Shelmet
#157 in the Black 2 and White 2 Pokédex • Snail Pokémon
Shelmet
#157 in the Black 2 and White 2 Pokédex • Snail Pokémon
Stats
Min
Max
HP
50
210
304
Attack
40
76
196
Defense
85
157
295
Sp. Atk
40
76
196
Sp. Def
65
121
251
Speed
25
49
163
Total
305
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Shelmet
Snail Pokémon

Growth
| Pokédexes | Updated Unova #157 |
|---|---|
| EV yield | 1 Def |
| Catch rate | 200 |
| Base Exp. | 61 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 (3,840 steps) |
Lore

Pokémon Black 2
When it and Karrablast are together, and both receive electrical stimulation, they both evolve.

Pokémon White 2
When it and Karrablast are together, and both receive electrical stimulation, they both evolve.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Shelmet #157 | Trade, with Karrablast | ![]() Accelgor #158 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Icirrus City | Walking in tall grass or a cave | 54 | 20% | During Spring |
Icirrus City | Walking in tall grass or a cave | 54 | 20% | During Summer |
Icirrus City | Walking in tall grass or a cave | 54 | 20% | During Autumn |
Route 6 Road 6 | Walking in dark grass | 26 | 20% | - |
Route 6 Road 6 | Walking in dark grass | 29 | 4% | - |
Route 6 Road 6 | Walking in dark grass | 29 | 1% | - |
Route 6 Road 6 | Walking in tall grass or a cave | 23 | 20% | - |
Route 6 Road 6 | Walking in tall grass or a cave | 26 | 4% | - |
Route 6 Road 6 | Walking in tall grass or a cave | 26 | 1% | - |
Route 8 Road 8 | Walking in tall grass or a cave | 54 | 20% | During Spring |
Route 8 Road 8 | Walking in tall grass or a cave | 54 | 20% | During Summer |
Route 8 Road 8 | Walking in tall grass or a cave | 54 | 20% | During Autumn |
Moor of Icirrus | Walking in tall grass or a cave | 54 | 20% | During Spring |
Moor of Icirrus | Walking in tall grass or a cave | 54 | 20% | During Summer |
Moor of Icirrus | Walking in tall grass or a cave | 54 | 20% | During Autumn |
Route 11 Road 11 | Walking in dark grass | 40 | 20% | - |
Route 11 Road 11 | Walking in dark grass | 43 | 4% | - |
Route 11 Road 11 | Walking in dark grass | 43 | 1% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 36 | 20% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 39 | 4% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 39 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Icirrus City | Walking in tall grass or a cave | 57 | 4% | During Spring |
Icirrus City | Walking in tall grass or a cave | 57 | 4% | During Summer |
Icirrus City | Walking in tall grass or a cave | 57 | 4% | During Autumn |
Icirrus City | Walking in tall grass or a cave | 57 | 1% | During Spring |
Icirrus City | Walking in tall grass or a cave | 57 | 1% | During Summer |
Icirrus City | Walking in tall grass or a cave | 57 | 1% | During Autumn |
Route 6 Road 6 | Walking in dark grass | 26 | 5% | - |
Route 6 Road 6 | Walking in tall grass or a cave | 23 | 5% | - |
Route 8 Road 8 | Walking in tall grass or a cave | 57 | 4% | During Spring |
Route 8 Road 8 | Walking in tall grass or a cave | 57 | 4% | During Summer |
Route 8 Road 8 | Walking in tall grass or a cave | 57 | 4% | During Autumn |
Route 8 Road 8 | Walking in tall grass or a cave | 57 | 1% | During Spring |
Route 8 Road 8 | Walking in tall grass or a cave | 57 | 1% | During Summer |
Route 8 Road 8 | Walking in tall grass or a cave | 57 | 1% | During Autumn |
Moor of Icirrus | Walking in tall grass or a cave | 57 | 4% | During Spring |
Moor of Icirrus | Walking in tall grass or a cave | 57 | 4% | During Summer |
Moor of Icirrus | Walking in tall grass or a cave | 57 | 4% | During Autumn |
Moor of Icirrus | Walking in tall grass or a cave | 57 | 1% | During Spring |
Moor of Icirrus | Walking in tall grass or a cave | 57 | 1% | During Summer |
Moor of Icirrus | Walking in tall grass or a cave | 57 | 1% | During Autumn |
Route 11 Road 11 | Walking in dark grass | 40 | 5% | - |
Route 11 Road 11 | Walking in tall grass or a cave | 36 | 5% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leech Life | ![]() | Physical | 20 | 100 | 15 | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| 4 | Acid | ![]() | Special | 40 | 100 | 30 | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets’ Sp. Def stats. |
| 8 | Bide | ![]() | Physical | - | - | 10 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| 13 | Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
| 16 | Struggle Bug | ![]() | Special | 30 | 100 | 20 | While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. |
| 20 | Mega Drain | ![]() | Special | 40 | 100 | 15 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 25 | Yawn | ![]() | Status | - | - | 10 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| 28 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 32 | Acid Armor | ![]() | Status | - | - | 40 | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| 37 | Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 40 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
| 44 | Bug Buzz | ![]() | Special | 90 | 100 | 10 | The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat. |
| 49 | Recover | ![]() | Status | - | - | 5 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| 52 | Guard Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
| 56 | Final Gambit | ![]() | Special | - | 100 | 5 | The user risks everything to attack its target. The user faints but does damage equal to the user’s HP. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 | Venoshock | ![]() | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM53 | Energy Ball | ![]() | Special | 80 | 100 | 10 | The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def. |
| TM76 | Struggle Bug | ![]() | Special | 30 | 100 | 20 | While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bug Bite | ![]() | Physical | 60 | 100 | 20 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Gastro Acid | ![]() | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Baton Pass | ![]() | Status | - | - | 40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Encore | ![]() | Status | - | 100 | 5 | The user compels the target to keep using only the move it last used for three turns. |
| Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Feint | ![]() | Physical | 30 | 100 | 10 | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
| Guard Split | ![]() | Status | - | - | 10 | The user employs its psychic power to average its Defense and Sp. Def stats with those of its target’s. |
| Mind Reader | ![]() | Status | - | - | 5 | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a target that is switching out of battle. |
| Spikes | ![]() | Status | - | - | 20 | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
Traits
Hydration
Ability Slot 1
Heals status problems if it is raining.
Cures any major status ailment after each turn during rain.
Shell Armor
Ability Slot 2
The Pokémon is protected against critical hits.
Protects against critical hits.
Overcoat(Hidden Ability)
Protects the Pokémon from damage from weather.
Protects against damage from weather.




































Physical
Special

Status


