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B2/W2 / Pokédex

Steelix

Steelix

#72 in the Black 2 and White 2 Pokédex • Iron Snake Pokémon

Steelix

#72 in the Black 2 and White 2 Pokédex • Iron Snake Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

85

157

295

Defense

200

364

548

Sp. Atk

55

103

229

Sp. Def

65

121

251

Speed

30

58

174

Total

510

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Cloyster

Gastly

Steelix normal sprite

Normal

Shiny Steelix sprite

Shiny

Steelix

Iron Snake Pokémon

#72
SteelGround

Height

9.2 m (30'02")

Weight

400 kg (881.8 lbs)

Abilities

Rock HeadSturdySheer Force(Hidden Ability)

It's Super Effective

Damage multipliers Steelix takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Water

Fighting

Ground

Resists

Electric

Poison

Rock

0.25×

Normal

0.5×

Flying

0.5×

Psychic

0.5×

Bug

0.5×

Ghost

0.5×

Dragon

0.5×

Dark

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #72
EV yield
2 Def
Catch rate
25
Base Exp.
179

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Mineral
Gender
50% male
50% female
Egg cycles
25 (6,400 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

The iron it ingested with the soil it swallowed transformed its body and made it harder than diamonds.

Pokémon White 2 box art

Pokémon White 2

The iron it ingested with the soil it swallowed transformed its body and made it harder than diamonds.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Onix

Onix

#71

Metal CoatTrade holding Metal Coat
Steelix

Steelix

#72

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Twist Mountain

Walking in dust clouds574%

-

Twist Mountain

Walking in dust clouds571%

-

Clay Tunnel

Walking in dust clouds574%

-

Clay Tunnel

Walking in dust clouds571%

-

Underground Ruins

Walking in dust clouds574%

-

Underground Ruins

Walking in dust clouds571%

-

Rocky Mountain Room

Walking in dust clouds574%

-

Rocky Mountain Room

Walking in dust clouds571%

-

Glacier Room

Walking in dust clouds574%

-

Glacier Room

Walking in dust clouds571%

-

Iron Room

Walking in dust clouds574%

-

Iron Room

Walking in dust clouds571%

-

White 2
LocationMethodLevelChanceConditions

Twist Mountain

Walking in dust clouds574%

-

Twist Mountain

Walking in dust clouds571%

-

Clay Tunnel

Walking in dust clouds574%

-

Clay Tunnel

Walking in dust clouds571%

-

Underground Ruins

Walking in dust clouds574%

-

Underground Ruins

Walking in dust clouds571%

-

Rocky Mountain Room

Walking in dust clouds574%

-

Rocky Mountain Room

Walking in dust clouds571%

-

Glacier Room

Walking in dust clouds574%

-

Glacier Room

Walking in dust clouds571%

-

Iron Room

Walking in dust clouds574%

-

Iron Room

Walking in dust clouds571%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Metal CoatMetal Coat
Black 2
5%
White 2
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartHardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

StartMud SportGroundStatus--15

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

StartThunder FangElectricPhysical659515

The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.

StartIce FangIcePhysical659515

The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.

StartFire FangFirePhysical659515

The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.

4CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

7Rock ThrowRockPhysical509015

The user picks up and throws a small rock at the target to attack.

10RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

13Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

16Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle.

19AutotomizeSteelStatus--15

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

22Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

25Dragon BreathDragonSpecial6010020

The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.

28SlamNormalPhysical807520

The target is slammed with a long tail, vines, etc., to inflict damage.

31ScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

34Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

37CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

40Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

43DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

46Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

49Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

52SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM05RoarNormalStatus-10020

The target is scared off and switched. In the wild, a battle against a single Pokémon ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM64ExplosionNormalPhysical2501005

The user explodes to inflict damage on those around it. The user faints upon using this move.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user, the greater the damage.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM82Dragon TailDragonPhysical609010

The target is knocked away and switched. In the wild, a battle against a single Pokémon ends.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

Dragon PulseDragonSpecial9010010

The target is attacked with a shock wave generated by the user’s gaping mouth.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. It may also make the target flinch.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle.

Traits

Ability options available to this Pokémon in this game.

Rock Head

Ability Slot 1

Protects the Pokémon from recoil damage.

Protects against recoil damage.

Sturdy

Ability Slot 2

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Sheer Force(Hidden Ability)

Removes added effects to increase move damage.

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

#91

Cloyster

#92

Gastly

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