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B2/W2 / Pokédex

Hippopotas

Hippopotas

#449 in the Black 2 and White 2 Pokédex • Hippo Pokémon

Hippopotas

#449 in the Black 2 and White 2 Pokédex • Hippo Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

68

246

340

Attack

72

134

267

Defense

78

144

280

Sp. Atk

38

72

192

Sp. Def

42

80

201

Speed

32

62

179

Total

330

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Lucario

Hippowdon

Hippopotas normal sprite

Normal

Shiny Hippopotas sprite

Shiny

Hippopotas

Hippo Pokémon

#449
Ground

Height

0.8 m (2'07")

Weight

49.5 kg (109.1 lbs)

Abilities

Sand StreamSand Force(Hidden Ability)

It's Super Effective

Damage multipliers Hippopotas takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Grass

Ice

Resists

Electric

Poison

0.5×

Rock

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Def
Catch rate
140
Base Exp.
66

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
50% male
50% female
Egg cycles
30 (7,680 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

It shuts its nostrils tight then travels through sand as if walking. They form colonies of around 10.

Pokémon White 2 box art

Pokémon White 2

It shuts its nostrils tight then travels through sand as if walking. They form colonies of around 10.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Hippopotas

Hippopotas

#449

Level 34

Hippowdon

Hippowdon

#450

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

7BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

13YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

19Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

19DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

25Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

31CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

37EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

44Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

50FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM05RoarNormalStatus-10020

The target is scared off and switched. In the wild, a battle against a single Pokémon ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

Slack OffNormalStatus--5

The user slacks off, restoring its own HP by up to half of its maximum HP.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.

SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

WhirlwindNormalStatus-10020

The target is blown away and switched. In the wild, a battle against a single Pokémon ends.

Traits

Ability options available to this Pokémon in this game.

Sand Stream

Ability Slot 1

The Pokémon summons a sandstorm in battle.

Summons a sandstorm that lasts indefinitely upon entering battle.

Sand Force(Hidden Ability)

Boosts certain moves’ power in a sandstorm.

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

#34

Lucario

#450

Hippowdon

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