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B2/W2 / Pokédex

Roselia

Back to Pokédex

Roselia

#134 in the Black 2 and White 2 Pokédex • Thorn Pokémon

Roselia sprite

Normal

Shiny Roselia sprite

Shiny

Pokédex entries

Pokémon Black 2

It uses the different poisons in each hand separately when it attacks. The stronger its aroma, the healthier it is.

Pokémon White 2

It uses the different poisons in each hand separately when it attacks. The stronger its aroma, the healthier it is.

Details

Types

GrassPoison

Category

Thorn Pokémon

Height

0.3 m (1'00")

Weight

2 kg (4.4 lbs)

National Pokédex

#0315

Pokédex

#134

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

60

112

240

Defense

45

85

207

Sp. Atk

100

184

328

Sp. Def

80

148

284

Speed

65

121

251

Total

400

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Roselia, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #134
EV yield
2 SpA
Catch rate
150
Base Exp.
140

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Budew

Budew

#133

Level up with friendship 220 or higher during the day.

Roselia

Roselia

#134

Roselia

Roselia

#134

Shiny StoneUse Shiny Stone
Roserade

Roserade

#135

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Route 12

Walking in dark grass3920%

-

Route 12

Walking in dark grass414%

-

Route 12

Walking in dark grass411%

-

Route 12

Walking in tall grass or a cave3520%

-

Route 12

Walking in tall grass or a cave374%

-

Route 12

Walking in tall grass or a cave371%

-

Lostlorn Forest

Walking in dark grass2510%

-

Lostlorn Forest

Walking in dark grass265%

-

Lostlorn Forest

Walking in tall grass or a cave2310%

-

Lostlorn Forest

Walking in tall grass or a cave245%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass5310%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass5410%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass555%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass554%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass551%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave4810%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave4910%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave505%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave504%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave501%

-

Entralink

Entree Forest (Dream Park historical transfer)

Historical Dream World transfer10-

Dream Park historical catalog; ability: Leaf Guard; exact Dream Point thresholds and per-record source gaps are documented separately, Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Growth, Sleep Powder, Swift

White 2
LocationMethodLevelChanceConditions

Route 12

Walking in dark grass3920%

-

Route 12

Walking in dark grass414%

-

Route 12

Walking in dark grass411%

-

Route 12

Walking in tall grass or a cave3520%

-

Route 12

Walking in tall grass or a cave374%

-

Route 12

Walking in tall grass or a cave371%

-

Lostlorn Forest

Walking in dark grass2510%

-

Lostlorn Forest

Walking in dark grass265%

-

Lostlorn Forest

Walking in tall grass or a cave2310%

-

Lostlorn Forest

Walking in tall grass or a cave245%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass5310%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass5410%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass555%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass554%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in dark grass551%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave4810%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave4910%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave505%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave504%

-

Victory Road

Victory Route 2 (unknown area 72)

Walking in tall grass or a cave501%

-

Entralink

Entree Forest (Dream Park historical transfer)

Historical Dream World transfer10-

Dream Park historical catalog; ability: Leaf Guard; exact Dream Point thresholds and per-record source gaps are documented separately, Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Growth, Sleep Powder, Swift

Held Items

Items this Pokémon may hold when encountered in the wild.
Black 2
1%
White 2
1%
Black 2
5%
White 2
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

4GrowthNormalStatus--40

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

7Poison StingPoisonPhysical1510035

The user stabs the target with a poisonous stinger. This may also poison the target.

10Stun SporeGrassStatus-7530

The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.

13Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

16Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

19Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack will not miss.

22Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the target into a deep sleep.

25Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

28Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the opponent’s feet. They poison opponents that switch into battle.

31Sweet ScentNormalStatus-10020

A sweet scent that lowers the opposing team’s evasiveness. It also lures wild Pokémon if used in grass, etc.

34IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

37Petal DanceGrassSpecial12010010

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

40ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

43AromatherapyGrassStatus--5

The user releases a soothing scent that heals all status problems affecting the user’s party.

46SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Cotton SporeGrassStatus-10040

The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the target into a deep sleep.

Leaf StormGrassSpecial140905

The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Mind ReaderNormalStatus--5

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

Natural Gift

Varies

Physical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Pin MissileBugPhysical148520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

Sleep PowderGrassStatus-7515

The user scatters a big cloud of sleep-inducing dust around the target.

SpikesGroundStatus--20

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Learn these before evolving. The source column identifies the original method and level where applicable.
Class
AcquisitionDescription
ExtrasensoryPsychicSpecial8010030

Prior evolution: egg

The user attacks with an odd, unseeable power. It may also make the target flinch.

UproarNormalSpecial9010010

Prior evolution: tutor

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Water SportWaterStatus--15

Prior evolution: level-up (Lv. 7)

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
Body SlamNormalPhysical8510015

Generation III → Pal Park → Generation IV → PokéTransfer

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

Bullet SeedGrassPhysical2510030

PokéTransfer from Generation IV

The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.

CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Double-EdgeNormalPhysical12010015

Generation III → Pal Park → Generation IV → PokéTransfer

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

EndureNormalStatus--10

PokéTransfer from Generation IV

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Fury CutterBugPhysical209520

PokéTransfer from Generation IV

The target is slashed with scythes or claws. Its power increases if it hits in succession.

MimicNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

PokéTransfer from Generation IV

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

SwiftNormalSpecial60-20

PokéTransfer from Generation IV

Star-shaped rays are shot at the opposing team. This attack never misses.

Traits

Ability options available to this Pokémon in this game.

Natural Cure

Ability Slot 1

All status problems heal when it switches out.

Cures any major status ailment upon switching out.

Poison Point

Ability Slot 2

Contact with the Pokémon may poison the attacker.

Has a 30% chance of poisoning attacking Pokémon on contact.

Leaf Guard(Hidden Ability)

Prevents problems with status in sunny weather.

Protects against major status ailments during strong sunlight.

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