChargeElectricPhysical901001576

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

Zap CannonElectricSpecial

-

12050519

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

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