Emolga
#144 in the Black 2 and White 2 Pokédex • Sky Squirrel Pokémon
Emolga
#144 in the Black 2 and White 2 Pokédex • Sky Squirrel Pokémon
Stats
Min
Max
HP
55
220
314
Attack
75
139
273
Defense
60
112
240
Sp. Atk
75
139
273
Sp. Def
60
112
240
Speed
103
189
335
Total
428
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Emolga
Sky Squirrel Pokémon


Growth
| Pokédexes | Updated Unova #144 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 200 |
| Base Exp. | 150 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Pokémon Black 2
It glides on its outstretched membrane while shocking foes with the electricity stored in the pouches on its cheeks.

Pokémon White 2
It glides on its outstretched membrane while shocking foes with the electricity stored in the pouches on its cheeks.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in rustling grass | 56 | 10% | - |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in rustling grass | 56 | 10% | - |
Village Bridge | Walking in rustling grass | 37 | 10% | - |
Route 5 Road 5 | Walking in rustling grass | 22 | 10% | - |
Route 6 Road 6 | Walking in rustling grass | 24 | 10% | - |
Route 6 Road 6 | Walking in rustling grass | 25 | 10% | - |
Route 7 Road 7 | Walking in rustling grass | 31 | 10% | - |
Route 9 Road 9 | Walking in rustling grass | 38 | 10% | - |
Route 11 Road 11 | Walking in rustling grass | 37 | 10% | - |
Route 12 Road 12 | Walking in rustling grass | 36 | 10% | - |
Route 13 Road 13 | Walking in rustling grass | 35 | 10% | - |
Route 14 Road 14 | Walking in rustling grass | 34 | 10% | - |
Abundant Shrine | Walking in rustling grass | 34 | 10% | - |
Route 15 Road 15 | Walking in rustling grass | 55 | 10% | - |
Route 16 Road 16 | Walking in rustling grass | 22 | 10% | - |
Lostlorn Forest | Walking in rustling grass | 22 | 10% | - |
Route 22 Road 22 | Walking in rustling grass | 40 | 10% | - |
Route 23 Road 23 | Walking in rustling grass | 49 | 10% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Dragonspiral Tower Dragonspiral Tower (entrance) | Walking in rustling grass | 56 | 10% | - |
Dragonspiral Tower Dragonspiral Tower (outside) | Walking in rustling grass | 56 | 10% | - |
Village Bridge | Walking in rustling grass | 37 | 10% | - |
Route 5 Road 5 | Walking in rustling grass | 22 | 10% | - |
Route 6 Road 6 | Walking in rustling grass | 24 | 10% | - |
Route 6 Road 6 | Walking in rustling grass | 25 | 10% | - |
Route 7 Road 7 | Walking in rustling grass | 31 | 10% | - |
Route 9 Road 9 | Walking in rustling grass | 38 | 10% | - |
Route 11 Road 11 | Walking in rustling grass | 37 | 10% | - |
Route 12 Road 12 | Walking in rustling grass | 36 | 10% | - |
Route 13 Road 13 | Walking in rustling grass | 35 | 10% | - |
Route 14 Road 14 | Walking in rustling grass | 34 | 10% | - |
Abundant Shrine | Walking in rustling grass | 34 | 10% | - |
Route 15 Road 15 | Walking in rustling grass | 55 | 10% | - |
Route 16 Road 16 | Walking in rustling grass | 22 | 10% | - |
Lostlorn Forest | Walking in rustling grass | 22 | 10% | - |
Route 22 Road 22 | Walking in rustling grass | 40 | 10% | - |
Route 23 Road 23 | Walking in rustling grass | 49 | 10% | - |
Held Items
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Thunder Shock | ![]() | Special | 40 | 100 | 30 | A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. |
| 4 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 7 | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 10 | Charge | ![]() | Status | - | - | 20 | The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat. |
| 13 | Spark | ![]() | Physical | 65 | 100 | 20 | The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. |
| 16 | Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 19 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 22 | Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. |
| 26 | Electro Ball | ![]() | Special | - | 100 | 10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
| 30 | Acrobatics | ![]() | Physical | 55 | 100 | 15 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| 34 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| 38 | Encore | ![]() | Status | - | 100 | 5 | The user compels the target to keep using only the move it last used for three turns. |
| 42 | Volt Switch | ![]() | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 46 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| 50 | Discharge | ![]() | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. The attack lands without fail. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. Its power and effects depend on the item. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM62 | Acrobatics | ![]() | Physical | 55 | 100 | 15 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. |
| TM72 | Volt Switch | ![]() | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM73 | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak electric charge is launched at the target. It causes paralysis if it hits. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM89 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM93 | Wild Charge | ![]() | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Covet | ![]() | Physical | 60 | 100 | 40 | The user endearingly approaches the target, then steals the target’s held item. |
| Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of its attack. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| Knock Off | ![]() | Physical | 20 | 100 | 20 | The user slaps down the target’s held item, preventing that item from being used in the battle. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Roost | ![]() | Status | - | - | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Tailwind | ![]() | Status | - | - | 30 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Air Slash | ![]() | Special | 75 | 95 | 20 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
| Astonish | ![]() | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
| Baton Pass | ![]() | Status | - | - | 40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Charm | ![]() | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered. |
| Covet | ![]() | Physical | 60 | 100 | 40 | The user endearingly approaches the target, then steals the target’s held item. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| Roost | ![]() | Status | - | - | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. |
| Tickle | ![]() | Status | - | 100 | 20 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
Traits
Static
Ability Slot 1
Contact with the Pokémon may cause paralysis.
Has a 30% chance of paralyzing attacking Pokémon on contact.
Motor Drive(Hidden Ability)
Raises Speed if hit by an Electric-type move.
Absorbs Electric moves, raising Speed one stage.






































Special
Physical
Status




