Krokorok
#100 in the Black 2 and White 2 Pokédex • Desert Croc Pokémon
Krokorok
#100 in the Black 2 and White 2 Pokédex • Desert Croc Pokémon
Stats
Min
Max
HP
60
230
324
Attack
82
152
289
Defense
45
85
207
Sp. Atk
45
85
207
Sp. Def
45
85
207
Speed
74
137
271
Total
351
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Krokorok
Desert Croc Pokémon


Growth
| Pokédexes | Updated Unova #100 |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 90 |
| Base Exp. | 123 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Pokémon Black 2
Protected by thin membranes, their eyes can see even in the dead of night. They live in groups of a few individuals.

Pokémon White 2
Protected by thin membranes, their eyes can see even in the dead of night. They live in groups of a few individuals.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Sandile #99 | Level 29 | ![]() Krokorok #100 |
![]() Krokorok #100 | Level 40 | ![]() Krookodile #101 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Relic Castle Relic Castle (C) | Walking in tall grass or a cave | 29 | 5% | - |
Relic Castle Relic Castle (C) | Walking in tall grass or a cave | 30 | 4% | - |
Relic Castle Relic Castle (C) | Walking in tall grass or a cave | 30 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Relic Castle Relic Castle (C) | Walking in tall grass or a cave | 29 | 5% | - |
Relic Castle Relic Castle (C) | Walking in tall grass or a cave | 30 | 4% | - |
Relic Castle Relic Castle (C) | Walking in tall grass or a cave | 30 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Sand Attack | ![]() | Status | - | 100 | 15 | Sand is hurled in the target’s face, reducing its accuracy. |
| Start | Leer | ![]() | Status | - | 100 | 30 | The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. |
| Start | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. It may make the target flinch. |
| Start | Rage | ![]() | Physical | 20 | 100 | 20 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| 4 | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 7 | Sand Attack | ![]() | Status | - | 100 | 15 | Sand is hurled in the target’s face, reducing its accuracy. |
| 10 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| 13 | Sand Tomb | ![]() | Physical | 35 | 85 | 15 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
| 16 | Assurance | ![]() | Physical | 50 | 100 | 10 | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| 19 | Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| 22 | Embargo | ![]() | Status | - | 100 | 15 | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
| 25 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| 28 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat. |
| 32 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| 36 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 40 | Foul Play | ![]() | Physical | 95 | 100 | 15 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. |
| 44 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| 48 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes those around it. |
| 52 | Thrash | ![]() | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Hone Claws | ![]() | Status | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | The target is scared off and switched. In the wild, a battle against a single Pokémon ends. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes those around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
| TM47 | Low Sweep | ![]() | Physical | 60 | 100 | 20 | The user attacks the target’s legs swiftly, reducing the target’s Speed stat. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. Its power and effects depend on the item. |
| TM59 | Incinerate | ![]() | Special | 30 | 100 | 15 | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM63 | Embargo | ![]() | Status | - | 100 | 15 | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
| TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user moves after the target, this attack’s power will be doubled. |
| TM67 | Retaliate | ![]() | Physical | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| TM71 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. |
| TM95 | Snarl | ![]() | Special | 55 | 95 | 15 | The user yells as if it is ranting about something, making the targets’ Sp. Atk stat decrease. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Aqua Tail | ![]() | Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Dark Pulse | ![]() | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def. |
| Foul Play | ![]() | Physical | 95 | 100 | 15 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| Knock Off | ![]() | Physical | 20 | 100 | 20 | The user slaps down the target’s held item, preventing that item from being used in the battle. |
| Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snatch | ![]() | Status | - | - | 10 | The user steals the effects of any healing or stat-changing move the opponent attempts to use. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Spite | ![]() | Status | - | 100 | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
Traits
Intimidate
Ability Slot 1
Lowers the foe’s Attack stat.
Lowers opponents' Attack one stage upon entering battle.
Moxie
Ability Slot 2
Boosts Attack after knocking out any Pokémon.
Raises Attack one stage upon KOing a Pokémon.
Anger Point(Hidden Ability)
Maxes Attack after taking a critical hit.
Raises Attack to the maximum of six stages upon receiving a critical hit.








































Status
Physical
Special

