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B2/W2 / Pokédex

Snorunt

Snorunt

#361 in the Black 2 and White 2 Pokédex • Snow Hat Pokémon

Snorunt

#361 in the Black 2 and White 2 Pokédex • Snow Hat Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

50

94

218

Defense

50

94

218

Sp. Atk

50

94

218

Sp. Def

50

94

218

Speed

50

94

218

Total

300

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Absol

Glalie

Snorunt normal sprite

Normal

Shiny Snorunt sprite

Shiny

Snorunt

Snow Hat Pokémon

#361
Ice

Height

0.7 m (2'04")

Weight

16.8 kg (37 lbs)

Abilities

Inner FocusIce BodyMoody(Hidden Ability)

It's Super Effective

Damage multipliers Snorunt takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Fighting

Rock

Steel

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 HP
Catch rate
190
Base Exp.
60

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
FairyMineral
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

It is said that several Snorunt gather under giant leaves and live together in harmony.

Pokémon White 2 box art

Pokémon White 2

It is said that several Snorunt gather under giant leaves and live together in harmony.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Snorunt

Snorunt

#361

Level 42

Glalie

Glalie

#362

Snorunt

Snorunt

#361

Dawn StoneUse Dawn Stone
Froslass

Froslass

#478

Held Items

Items this Pokémon may hold when encountered in the wild.
Babiri BerryBabiri Berry
Black 2
5%
White 2
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartLeerNormalStatus-10030

The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

StartPowder SnowIceSpecial4010025

The user attacks with a chilling gust of powdery snow. It may also freeze the targets.

4Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

10BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

13Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

19HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

22ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

28Ice FangIcePhysical659515

The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.

31CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

37Ice ShardIcePhysical4010030

The user flash freezes chunks of ice and hurls them at the target. This move always goes first.

40HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

46BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM79Frost BreathIceSpecial409010

The user blows a cold breath on the target. This attack always results in a critical hit.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AvalancheIcePhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

HexGhostSpecial5010010

This relentless attack does massive damage to a target affected by status problems.

RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

SpikesGroundStatus--20

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Weather BallNormalSpecial5010010

An attack move that varies in power and type depending on the weather.

Traits

Ability options available to this Pokémon in this game.

Inner Focus

Ability Slot 1

The Pokémon is protected from flinching.

Prevents flinching.

Ice Body

Ability Slot 2

The Pokémon gradually regains HP in a hailstorm.

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Moody(Hidden Ability)

Raises one stat and lowers another.

Raises a random stat two stages and lowers another one stage after each turn.

#216

Absol

#362

Glalie

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