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B2/W2 / Pokédex

Roserade

Roserade

#135 in the Black 2 and White 2 Pokédex • Bouquet Pokémon

Roserade

#135 in the Black 2 and White 2 Pokédex • Bouquet Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

70

130

262

Defense

65

121

251

Sp. Atk

125

229

383

Sp. Def

105

193

339

Speed

90

166

306

Total

515

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Gulpin

Swalot

Roserade normal sprite

Normal

Shiny Roserade sprite

Shiny

Roserade

Bouquet Pokémon

#135
GrassPoison

Height

0.9 m (2'11")

Weight

14.5 kg (32 lbs)

Abilities

Natural CurePoison PointTechnician(Hidden Ability)

It's Super Effective

Damage multipliers Roserade takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ice

Flying

Psychic

Resists

Grass

0.25×

Water

0.5×

Electric

0.5×

Fighting

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #135
EV yield
3 SpA
Catch rate
75
Base Exp.
232

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
FairyGrass
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

Luring prey with a sweet scent, it uses poison whips on its arms to poison, bind, and finish off the prey.

Pokémon White 2 box art

Pokémon White 2

Luring prey with a sweet scent, it uses poison whips on its arms to poison, bind, and finish off the prey.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Budew

Budew

#133

High friendship, day

Roselia

Roselia

#134

Roselia

Roselia

#134

Shiny StoneUse Shiny Stone
Roserade

Roserade

#135

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in rustling grass384%

-

Route 12

Road 12

Walking in rustling grass381%

-

Lostlorn Forest

Walking in rustling grass245%

-

Victory Road

Victory Road 2 (unknown area 72)

Walking in rustling grass504%

-

Victory Road

Victory Road 2 (unknown area 72)

Walking in rustling grass501%

-

White 2
LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in rustling grass384%

-

Route 12

Road 12

Walking in rustling grass381%

-

Lostlorn Forest

Walking in rustling grass245%

-

Victory Road

Victory Road 2 (unknown area 72)

Walking in rustling grass504%

-

Victory Road

Victory Road 2 (unknown area 72)

Walking in rustling grass501%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Absorb BulbAbsorb Bulb
Black 2
1%
White 2
1%
Black 2
5%
White 2
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoison StingPoisonPhysical1510035

The user stabs the target with a poisonous stinger. This may also poison the target.

StartMega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartSweet ScentNormalStatus-10020

A sweet scent that lowers the opposing team’s evasiveness. It also lures wild Pokémon if used in grass, etc.

StartWeather BallNormalSpecial5010010

An attack move that varies in power and type depending on the weather.

StartMagical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack will not miss.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.

Traits

Ability options available to this Pokémon in this game.

Natural Cure

Ability Slot 1

All status problems heal when it switches out.

Cures any major status ailment upon switching out.

Poison Point

Ability Slot 2

Contact with the Pokémon may poison the attacker.

Has a 30% chance of poisoning attacking Pokémon on contact.

Technician(Hidden Ability)

Powers up the Pokémon’s weaker moves.

Strengthens moves of 60 base power or less to 1.5× their power.

#316

Gulpin

#317

Swalot

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