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B2/W2 / Moves

Sand Tomb

Sand Tomb

Ground-type physical move in Pokémon Black 2 and White 2.

Flavor

In-game flavor text and battle data for this move.
GroundPhysical

The user traps the target inside a harshly raging sandstorm for four to five turns.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Vibrava

#122

GroundDragon
Start

Flygon

#123

GroundDragon
Start

Trapinch

#121

Ground
10

Vibrava

#122

GroundDragon
10

Flygon

#123

GroundDragon
10

Sandile

#99

GroundDark
13

Krokorok

#100

GroundDark
13

Krookodile

#101

GroundDark
13

Gible

#443

DragonGround
19

Gabite

#444

DragonGround
19

Garchomp

#445

DragonGround
19

Sandshrew

#113

Ground
23

Sandslash

#114

Ground
23

Hippopotas

#449

Ground
25

Hippowdon

#450

Ground
25

Dugtrio

#51

Ground
26

Onix

#71

RockGround
37

Learners

Pokémon that learn this move through special or alternate methods.
PokémonTypeMethod

Dwebble

#115

BugRock
Egg

Sudowoodo

#185

Rock
Egg

Pineco

#204

Bug
Egg

Gligar

#221

GroundFlying
Egg

Shuckle

#232

BugRock
Egg

Turtwig

#387

Grass
Egg

Bonsly

#438

Rock
Egg

Gible

#443

DragonGround
Egg

Hippopotas

#449

Ground
Egg

Sky Uppercut

Fighting

Sheer Cold

Ice
GroundPhysical

Sand Tomb

Ground-type move

Move #

328

Introduced

Generation III

Power

35

Accuracy

85

PP

15

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Bone ClubGroundPhysical

-

6585202

The user clubs the target with a bone. It may also make the target flinch.

Bone RushGroundPhysical

-

2590104

The user strikes the target with a hard bone two to five times in a row.

BonemerangGroundPhysical

-

5090102

The user throws the bone it holds. The bone loops to hit the target twice, coming and going.

BulldozeGroundPhysical
TM78
6010020218

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

DigGroundPhysical8010010260

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

Drill RunGroundPhysical

-

80951024

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Earth PowerGroundSpecial

-

9010010125

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

EarthquakeGroundPhysical10010010203

The user sets off an earthquake that strikes those around it.

FissureGroundPhysical

-

-30524

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

MagnitudeGroundPhysical

-

-1003020

The user looses a ground-shaking quake affecting everyone around the user. Its power varies.

Mud BombGroundSpecial

-

65851029

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

Mud ShotGroundSpecial

-

55951532

The user attacks by hurling a blob of mud at the target. It also reduces the target’s Speed.

Mud SportGroundStatus

-

--1541

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

Mud-SlapGroundSpecial

-

201001049

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Sand AttackGroundStatus

-

-1001571

Sand is hurled in the target’s face, reducing its accuracy.

SpikesGroundStatus

-

--2018

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

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