Herdier
#23 in the Black 2 and White 2 Pokédex • Loyal Dog Pokémon
Herdier
#23 in the Black 2 and White 2 Pokédex • Loyal Dog Pokémon
Stats
Min
Max
HP
65
240
334
Attack
80
148
284
Defense
65
121
251
Sp. Atk
35
67
185
Sp. Def
65
121
251
Speed
60
112
240
Total
370
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Herdier
Loyal Dog Pokémon

Growth
| Pokédexes | Updated Unova #23 |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 120 |
| Base Exp. | 130 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 (3,840 steps) |
Lore

Pokémon Black 2
This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.

Pokémon White 2
This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Lillipup #22 | Level 16 | ![]() Herdier #23 |
![]() Herdier #23 | Level 32 | ![]() Stoutland #24 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
P2 Laboratory | Walking in tall grass or a cave | 56 | 20% | - |
Route 1 Road 1 | Walking in dark grass | 64 | 20% | - |
Route 1 Road 1 | Walking in dark grass | 65 | 10% | - |
Route 1 Road 1 | Walking in dark grass | 67 | 5% | - |
Route 1 Road 1 | Walking in dark grass | 67 | 4% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 56 | 20% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 57 | 10% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 58 | 10% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 59 | 5% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 59 | 4% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 59 | 1% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 56 | 20% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 59 | 5% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 59 | 4% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 59 | 1% | - |
Route 3 Road 3 | Walking in dark grass | 65 | 10% | - |
Route 3 Road 3 | Walking in tall grass or a cave | 57 | 10% | - |
Floccesy Ranch Floccesy Ranch (Hidden Grotto) | Finding a Pokemon in a Hidden Grotto | 10-14 | 20% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
P2 Laboratory | Walking in tall grass or a cave | 56 | 20% | - |
Route 1 Road 1 | Walking in dark grass | 64 | 20% | - |
Route 1 Road 1 | Walking in dark grass | 65 | 10% | - |
Route 1 Road 1 | Walking in dark grass | 67 | 5% | - |
Route 1 Road 1 | Walking in dark grass | 67 | 4% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 56 | 20% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 57 | 10% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 58 | 10% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 59 | 5% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 59 | 4% | - |
Route 1 Road 1 | Walking in tall grass or a cave | 59 | 1% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 56 | 20% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 59 | 5% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 59 | 4% | - |
Route 2 Road 2 | Walking in tall grass or a cave | 59 | 1% | - |
Route 3 Road 3 | Walking in dark grass | 65 | 10% | - |
Route 3 Road 3 | Walking in tall grass or a cave | 57 | 10% | - |
Floccesy Ranch Floccesy Ranch (Hidden Grotto) | Finding a Pokemon in a Hidden Grotto | 10-14 | 20% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 50 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| Start | Leer | ![]() | Status | - | 100 | 30 | The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. |
| Start | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. It may make the target flinch. |
| Start | Odor Sleuth | ![]() | Status | - | - | 40 | Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| 5 | Odor Sleuth | ![]() | Status | - | - | 40 | Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| 8 | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 12 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of its attack. |
| 15 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
| 20 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| 24 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat. |
| 29 | Roar | ![]() | Status | - | 100 | 20 | The target is scared off and switched. In the wild, a battle against a single Pokémon ends. |
| 33 | Retaliate | ![]() | Physical | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| 38 | Reversal | ![]() | Physical | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| 42 | Last Resort | ![]() | Physical | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| 47 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM05 | Roar | ![]() | Status | - | 100 | 20 | The target is scared off and switched. In the wild, a battle against a single Pokémon ends. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. The attack lands without fail. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user moves after the target, this attack’s power will be doubled. |
| TM67 | Retaliate | ![]() | Physical | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM73 | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak electric charge is launched at the target. It causes paralysis if it hits. |
| TM83 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM93 | Wild Charge | ![]() | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. |
| TM95 | Snarl | ![]() | Special | 55 | 95 | 15 | The user yells as if it is ranting about something, making the targets’ Sp. Atk stat decrease. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Covet | ![]() | Physical | 60 | 100 | 40 | The user endearingly approaches the target, then steals the target’s held item. |
| Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of its attack. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
Traits
Intimidate
Ability Slot 1
Lowers the foe’s Attack stat.
Lowers opponents' Attack one stage upon entering battle.
Sand Rush
Ability Slot 2
Boosts the Pokémon’s Speed in a sandstorm.
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Scrappy(Hidden Ability)
Enables moves to hit Ghost-type Pokémon.
Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.
































Physical
Status

Special






