Onix
#71 in the Black 2 and White 2 Pokédex • Rock Snake Pokémon
Onix
#71 in the Black 2 and White 2 Pokédex • Rock Snake Pokémon
Stats
Min
Max
HP
35
180
274
Attack
45
85
207
Defense
160
292
460
Sp. Atk
30
58
174
Sp. Def
45
85
207
Speed
70
130
262
Total
385
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Onix
Rock Snake Pokémon


Growth
| Pokédexes | Updated Unova #71 |
|---|---|
| EV yield | 1 Def |
| Catch rate | 45 |
| Base Exp. | 77 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 25 (6,400 steps) |
Lore

Pokémon Black 2
Opening its large mouth, it ingests massive amounts of soil and creates long tunnels.

Pokémon White 2
Opening its large mouth, it ingests massive amounts of soil and creates long tunnels.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Onix #71 | Trade holding Metal Coat | ![]() Steelix #72 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Twist Mountain | Walking in tall grass or a cave | 57 | 4% | - |
Twist Mountain | Walking in tall grass or a cave | 57 | 1% | - |
Twist Mountain | Walking in dust clouds | 54 | 20% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in tall grass or a cave | 43 | 10% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in tall grass or a cave | 44 | 5% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in tall grass or a cave | 44 | 4% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in tall grass or a cave | 44 | 1% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in dust clouds | 41 | 20% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in tall grass or a cave | 49 | 10% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in tall grass or a cave | 50 | 5% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in tall grass or a cave | 50 | 4% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in tall grass or a cave | 50 | 1% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in dust clouds | 47 | 20% | - |
Victory Road Victory Road 2 (unknown area 77) | Walking in dust clouds | 47 | 20% | - |
Victory Road Victory Road 2 (unknown area 80) | Walking in dust clouds | 47 | 20% | - |
Relic Passage Relic Tunnel (Castelia Sewers entrance) | Walking in tall grass or a cave | 18 | 4% | - |
Relic Passage Relic Tunnel (Castelia Sewers entrance) | Walking in tall grass or a cave | 18 | 1% | - |
Relic Passage Relic Tunnel (Castelia Sewers entrance) | Walking in dust clouds | 16 | 20% | - |
Relic Passage Relic Tunnel (Relic Castle entrance) | Walking in tall grass or a cave | 30 | 4% | - |
Relic Passage Relic Tunnel (Relic Castle entrance) | Walking in tall grass or a cave | 30 | 1% | - |
Relic Passage Relic Tunnel (Relic Castle entrance) | Walking in dust clouds | 27 | 20% | - |
Relic Passage Relic Tunnel (PWT entrance) | Walking in tall grass or a cave | 30 | 4% | - |
Relic Passage Relic Tunnel (PWT entrance) | Walking in tall grass or a cave | 30 | 1% | - |
Relic Passage Relic Tunnel (PWT entrance) | Walking in dust clouds | 27 | 20% | - |
Clay Tunnel | Walking in tall grass or a cave | 57 | 4% | - |
Clay Tunnel | Walking in tall grass or a cave | 57 | 1% | - |
Clay Tunnel | Walking in dust clouds | 54 | 20% | - |
Underground Ruins | Walking in tall grass or a cave | 57 | 4% | - |
Underground Ruins | Walking in tall grass or a cave | 57 | 1% | - |
Underground Ruins | Walking in dust clouds | 54 | 20% | - |
Rocky Mountain Room | Walking in tall grass or a cave | 57 | 4% | - |
Rocky Mountain Room | Walking in tall grass or a cave | 57 | 1% | - |
Rocky Mountain Room | Walking in dust clouds | 54 | 20% | - |
Glacier Room | Walking in tall grass or a cave | 57 | 4% | - |
Glacier Room | Walking in tall grass or a cave | 57 | 1% | - |
Glacier Room | Walking in dust clouds | 54 | 20% | - |
Iron Room | Walking in tall grass or a cave | 57 | 4% | - |
Iron Room | Walking in tall grass or a cave | 57 | 1% | - |
Iron Room | Walking in dust clouds | 54 | 20% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Twist Mountain | Walking in tall grass or a cave | 57 | 4% | - |
Twist Mountain | Walking in tall grass or a cave | 57 | 1% | - |
Twist Mountain | Walking in dust clouds | 54 | 20% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in tall grass or a cave | 43 | 10% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in tall grass or a cave | 44 | 5% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in tall grass or a cave | 44 | 4% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in tall grass or a cave | 44 | 1% | - |
Victory Road Victory Road 2 (unknown area 74) | Walking in dust clouds | 41 | 20% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in tall grass or a cave | 49 | 10% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in tall grass or a cave | 50 | 5% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in tall grass or a cave | 50 | 4% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in tall grass or a cave | 50 | 1% | - |
Victory Road Victory Road 2 (unknown area 75) | Walking in dust clouds | 47 | 20% | - |
Victory Road Victory Road 2 (unknown area 77) | Walking in dust clouds | 47 | 20% | - |
Victory Road Victory Road 2 (unknown area 80) | Walking in dust clouds | 47 | 20% | - |
Relic Passage Relic Tunnel (Castelia Sewers entrance) | Walking in tall grass or a cave | 18 | 4% | - |
Relic Passage Relic Tunnel (Castelia Sewers entrance) | Walking in tall grass or a cave | 18 | 1% | - |
Relic Passage Relic Tunnel (Castelia Sewers entrance) | Walking in dust clouds | 16 | 20% | - |
Relic Passage Relic Tunnel (Relic Castle entrance) | Walking in tall grass or a cave | 30 | 4% | - |
Relic Passage Relic Tunnel (Relic Castle entrance) | Walking in tall grass or a cave | 30 | 1% | - |
Relic Passage Relic Tunnel (Relic Castle entrance) | Walking in dust clouds | 27 | 20% | - |
Relic Passage Relic Tunnel (PWT entrance) | Walking in tall grass or a cave | 30 | 4% | - |
