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B2/W2 / Moves

Zap Cannon

Zap Cannon

Electric-type special move in Pokémon Black 2 and White 2.

Flavor

In-game flavor text and battle data for this move.
ElectricSpecial

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Nosepass

#164

Rock
50

Probopass

#165

RockSteel
50

Klink

#130

Steel
54

Magnemite

#48

ElectricSteel
57

Klang

#131

Steel
60

Porygon

#137

Normal
62

Porygon2

#233

Normal
62

Porygon-Z

#474

Normal
62

Forretress

#205

BugSteel
64

Regirock

#377

Rock
65

Regice

#378

Ice
65

Registeel

#379

Steel
65

Klinklang

#132

Steel
66

Genesect

#300

BugSteel
66

Eelektrik

#178

Electric
69

Magneton

#49

ElectricSteel
73

Magnezone

#50

ElectricSteel
73

Deoxys Attack

#386

Psychic
81

Zapdos

#145

ElectricFlying
92

Spikes

Ground

Foresight

Normal
ElectricSpecial

Zap Cannon

Electric-type move

Move #

192

Introduced

Generation II

Power

120

Accuracy

50

PP

5

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Bolt StrikeElectricPhysical

-

1308551

The user charges its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis.

ChargeElectricStatus

-

--2031

The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.

Charge BeamElectricSpecial
TM57
509010147

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

DischargeElectricSpecial

-

801001547

A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

Electro BallElectricSpecial

-

-1001027

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

ElectrowebElectricSpecial

-

55951541

The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat.

Fusion BoltElectricPhysical

-

10010052

The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.

Magnet RiseElectricStatus

-

--1069

The user levitates using electrically generated magnetism for five turns.

Shock WaveElectricSpecial

-

60-2018

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

SparkElectricPhysical

-

651002025

The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.

ThunderElectricSpecial1207010172

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

Thunder FangElectricPhysical

-

65951532

The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.

Thunder PunchElectricPhysical

-

7510015158

The target is punched with an electrified fist. It may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003028

A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Thunder WaveElectricStatus-10020197

A weak electric charge is launched at the target. It causes paralysis if it hits.

ThunderboltElectricSpecial9510015193

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

Volt SwitchElectricSpecial701002050

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Volt TackleElectricPhysical

-

120100151

The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.

Wild ChargeElectricPhysical901001576

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

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