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B2/W2 / Moves

Spikes

Spikes

Ground-type status move in Pokémon Black 2 and White 2.

Flavor

In-game flavor text and battle data for this move.
GroundStatus

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Qwilfish

#211

WaterPoison
Start

Cloyster

#91

WaterIce
28

Skarmory

#203

SteelFlying
28

Pineco

#204

Bug
28

Forretress

#205

BugSteel
28

Cacnea

#331

Grass
33

Deoxys Defense

#386

Psychic
33

Cacturne

#332

GrassDark
35

Learners

Pokémon that learn this move through special or alternate methods.
PokémonTypeMethod

Venipede

#43

BugPoison
Egg

Trubbish

#105

Poison
Egg

Dwebble

#115

BugRock
Egg

Maractus

#119

Grass
Egg

Budew

#133

GrassPoison
Egg

Roselia

#134

GrassPoison
Egg

Omanyte

#138

RockWater
Egg

Shelmet

#157

Bug
Egg

Ferroseed

#175

GrassSteel
Egg

Snorunt

#361

Ice
Egg

Octazooka

Water

Zap Cannon

Electric
GroundStatus

Spikes

Ground-type move

Move #

191

Introduced

Generation II

Power

-

Accuracy

-

PP

20

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Bone ClubGroundPhysical

-

6585202

The user clubs the target with a bone. It may also make the target flinch.

Bone RushGroundPhysical

-

2590104

The user strikes the target with a hard bone two to five times in a row.

BonemerangGroundPhysical

-

5090102

The user throws the bone it holds. The bone loops to hit the target twice, coming and going.

BulldozeGroundPhysical
TM78
6010020218

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

DigGroundPhysical8010010260

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

Drill RunGroundPhysical

-

80951024

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Earth PowerGroundSpecial

-

9010010125

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

EarthquakeGroundPhysical10010010203

The user sets off an earthquake that strikes those around it.

FissureGroundPhysical

-

-30524

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

MagnitudeGroundPhysical

-

-1003020

The user looses a ground-shaking quake affecting everyone around the user. Its power varies.

Mud BombGroundSpecial

-

65851029

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

Mud ShotGroundSpecial

-

55951532

The user attacks by hurling a blob of mud at the target. It also reduces the target’s Speed.

Mud SportGroundStatus

-

--1541

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

Mud-SlapGroundSpecial

-

201001049

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Sand AttackGroundStatus

-

-1001571

Sand is hurled in the target’s face, reducing its accuracy.

Sand TombGroundPhysical

-

35851522

The user traps the target inside a harshly raging sandstorm for four to five turns.

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