Relic Passage Relic Tunnel (PWT entrance) | Walking in tall grass or a cave | 30 | 1% | - |
Relic Passage Relic Tunnel (PWT entrance) | Walking in dust clouds | 27 | 20% | - |
Clay Tunnel | Walking in tall grass or a cave | 57 | 4% | - |
Clay Tunnel | Walking in tall grass or a cave | 57 | 1% | - |
Clay Tunnel | Walking in dust clouds | 54 | 20% | - |
Underground Ruins | Walking in tall grass or a cave | 57 | 4% | - |
Underground Ruins | Walking in tall grass or a cave | 57 | 1% | - |
Underground Ruins | Walking in dust clouds | 54 | 20% | - |
Rocky Mountain Room | Walking in tall grass or a cave | 57 | 4% | - |
Rocky Mountain Room | Walking in tall grass or a cave | 57 | 1% | - |
Rocky Mountain Room | Walking in dust clouds | 54 | 20% | - |
Glacier Room | Walking in tall grass or a cave | 57 | 4% | - |
Glacier Room | Walking in tall grass or a cave | 57 | 1% | - |
Glacier Room | Walking in dust clouds | 54 | 20% | - |
Iron Room | Walking in tall grass or a cave | 57 | 4% | - |
Iron Room | Walking in tall grass or a cave | 57 | 1% | - |
Iron Room | Walking in dust clouds | 54 | 20% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Bind | ![]() | Physical | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Start | Tackle | ![]() | Physical | 50 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| Start | Harden | ![]() | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its Defense stat. |
| Start | Mud Sport | ![]() | Status | - | - | 15 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| 4 | Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
| 7 | Rock Throw | ![]() | Physical | 50 | 90 | 15 | The user picks up and throws a small rock at the target to attack. |
| 10 | Rage | ![]() | Physical | 20 | 100 | 20 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| 13 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement. |
| 16 | Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle. |
| 19 | Rock Polish | ![]() | Status | - | - | 20 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| 22 | Smack Down | ![]() | Physical | 50 | 100 | 15 | The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| 25 | Dragon Breath | ![]() | Special | 60 | 100 | 20 | The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
| 28 | Slam | ![]() | Physical | 80 | 75 | 20 | The target is slammed with a long tail, vines, etc., to inflict damage. |
| 31 | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech harshly reduces the target’s Defense stat. |
| 34 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| 37 | Sand Tomb | ![]() | Physical | 35 | 85 | 15 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
| 40 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| 43 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| 46 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
| 49 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| 52 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM05 | Roar | ![]() | Status | - | 100 | 20 | The target is scared off and switched. In the wild, a battle against a single Pokémon ends. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM23 | Smack Down | ![]() | Physical | 50 | 100 | 15 | The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes those around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM64 | Explosion | ![]() | Physical | 250 | 100 | 5 | The user explodes to inflict damage on those around it. The user faints upon using this move. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user moves after the target, this attack’s power will be doubled. |
| TM69 | Rock Polish | ![]() | Status | - | - | 20 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM71 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
| TM74 | Gyro Ball | ![]() | Physical | - | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
| TM77 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM82 | Dragon Tail | ![]() | Physical | 60 | 90 | 10 | The target is knocked away and switched. In the wild, a battle against a single Pokémon ends. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM91 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bind | ![]() | Physical | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Block | ![]() | Status | - | - | 5 | The user blocks the target’s way with arms spread wide to prevent escape. |
| Dragon Pulse | ![]() | Special | 90 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def. |
| Iron Head | ![]() | Physical | 80 | 100 | 15 | The user slams the target with its steel-hard head. It may also make the target flinch. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Block | ![]() | Status | - | - | 5 | The user blocks the target’s way with arms spread wide to prevent escape. |
| Defense Curl | ![]() | Status | - | - | 40 | The user curls up to conceal weak spots and raise its Defense stat. |
| Flail | ![]() | Physical | - | 100 | 15 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| Heavy Slam | ![]() | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| Rock Blast | ![]() | Physical | 25 | 90 | 10 | The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. |
| Rock Climb | ![]() | Physical | 90 | 85 | 20 | The user attacks the target by smashing into it with incredible force. It may also confuse the target. |
| Rollout | ![]() | Physical | 30 | 90 | 20 | The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
| Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle. |
Traits
Rock Head
Ability Slot 1
Protects the Pokémon from recoil damage.
Protects against recoil damage.
Sturdy
Ability Slot 2
It cannot be knocked out with one hit.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Weak Armor(Hidden Ability)
Physical attacks lower Defense and raise Speed.
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.










































Physical
Status

Special

